📄 messageencoding.java
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package ie.omk.smpp.util;public abstract class MessageEncoding { private int dataCoding = -1; protected MessageEncoding(int dataCoding) { this.dataCoding = dataCoding; } /** * Get the correct data_coding value for this message encoding type. */ public final int getDataCoding() { return dataCoding; } /** * Get the number of bits each encoded message byte represents. This method * will almost always return 8. The only known situation at this time where * the value should be different is in * {@link ie.omk.smpp.util.DefaultAlphabetEncoding}. The reason is that, * although the <code>DefaultAlphabetEncoding</code> will generate encoded * message byte arrays with one character in each byte location, in reality * each byte actually represents only 7-bits. When the message is re-encoded * at the SMSC, it will be compressed. This is how the GSM default alphabet * can fit 160 characters into a 140-byte payload. Most SMSCs, however, * accept the message in its uncompressed form. * <p> * It is not correct to return a value of 16 from an AlphabetEncoding which * encodes characters in 2 or more bytes. The reason that, although a * character is encoding as 2 bytes, in the <i>encoded form each byte * location still represents 8 bits </i>. This is an important distinction. * </p> */ public int getEncodingLength() { return 8; }}
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