📄 connectionobserver.java
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package ie.omk.smpp.event;import ie.omk.smpp.Connection;import ie.omk.smpp.message.SMPPPacket;/** * A connection observer implementation is used to receive event updates from an * Connection object. If an application wishes to use asynchronous * communications mode with the API framework, it will need to provide an * implementation of this interface to the Connection to be notified of SMPP * events (such as packet reception). * * @author Oran Kelly * @version $Id: ConnectionObserver.java 255 2006-03-09 09:34:37Z orank $ * @see Connection#addObserver */public interface ConnectionObserver { /** * Called when a new SMPP packet has been received from the SMSC. This * method is called by the API framework whenever an SMPP packet has been * read and decoded from the network connection to the SMSC. Identification * of the packet type can be achieved by calling * {@link SMPPPacket#getCommandId}. * * @param source * the Connection which received the packet. * @param packet * the SMPP packet received. */ void packetReceived(Connection source, SMPPPacket packet); /** * Called for all events <b>other </b> than packet reception. This method is * called for all events generated by the API framework <i>except </i> that * of a packet received. The {@link #packetReceived}method is called in * that case. The <code>update</code> method is mostly used for control * events, such as signifying the exit of the receiver thread or notifying * of error conditions. * * @param source * the Connection which received the packet. * @param event * the SMPP event type. * @see ie.omk.smpp.event.SMPPEvent#getType */ void update(Connection source, SMPPEvent event);}
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