📄 htmlviewex.cpp
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// htmlviewex.cpp : implementation file
//
#include "stdafx.h"
#include "..\gamehigh.h"
#include "..\include\htmlviewex.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CHtmlViewEx
IMPLEMENT_DYNCREATE(CHtmlViewEx, CHtmlView)
CHtmlViewEx::CHtmlViewEx()
{
//{{AFX_DATA_INIT(CHtmlViewEx)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
CHtmlViewEx::~CHtmlViewEx()
{
}
void CHtmlViewEx::DoDataExchange(CDataExchange* pDX)
{
CHtmlView::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CHtmlViewEx)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CHtmlViewEx, CHtmlView)
//{{AFX_MSG_MAP(CHtmlViewEx)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CHtmlViewEx diagnostics
#ifdef _DEBUG
void CHtmlViewEx::AssertValid() const
{
CHtmlView::AssertValid();
}
void CHtmlViewEx::Dump(CDumpContext& dc) const
{
CHtmlView::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CHtmlViewEx message handlers
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