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📄 liuyf24pointdlg.cpp

📁 用VC++篇的24点小游戏
💻 CPP
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// Liuyf24POINTDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Liuyf24POINT.h"
#include "Liuyf24POINTDlg.h"
#include  <iostream.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	afx_msg void OnAboutbox();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
   	                	// 强制重绘
}  

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)

	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLiuyf24POINTDlg dialog

CLiuyf24POINTDlg::CLiuyf24POINTDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CLiuyf24POINTDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CLiuyf24POINTDlg)
	M_PICTURE0 = _T("");
	M_PICTURE1 = _T("");
	M_PICTURE2 = _T("");
	M_PICTURE3 = _T("");
	M_EDIT = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CLiuyf24POINTDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CLiuyf24POINTDlg)
	DDX_Control(pDX, IDC_PROGRESS1, M_PROGRESS);
	DDX_Text(pDX, IDC_PICTURE0, M_PICTURE0);
	DDX_Text(pDX, IDC_PICTURE1, M_PICTURE1);
	DDX_Text(pDX, IDC_PICTURE2, M_PICTURE2);
	DDX_Text(pDX, IDC_PICTURE3, M_PICTURE3);
	DDX_Text(pDX, IDC_EDIT1, M_EDIT);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CLiuyf24POINTDlg, CDialog)
	//{{AFX_MSG_MAP(CLiuyf24POINTDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
	ON_BN_CLICKED(IDC_CALC, OnCalc)
	ON_BN_CLICKED(IDC_END, OnEnd)
	ON_BN_CLICKED(IDC_RADIO1, OnRadio1)
	ON_BN_CLICKED(IDC_RADIO2, OnRadio2)
	ON_BN_CLICKED(IDC_RADIO3, OnRadio3)
	ON_BN_CLICKED(IDC_START, OnStart)
	ON_WM_TIMER()
	ON_BN_CLICKED(IDC_STATIC10, OnStatic10)
	ON_NOTIFY(NM_OUTOFMEMORY, IDC_PROGRESS1, OnOutofmemoryProgress1)
	ON_BN_CLICKED(IDC_STATIC11, OnStatic11)
	ON_COMMAND(IDD_ABOUTBOX, OnAboutbox)
	ON_WM_CTLCOLOR()
	ON_EN_CHANGE(IDC_EDIT, OnChangeEdit)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLiuyf24POINTDlg message handlers

BOOL CLiuyf24POINTDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	Bitmap[0].LoadBitmap(IDB_BITMAP1);
    Bitmap[1].LoadBitmap(IDB_BITMAP2);
    Bitmap[2].LoadBitmap(IDB_BITMAP3);
	Bitmap[3].LoadBitmap(IDB_BITMAP4);
    Bitmap[4].LoadBitmap(IDB_BITMAP5);
    Bitmap[5].LoadBitmap(IDB_BITMAP6);
    Bitmap[6].LoadBitmap(IDB_BITMAP7);
	Bitmap[7].LoadBitmap(IDB_BITMAP8);
    Bitmap[8].LoadBitmap(IDB_BITMAP9);
	Bitmap[9].LoadBitmap(IDB_BITMAP10);
	Bitmap[10].LoadBitmap(IDB_BITMAP11);
	Bitmap[11].LoadBitmap(IDB_BITMAP12);
	Bitmap[12].LoadBitmap(IDB_BITMAP13);//初始化图案
	
    CProgressCtrl*M_PROGRESS=(CProgressCtrl*)GetDlgItem(IDC_PROGRESS1);
    M_PROGRESS->SetRange(0,30);
	M_PROGRESS->SetPos(0);
	//初始化进度条
	SetDlgItemText(IDC_STATIC11,"0分");
	m_Score=0;
	hAccel=::LoadAccelerators(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDC_START)); 
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CLiuyf24POINTDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CLiuyf24POINTDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CLiuyf24POINTDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
//以下开始验算
int CLiuyf24POINTDlg::LastPos(CString Str)
	{
		int SubPos=Str.ReverseFind('-')+1;
	    int PluPos=Str.ReverseFind('+')+1;
		int MulPos=Str.ReverseFind('*')+1;
		int DivPos=Str.ReverseFind('/')+1;
		int Pos=SubPos;
		if(Pos<PluPos)
			Pos=PluPos;
		if(Pos<MulPos)
			Pos=MulPos;
		if(Pos<DivPos)
			Pos=DivPos;
		return Pos;

	}
int CLiuyf24POINTDlg::FirstPos(CString Str)
	{
		int SubPos=Str.Find('-')+1;
	    int PluPos=Str.Find('+')+1;
		int MulPos=Str.Find('*')+1;
		int DivPos=Str.Find('/')+1;
		int Pos=200;
		if(SubPos==0)
			SubPos=200;
		if(PluPos==0)
			PluPos=200;
		if(MulPos==0)
			MulPos=200;
		if(DivPos==0)
 			DivPos=200;
		if(Pos>SubPos)
			Pos=SubPos;
        if(Pos>PluPos)
			Pos=PluPos;
		if(Pos>MulPos)
			Pos=MulPos;
		if(Pos>DivPos)
			Pos=DivPos;
		return Pos;
	}
char CLiuyf24POINTDlg::FirstF(CString Str)
{
	    int SubPos=Str.Find('-')+1;
	    int PluPos=Str.Find('+')+1;
		int MulPos=Str.Find('*')+1;
		int DivPos=Str.Find('/')+1;
		int Pos=200;
		if(SubPos==0)
			SubPos=200;
		if(PluPos==0)
			PluPos=200;
		if(MulPos==0)
			MulPos=200;
		if(DivPos==0)
 			DivPos=200;
		if(Pos>SubPos)
			Pos=SubPos;
        if(Pos>PluPos)
			Pos=PluPos;
		if(Pos>MulPos)
			Pos=MulPos;
		if(Pos>DivPos)
			Pos=DivPos;
		char Result='-';
		int tempPos=SubPos;
		if(PluPos<tempPos)
		{
			Result='+';
	        tempPos=PluPos;
		}
		if(MulPos<tempPos)
		{
			Result='*';
	        tempPos=MulPos;
		}
		if(DivPos<tempPos)
		{
			Result='/';
	        tempPos=DivPos;
		}
		return Result;
}
int CLiuyf24POINTDlg::SubCompute(CString Str)
{
	CString Middle=" ";
	CString Mul2=" ";
	CString Right=" ";
	int MulPos=Str.Find('*')+1;
	int DivPos=Str.Find('/')+1;
	int First=MulPos;
	if(MulPos>DivPos)
		First=DivPos;
	if(DivPos==0&&MulPos!=0)
	{
		First=MulPos;
		DivPos=2000;
	}
	if(DivPos==0&&MulPos!=0)
	{
		First=DivPos;
		MulPos=2000;
}
	while(First)
	{
		CString tempStr=Str.Mid(0,First-1);
        int temp=LastPos(tempStr);
		CString Left=Str.Mid(0,temp);
		CString Mul1=Str.Mid(temp,First-temp-1);
		tempStr=Str.Mid(First,Str.GetLength()-First);
		temp=FirstPos(tempStr);
		if(temp==200)
		{
			Mul2=tempStr;
			Right=" ";
		}
		else
		{
			Mul2=tempStr.Mid(0,temp-1);
			Right=tempStr.Mid(temp-1,tempStr.GetLength()-temp+1);
		}
		if(MulPos>DivPos)

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