📄 paintth.pas
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unit paintth;
interface
uses
Classes;
type
TPainterThread = class(TThread)
protected
procedure Execute; override;
end;
implementation
{ TPainterThread }
uses
MainForm, Graphics;
procedure TPainterThread.Execute;
var
X, Y: Integer;
begin
Randomize;
repeat
X := Random (300);
Y := Random (Form1.ClientHeight);
with Form1.Canvas do
begin
Lock;
try
Pixels [X, Y] := clBlue;
finally
Unlock;
end;
end;
until Terminated;
end;
end.
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