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📄 movenodeaction.java

📁 思维导图(Mind Mapping)以放射性思考(Radiant Thinking)为基础的收放自如方式
💻 JAVA
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/* * FreeMind - A Program for creating and viewing Mindmaps Copyright (C) * 2000-2004 Joerg Mueller, Daniel Polansky, Christian Foltin and others. *  * See COPYING for Details *  * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. *  * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place - Suite 330, Boston, MA 02111-1307, USA. *  * Created on 25.08.2004 *//* $Id: MoveNodeAction.java,v 1.1.4.2 2005/04/27 21:45:30 christianfoltin Exp $ */package freemind.modes.actions;import javax.xml.bind.JAXBException;import freemind.controller.actions.ActionPair;import freemind.controller.actions.NodeActorXml;import freemind.controller.actions.generated.instance.MoveNodeXmlAction;import freemind.controller.actions.generated.instance.XmlAction;import freemind.modes.ControllerAdapter;import freemind.modes.MapAdapter;import freemind.modes.MindMapNode;import freemind.modes.NodeAdapter;public class MoveNodeAction extends NodeGeneralAction implements NodeActorXml {    private final ControllerAdapter modeController;    /**     * @param textID     * @param iconPath     * @param actor     */    public MoveNodeAction(ControllerAdapter modeController) {        super(modeController, "reset_node_position", (String) null);        this.modeController = modeController;        addActor(this);    }    public void act(XmlAction action) {        MoveNodeXmlAction moveAction = (MoveNodeXmlAction) action;        NodeAdapter node = getNodeFromID(moveAction.getNode());        if (node.getHGap() != moveAction.getHGap()                || node.getVGap() != moveAction.getVGap()                || node.getShiftY() != moveAction.getShiftY()) {            node.setHGap(moveAction.getHGap());            node.setVGap(moveAction.getVGap());            node.setShiftY(moveAction.getShiftY());            this.modeController.nodeChanged(node);        }    }    public Class getDoActionClass() {        return MoveNodeXmlAction.class;    }    public ActionPair apply(MapAdapter model, MindMapNode selected)            throws JAXBException {        // reset position        return getActionPair(selected, MindMapNode.AUTO, 0, 0);    }    private ActionPair getActionPair(MindMapNode selected, int vGap, int hGap,            int shiftY) throws JAXBException {        MoveNodeXmlAction moveAction = moveNode(selected, vGap, hGap, shiftY);        MoveNodeXmlAction undoItalicAction = moveNode(selected, selected                .getVGap(), selected.getHGap(), selected.getShiftY());        return new ActionPair(moveAction, undoItalicAction);    }    private MoveNodeXmlAction moveNode(MindMapNode selected, int vGap,            int hGap, int shiftY) throws JAXBException {        MoveNodeXmlAction moveNodeAction = getActionXmlFactory()                .createMoveNodeXmlAction();        moveNodeAction.setNode(getNodeID(selected));        moveNodeAction.setHGap(hGap);        moveNodeAction.setVGap(vGap);        moveNodeAction.setShiftY(shiftY);        return moveNodeAction;    }    public void moveNodeTo(MindMapNode node, int vGap, int hGap, int shiftY) {        try {            modeController.getActionFactory().startTransaction(                    (String) getValue(NAME));            modeController.getActionFactory().executeAction(                    getActionPair(node, vGap, hGap, shiftY));            modeController.getActionFactory().endTransaction(                    (String) getValue(NAME));        } catch (JAXBException e) {            e.printStackTrace();        }    }}

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