📄 ctype.h
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/*本本头文件中描述了一些常用的数据结构,例如连表,
点,矩开等数据结构,如果在不自行定义的情况下,想
使用这些结构,只需在工程中包含该头文件即可*/
#ifndef __CTYPE__
#define __CTYPE__
class Point{
public:
int x;
int y;
public:
Point(int x,int y){
this->x=x;
this->y=y;
}
};
class Rectangle{
public:
int xstart;
int ystart;
int width;
int height;
unsigned char fillcolor;
unsigned char linewidth;
public:
Rectangle(int xstart,int ystart,int width,int height,unsigned char fillcolor=0x00,unsigned linewidth=0x00){
this->xstart=xstart;
this->ystart=ystart;
this->width=width;
this->height=height;
this->fillcolor=fillcolor;
this->linewidth=linewidth;
}
};
class Line{
public:
int xstart;
int ystart;
int xstop;
int ystop;
public:
Line(int xstart,int ystart,int xstop,int ystop){
this->xstart=xstart;
this->ystart=ystart;
this->xstop=xstop;
this->ystop=ystop;
}
};
class WaveLine{
public:
int height;
int xstart;
int ystart;
int length;
bool vertical;
public:
WaveLine(int xstart,int ystart,int length,int height,bool vertical){
this->xstart=xstart;
this->ystart=ystart;
this->height=height;
this->length=length;
this->vertical=vertical;
}
};
class Circle{
public:
int xstart;
int ystart;
int radius;
float linewidth;
public:
Circle(int xstart,int ystart,int radius,float linewidth=0.5){
this->xstart=xstart;
this->ystart=ystart;
this->radius=radius;
this->linewidth=linewidth;
}
};
#endif
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