📄 smccppgenerator.java
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for (pit = transition.getParameters().iterator(), sep = ""; pit.hasNext() == true; sep = ", ") { _source.print(sep); (pit.next()).accept(this); } _source.println(")\""); _source.print(_indent); _source.println(" << std::endl;"); } _source.print(_indent); _source.println(" }"); _source.println(); } // Loop through the guards and print each one. for (git = guards.iterator(), _guardIndex = 0, _guardCount = guards.size(); git.hasNext() == true; ++_guardIndex) { guard = git.next(); // Count up the number of guards with no condition. if (guard.getCondition().length() == 0) { nullCondition = true; } guard.accept(this); } // If all guards have a condition, then create a final // "else" clause which passes control to the default // transition. if (_guardIndex > 0 && nullCondition == false) { // If there is only one transition definition, then // close off the guard. if (_guardCount == 1) { _source.print(_indent); _source.println(" }"); } _source.print(_indent); _source.println(" else"); _source.print(_indent); _source.println(" {"); _source.print(_indent); _source.print(" "); _source.print(mapName); _source.print("_Default::"); _source.print(transName); _source.print("(context"); // Output user-defined parameters. for (SmcParameter param: transition.getParameters()) { _source.print(", "); _source.print(param.getName()); } _source.println(");"); _source.print(_indent); _source.println(" }"); } else if (_guardCount > 1) { _source.println(); } _source.println(); _source.print(_indent); _source.println(" return;"); _source.print(_indent); _source.println("}"); return; } // end of visit(SmcTransition) public void visit(SmcGuard guard) { SmcTransition transition = guard.getTransition(); SmcState state = transition.getState(); SmcMap map = state.getMap(); String context = map.getFSM().getContext(); String mapName = map.getName(); String stateName = state.getClassName(); int transType = guard.getTransType(); boolean defaultFlag = stateName.equalsIgnoreCase("Default"); boolean loopbackFlag = false; String indent2; String indent3; String indent4 = ""; String endStateName = guard.getEndState(); String fqEndStateName = ""; String pushStateName = guard.getPushState(); String condition = guard.getCondition(); List<SmcAction> actions = guard.getActions(); // If this guard's end state is not of the form // "map::state", then prepend the map name to the state // name. // DON'T DO THIS IF THIS IS A POP TRANSITION! // The "state" is actually a transition name. if (transType != Smc.TRANS_POP && endStateName.length () > 0 && endStateName.equals("nil") == false && endStateName.indexOf("::") < 0) { endStateName = mapName + "::" + endStateName; } // Qualify the state name as well. if (stateName.indexOf("::") < 0) { stateName = mapName + "::" + stateName; } loopbackFlag = isLoopback(transType, stateName, endStateName); // v. 2.0.2: If the push state is not fully-qualified, // then prepend the current map's name and make if // fully-qualified. if (pushStateName != null && pushStateName.length() > 0 && pushStateName.indexOf("::") < 0) { pushStateName = mapName + "::" + pushStateName; } // The guard code generation is a bit tricky. The first // question is how many guards are there? If there are // more than one, then we will need to generate the // proper "if-then-else" code. if (_guardCount > 1) { indent2 = _indent + " "; // More than one guard. Is this the first guard? if (_guardIndex == 0 && condition.length() > 0) { // Yes, this is the first. This means an // "if" should be used for this condition. _source.print(_indent); _source.print(" if ("); _source.print(condition); _source.println(")"); _source.print(_indent); _source.println(" {"); } else if (condition.length() > 0) { // No, this is not the first transition but it // does have a condition. Use an "else if" for // the condition. _source.println(); _source.print(_indent); _source.print(" else if ("); _source.print(condition); _source.println(")"); _source.println(_indent); _source.println(" {"); } else { // This is not the first transition and it has // no condition. _source.println(); _source.print(_indent); _source.println(" else"); _source.print(_indent); _source.println(" {"); } } else { // There is only one guard. Does this guard have a // condition. if (condition.length() == 0) { // Actually, this is a plain, old, vaniila // transition. indent2 = _indent + " "; } else { // Yes, there is a condition. _source.print(_indent); _source.print(" if ("); _source.print(condition); _source.println(")"); _source.print(_indent); _source.println(" {"); indent2 = _indent + " "; } } // Now that the necessary conditions are in place, it's // time to dump out the transitions actions. First, do // the proper handling of the state change. If this // transition has no actions, then set the end state // immediately. Otherwise, unset the current state so // that if an action tries to issue a transition, it will // fail. if (actions.size() == 0 && endStateName.length() > 0) { fqEndStateName = endStateName; } else if (actions.size() > 0) { // Save away the current state if this is a loopback // transition. Storing current state allows the // current to be cleared before any actions are // executed. Remember: actions are not allowed to // issue transitions and clearing the current state // prevents them from doing so. if (loopbackFlag == true) { fqEndStateName = "EndStateName"; _source.print(indent2); _source.print(context); _source.print("State& "); _source.print(fqEndStateName); _source.println(" = context.getState();"); _source.println(); } else { fqEndStateName = endStateName; } } // Decide if runtime loopback checking must be done. if (defaultFlag == true && transType == Smc.TRANS_SET && loopbackFlag == false) { _source.print(indent2); _source.println( "if (strcmp(context.getState().getName(), "); _source.print(indent2); _source.print(" "); _source.print(fqEndStateName); _source.println(".getName())"); _source.print(indent2); _source.println(" == 0)"); _source.print(indent2); _source.println("{"); _source.print(indent2); _source.println(" loopbackFlag = true;"); _source.print(indent2); _source.println("}"); _source.println(); } // Before doing anything else, perform the current // state's exit actions. // v. 1.0, beta 3: Not any more. The exit actions are // executed only if 1) this is a standard, non-loopback // transition or a pop transition. if (transType == Smc.TRANS_POP || loopbackFlag == false) { indent4 = indent2; // If this is a non-loopback, generic transition, // do runtime loopback checking. if (transType == Smc.TRANS_SET && defaultFlag == true) { indent4 = indent2 + " "; _source.print(indent2); _source.println("if (loopbackFlag == false)"); _source.print(indent2); _source.println("{"); } _source.print(indent4); _source.println( "(context.getState()).Exit(context);"); if (transType == Smc.TRANS_SET && defaultFlag == true) { _source.print(indent2); _source.println("}"); _source.println(); } } if (actions.size() > 0) { // Now that we are in the transition, clear the // current state. _source.print(indent2); _source.println("context.clearState();"); } // Dump out this transition's actions. if (actions.size() == 0) { if (condition.length() > 0) { _source.print(indent2); _source.println("// No actions."); } indent3 = indent2; } else { // v. 2.0.2: Place the actions inside a try/catch // block. This way the state will be set before an // exception leaves the transition method. // v. 2.2.0: Check if the user has turned off this // feature first. if (Smc.isNoCatch() == false) { _source.print(indent2); _source.println("try"); _source.print(indent2); _source.println("{"); indent3 = indent2 + " "; } else { indent3 = indent2; } indent4 = _indent; _indent = indent3; for (SmcAction action: actions) { action.accept(this); } _indent = indent4; } // Print the setState() call, if necessary. Do NOT // generate the set state if: // 1. The transition has no actions AND is a loopback OR // 2. This is a push or pop transition.
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