📄 smcscalagenerator.java
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{ indent2 = _indent + " "; // There are multiple guards. // Is this the first guard? if (_guardIndex == 0 && condition.length() > 0) { // Yes, this is the first. This means an "if" // should be used. _source.print(_indent); _source.print(" if ("); _source.print(condition); _source.println(") {"); } else if (condition.length() > 0) { // No, this is not the first transition but it // does have a condition. Use an "else if". _source.println(); _source.print(_indent); _source.print(" else if ("); _source.print(condition); _source.println(") {"); } else { // This is not the first transition and it has // no condition. _source.println(); _source.print(_indent); _source.println(" else {"); } } // There is only one guard. Does this guard have a // condition? else if (condition.length() == 0) { // No. This is a plain, old. vanilla transition. indent2 = _indent + " "; } else { // Yes there is a condition. indent2 = _indent + " "; _source.print(_indent); _source.print(" if ("); _source.print(condition); _source.println(") {"); } // Now that the necessary conditions are in place, it's // time to dump out the transition's actions. First, do // the proper handling of the state change. If this // transition has no actions, then set the end state // immediately. Otherwise, unset the current state so // that if an action tries to issue a transition, it will // fail. if (hasActions == false) { fqEndStateName = endStateName; } // Save away the current state if this is a loopback // transition. Storing current state allows the // current state to be cleared before any actions are // executed. Remember: actions are not allowed to // issue transitions and clearing the current state // prevents them from doing do. else if (loopbackFlag == true) { fqEndStateName = "endState"; _source.print(indent2); _source.print("val "); _source.print(fqEndStateName); _source.println(" = context.getState()"); } else { fqEndStateName = endStateName; } // Decide if runtime loopback checking must be done. if (defaultFlag == true && transType != Smc.TRANS_POP && loopbackFlag == false) { _source.print(indent2); _source.print("val loopbackFlag: Boolean = "); _source.print("context.getState().getName() == "); _source.print(fqEndStateName); _source.println(".getName()"); } _source.println(); // Dump out the exit actions - but only for the first // guard. // v. 1.0, beta 3: Not any more. The exit actions are // executed only if 1) this is a standard, non-loopback // transition or a pop transition. if (transType == Smc.TRANS_POP || loopbackFlag == false) { indent4 = indent2; // If this is a non-loopback, generic transition, // do runtime loopback checking. if (transType == Smc.TRANS_SET && defaultFlag == true) { indent4 = indent2 + " "; _source.print(indent2); _source.println("if (!loopbackFlag) {"); } _source.print(indent4); _source.println("context.getState().Exit(context)"); if (transType == Smc.TRANS_SET && defaultFlag == true) { _source.print(indent2); _source.println('}'); _source.println(); } } // Dump out this transition's actions. if (hasActions == false) { if (condition.length() > 0) { _source.print(indent2); _source.println("// No actions."); } indent3 = indent2; } else { // Now that we are in the transition, clear the // current state. _source.print(indent2); _source.println("context.clearState()"); // v. 2.0.0: Place the actions inside a try/finally // block. This way the state will be set before an // exception leaves the transition method. // v. 2.2.0: Check if the user has turned off this // feature first. if (Smc.isNoCatch() == false) { _source.print(indent2); _source.println("try {"); indent3 = indent2 + " "; } else { indent3 = indent2; } indent4 = _indent; _indent = indent3; for (SmcAction action: actions) { action.accept(this); } _indent = indent4; // v. 2.2.0: Check if the user has turned off this // feature first. if (Smc.isNoCatch() == false) { _source.print(indent2); _source.println('}'); _source.print(indent2); _source.println("finally {"); } } // Print the setState() call, if necessary. Do NOT // generate the set state it: // 1. The transition has no actions AND is a loopback OR // 2. This is a push or pop transition. if (transType == Smc.TRANS_SET && (hasActions == true || loopbackFlag == false)) { _source.print(indent3); _source.print("context.setState("); _source.print(fqEndStateName); _source.println(")"); } else if (transType == Smc.TRANS_PUSH) { // Set the next state so this it can be pushed // onto the state stack. But only do so if a clear // state was done. if (loopbackFlag == false || hasActions == true) { _source.print(indent3); _source.print("context.setState("); _source.print(fqEndStateName); _source.println(")"); } // Before doing the push, execute the end state's // entry actions (if any) if this is not a loopback. if (loopbackFlag == false) { if (defaultFlag == true) { indent4 = indent3 + " "; _source.println(); _source.print(indent3); _source.println( "if (!loopbackFlag) {"); } else { indent4 = indent3; } _source.print(indent4); _source.println("context.getState().Entry(context)"); if (defaultFlag == true) { _source.print(indent3); _source.println('}'); } } _source.print(indent3); _source.print("context.pushState("); _source.print(pushStateName); _source.println(")"); } else if (transType == Smc.TRANS_POP) { _source.print(indent3); _source.println("context.popState()"); } // Perform the new state's enty actions. // v. 1.0, beta 3: Not any more. The entry actions are // executed only if 1) this is a standard, non-loopback // transition or a push transition. if ((transType == Smc.TRANS_SET && loopbackFlag == false) || transType == Smc.TRANS_PUSH) { indent4 = indent3; // If this is a non-loopback, generic transition, // do runtime loopback checking. if (transType == Smc.TRANS_SET && defaultFlag == true) { indent4 = indent3 + " "; _source.println(); _source.print(indent3); _source.println("if (!loopbackFlag) {"); } _source.print(indent4); _source.println("context.getState().Entry(context)"); if (transType == Smc.TRANS_SET && defaultFlag == true) { _source.print(indent3); _source.println('}'); _source.println(); } } // If there was a try/finally, then put the closing // brace on the finally block. // v. 2.2.0: Check if the user has turned off this // feature first. if (hasActions == true && Smc.isNoCatch() == false) { _source.print(indent2); _source.println('}'); } // If there is a transition associated with the pop, then // issue that transition here. if (transType == Smc.TRANS_POP && endStateName.equals(NIL_STATE) == false && endStateName.length() > 0) { String popArgs = guard.getPopArgs(); _source.println(); _source.print(indent2); _source.print("context."); _source.print(endStateName); _source.print("("); // Output any and all pop arguments. if (popArgs.length() > 0) { _source.print(popArgs); } _source.println(")"); } // If this is a guarded transition, it will be necessary // to close off the "if" body. DON'T PRINT A NEW LINE! // Why? Because an "else" or "else if" may follow and we // won't know until we go back to the transition source // generator whether all clauses have been done. if (_guardCount > 1) { _source.print(_indent); _source.print(" }"); } return; } // end of visit(SmcGuard) public void visit(SmcAction action) { String name = action.getName(); Iterator<String> it; String sep; // Need to distinguish between FSMContext actions and // application class actions. If the action is // "emptyStateStack", then pass it to the context. // Otherwise, let the application class handle it. _source.print(_indent); if (name.equals("emptyStateStack") == true) { _source.print("context."); } else { _source.print("ctxt."); } _source.print(name); _source.print("("); for (it = action.getArguments().iterator(), sep = ""; it.hasNext() == true; sep = ", ") { _source.print(sep); _source.print(it.next()); } _source.println(")"); return; } // end of visit(SmcAction) public void visit(SmcParameter parameter) { _source.print(parameter.getName()); _source.print(": "); _source.print(parameter.getType()); return; } // end of visit(SmcParameter)//---------------------------------------------------------------// Member data//} // end of class SmcScalaGenerator//// CHANGE LOG// $Log: SmcScalaGenerator.java,v $// Revision 1.4 2008/03/21 14:03:17 fperrad// refactor : move from the main file Smc.java to each language generator the following data :// - the default file name suffix,// - the file name format for the generated SMC files//// Revision 1.3 2008/02/06 09:34:24 fperrad// add getName()//// Revision 1.2 2008/02/06 09:07:03 fperrad// Scala 2.3 -> 2.6//// Revision 1.1 2008/02/04 10:32:49 fperrad// + Added Scala language generation.////
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