⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 smcluagenerator.java

📁 SMC takes a state machine stored in a .sm file and generates a State pattern in twelve programming l
💻 JAVA
📖 第 1 页 / 共 3 页
字号:
//// The contents of this file are subject to the Mozilla Public// License Version 1.1 (the "License"); you may not use this file// except in compliance with the License. You may obtain a copy of// the License at http://www.mozilla.org/MPL///// Software distributed under the License is distributed on an "AS// IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or// implied. See the License for the specific language governing// rights and limitations under the License.//// The Original Code is State Machine Compiler (SMC).//// The Initial Developer of the Original Code is Charles W. Rapp.// Portions created by Charles W. Rapp are// Copyright (C) 2005. Charles W. Rapp.// All Rights Reserved.//// Port to Lua by Francois Perrad, francois.perrad@gadz.org// Copyright 2007, Francois Perrad.// All Rights Reserved.//// Contributor(s)://   Eitan Suez contributed examples/Ant.//   (Name withheld) contributed the C# code generation and//   examples/C#.//   Francois Perrad contributed the Python code generation and//   examples/Python.//// RCS ID// $Id: SmcLuaGenerator.java,v 1.7 2008/03/21 14:03:16 fperrad Exp $//// CHANGE LOG// (See the bottom of this file.)//package net.sf.smc;import java.io.PrintStream;import java.util.ArrayList;import java.util.Iterator;import java.util.List;import java.util.StringTokenizer;/** * Visits the abstract syntax tree, emitting Lua code. * @see SmcElement * @see SmcCodeGenerator * @see SmcVisitor * * @author Francois Perrad */public final class SmcLuaGenerator    extends SmcCodeGenerator{//---------------------------------------------------------------// Member methods//    public SmcLuaGenerator(String srcfileBase)    {        super (srcfileBase, "{0}{1}_sm.{2}", "lua");    } // end of SmcLuaGenerator(String)    public void visit(SmcFSM fsm)    {        String packageName = fsm.getPackage();        String context = fsm.getContext();        String rawSource = fsm.getSource();        String startState = fsm.getStartState();        String luaState;        List<SmcMap> maps = fsm.getMaps();        List<SmcTransition> transitions;        List<SmcParameter> params;        String mapName;        String transName;        int packageDepth = 0;        int index;        _source.println("-- DO NOT EDIT.");        _source.println("-- generated by smc (http://smc.sourceforge.net/)");        _source.print("-- from file : ");        _source.print(_srcfileBase);        _source.println(".sm");        _source.println();        _source.println("module(..., package.seeall)");        _source.println();        _source.println("require 'statemap'");        // Dump out the raw source code, if any.        if (rawSource != null && rawSource.length () > 0)        {            _source.println(rawSource);            _source.println();        }        // Do user-specified imports now.        for (String imp: fsm.getImports())        {            _source.print("require '");            _source.print(imp);            _source.println("'");        }        // Declare the inner state class.        _source.println();        _source.print("local ");        _source.print(context);        _source.println("State = statemap.State:class()");        _source.println();        _source.print("function ");        _source.print(context);        _source.println("State:Entry (fsm) end");        _source.println();        _source.print("function ");        _source.print(context);        _source.println("State:Exit (fsm) end");        _source.println();        // Get the transition list.        // Generate the default transition definitions.        transitions = fsm.getTransitions();        for (SmcTransition trans: transitions)        {            params = trans.getParameters();            // Don't generate the Default transition here.            if (trans.getName().equals("Default") == false)            {                _source.print("function ");                _source.print(context);                _source.print("State:");                _source.print(trans.getName());                _source.print(" (fsm");                for (SmcParameter param: params)                {                    _source.print(", ");                    _source.print(param.getName());                }                _source.println(")");                // If this method is reached, that means that                // this transition was passed to a state which                // does not define the transition. Call the                // state's default transition method.                _source.println("    self:Default(fsm)");                _source.println("end");                _source.println();            }        }        // Generate the overall Default transition for all maps.        _source.print("function ");        _source.print(context);        _source.println("State:Default (fsm)");        if (Smc.isDebug() == true)        {            _source.println(                "    if fsm:getDebugFlag() then");            _source.println(                "        fsm:getDebugStream():write(\"TRANSITION   : Default\\n\")");            _source.println("    end");        }        _source.println(            "    local msg = string.format(\"Undefined Transition\\nState: %s\\nTransition: %s\\n\",");        _source.println(            "                              fsm:getState():getName(),");        _source.println(            "                              fsm:getTransition())");        _source.println("    error(msg)");        _source.println("end");        // Generate the getTransitions() method.        if (Smc.isReflection() == true)        {            _source.println();            _source.print("function ");            _source.print(context);            _source.println("State:getTransitions ()");            _source.println("    return self._transitions");            _source.println("end");        }        // End of context class.        // Declare each map.        _source.println();        for (SmcMap map: maps)        {            mapName = map.getName();            _source.print("local ");            _source.print(mapName);            _source.println(" = {}");        }        // Have each map print out its source code now.        for (SmcMap map: maps)        {            map.accept(this);        }        // The context class contains all the state classes as        // inner classes, so generate the context first rather        // than last.        _source.println();        _source.print(context);        _source.println("Context = statemap.FSMContext:class()");        // Generate the context class' init.        _source.println();        _source.print("function ");        _source.print(context);        _source.println("Context:_init ()");        // The state name "map::state" must be changed to        // "map.state".        if ((index = startState.indexOf("::")) >= 0)        {            luaState =                startState.substring(0, index) +                "." +                startState.substring(index + 2);        }        else        {            luaState = startState;        }        _source.print("    self:setState(");        _source.print(luaState);        _source.println(")");        // Execute the start state's entry actions.        _source.print("    ");        _source.print(luaState);        _source.println(":Entry(self)");        _source.println("end");        _source.println();        // Generate the transition methods.        for (SmcTransition trans: transitions)        {            transName = trans.getName();            params = trans.getParameters();            if (transName.equals("Default") == false)            {                _source.print("function ");                _source.print(context);                _source.print("Context:");                _source.print(transName);                _source.print(" (");                if (params.size() != 0)                {                    _source.print("...");                }                _source.println(")");                // Save away the transition name in case it is                // need in an UndefinedTransitionException.                _source.print("    self._transition = '");                _source.print(transName);                _source.println("'");                _source.print("    self:getState():");                _source.print(transName);                _source.print("(self");                if (params.size() != 0)                {                    _source.print(", ...");                }                _source.println(")");                _source.println("    self._transition = nil");                _source.println("end");                _source.println();            }        }        // getOwner() method.        _source.print("function ");        _source.print(context);        _source.println("Context:getOwner ()");        _source.println("    return self._owner");        _source.println("end");        _source.println();        return;    } // end of visiti(SmcFSM)    public void visit(SmcMap map)    {        List<SmcTransition> definedDefaultTransitions;        SmcState defaultState = map.getDefaultState();        String context = map.getFSM().getContext();        String mapName = map.getName();        List<SmcState> states = map.getStates();        // Initialize the default transition list to all the        // default state's transitions.        if (defaultState != null)        {            definedDefaultTransitions =                    defaultState.getTransitions();        }        else        {            definedDefaultTransitions =                new ArrayList<SmcTransition>();        }        // Declare the map default state class.        _source.println();        _source.print(mapName);        _source.print(".Default = ");        _source.print(context);        _source.print("State:new('");        _source.print(mapName);        _source.println(".Default', -1)");        // Declare the user-defined default transitions first.        for (SmcTransition transition: definedDefaultTransitions)        {            transition.accept(this);        }        // If -reflect was specified, then generate the        // _transitions table.        if (Smc.isReflection() == true)        {            List<SmcTransition> allTransitions =                map.getFSM().getTransitions();            String transName;            int transDefinition;            // Now output the transition collection's            // initialization.            _source.println();            _source.print(mapName);            _source.println(".Default._transitions = {");            // Now place all transition names and states into the            // map.            for (SmcTransition transition: allTransitions)            {                transName = transition.getName();                // If the transition is defined in this map's                // default state, then the value is 2.                if (definedDefaultTransitions.contains(                        transition) == true)                {                    transDefinition = 2;                }                // Otherwise the value is 0 - undefined.                else                {                    transDefinition = 0;                }                _source.print("    ");                _source.print(transName);

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -