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📄 smccgenerator.java

📁 SMC takes a state machine stored in a .sm file and generates a State pattern in twelve programming l
💻 JAVA
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            // There is only one guard. Does this guard have a            // condition.            if (condition.length() == 0)            {                // Actually, this is a plain, old, vaniila                // transition.                indent2 = _indent + "    ";            }            else            {                // Yes, there is a condition.                _source.print(_indent);                _source.print("    if (");                _source.print(condition);                _source.println(") {");                indent2 = _indent + "        ";            }        }        // Now that the necessary conditions are in place, it's        // time to dump out the transitions actions. First, do        // the proper handling of the state change. If this        // transition has no actions, then set the end state        // immediately. Otherwise, unset the current state so        // that if an action tries to issue a transition, it will        // fail.        if (actions.size() == 0 && endStateName.length() > 0)        {            fqEndStateName = endStateName;        }        else if (actions.size() > 0)        {            // Save away the current state if this is a loopback            // transition. Storing current state allows the            // current to be cleared before any actions are            // executed. Remember: actions are not allowed to            // issue transitions and clearing the current state            // prevents them from doing so.            if (loopbackFlag == true)            {                fqEndStateName = "EndStateName";                // Generate this declaration only if this                // transition has multiple guards. If this                // is the only guard, then this local variable                // declaration will appear after the first                // control statement - which is an ANSI C                // syntax error.                // If there is only one guard, then this code                // is generated by visit(SmcTransition) before                // the debug code is generated.                // If there are multiple guards, then this code                // appears at the start of an if, else if or else                // code block which is acceptable ANSI C.                if (_guardCount > 1)                {                    _source.print(indent2);                    _source.print("const struct ");                    _source.print(context);                    _source.print("State* ");                    _source.print(fqEndStateName);                    _source.println(" = getState(fsm);");                    _source.println();                }            }            else            {                fqEndStateName = endStateName;            }        }        // Decide if runtime loopback checking must be done.        if (defaultFlag == true &&            transType == Smc.TRANS_SET &&            loopbackFlag == false)        {            _source.print(_indent);            _source.print(                "    if (strcmp(getName(getState(fsm)), ");            _source.print("getName(");            _source.print(endStateName);            _source.println(")) == 0) {");            _source.print(_indent);            _source.println("        loopbackFlag = 1;");            _source.print(_indent);            _source.println("    }");        }        // Before doing anything else, perform the current        // state's exit actions.        // v. 1.0, beta 3: Not any more. The exit actions are        // executed only if 1) this is a standard, non-loopback        // transition or a pop transition.        if (transType == Smc.TRANS_POP ||            loopbackFlag == false)        {            indent4 = indent2;            // If this is a non-loopback, generic transition,            // do runtime loopback checking.            if (transType == Smc.TRANS_SET &&                defaultFlag == true)            {                indent4 = indent2 + "    ";                _source.print(indent2);                _source.println(                    "if (loopbackFlag == 0) {");            }            _source.print(indent4);            _source.println(                "EXIT_STATE(getState(fsm));");            if (transType == Smc.TRANS_SET &&                defaultFlag == true)            {                _source.print(indent2);                _source.println("}");            }        }        if (actions.isEmpty() == false)        {            // Now that we are in the transition, clear the            // current state.            _source.print(indent2);            _source.println("clearState(fsm);");        }        // Dump out this transition's actions.        if (actions.isEmpty() == true)        {            if (condition.length() > 0)            {                _source.print(indent2);                _source.println("/* No actions. */");            }        }        else        {            indent4 = _indent;            _indent = indent2;            for (SmcAction action: actions)            {                action.accept(this);            }            _indent = indent4;        }        indent3 = indent2;        // Print the setState() call, if necessary. Do NOT        // generate the set state if:        // 1. The transition has no actions AND is a loopback OR        // 2. This is a push or pop transition.        if (transType == Smc.TRANS_SET &&            (actions.isEmpty() == false ||             loopbackFlag == false))        {            _source.print(indent3);            _source.print("setState(fsm, ");            _source.print(fqEndStateName);            _source.println(");");        }        else if (transType == Smc.TRANS_PUSH)        {            // Set the end state so that it can be pushed            // onto the state stack. But only do so if a clear            // state was done.            if (loopbackFlag == false ||                actions.isEmpty() == false)            {                _source.print(indent3);                _source.print("setState(fsm, ");                _source.print(fqEndStateName);                _source.println(");");            }            // Before doing the push, execute the end state's            // entry actions (if any) if this is not a loopback.            if (loopbackFlag == false)            {                if (defaultFlag == true)                {                    indent4 = indent3 + "    ";                    _source.println();                    _source.print(indent3);                    _source.println("if (loopbackFlag == 0) {");                }                else                {                    indent4 = indent3;                }                _source.print(indent4);                _source.println(                    "ENTRY_STATE(getState(fsm));");                if (defaultFlag == true)                {                    _source.print(indent3);                    _source.println("}");                }            }            _source.print(indent3);            _source.print("pushState(fsm, ");            _source.print(pushStateName);            _source.println(");");        }        else if (transType == Smc.TRANS_POP)        {            _source.print(indent3);            _source.println("popState(fsm);");        }        // Perform the new state's entry actions.        // v. 1.0, beta 3: Not any more. The entry actions are        // executed only if 1) this is a standard, non-loopback        // transition or a push transition.        if ((transType == Smc.TRANS_SET &&             loopbackFlag == false) ||             transType == Smc.TRANS_PUSH)        {            // If this is a non-loopback, generic transition,            // do runtime loopback checking.            if (transType == Smc.TRANS_SET &&                defaultFlag == true)            {                indent4 = indent2 + "    ";                _source.print(indent2);                _source.println("if (loopbackFlag == 0) {");            }            else            {                indent4 = indent2;            }            _source.print(indent4);            _source.println(                "ENTRY_STATE(getState(fsm));");            if (transType == Smc.TRANS_SET &&                defaultFlag == true)            {                _source.print(indent2);                _source.println("}");            }        }        // If there is a transition associated with the pop, then        // issue that transition here.        if (transType == Smc.TRANS_POP &&            endStateName.equals(NIL_STATE) == false &&            endStateName.length() > 0)        {            String popArgs = guard.getPopArgs();            _source.print(indent2);            _source.print(context);            _source.print("Context_");            _source.print(endStateName);            _source.print("(fsm");            // Output any and all pop arguments.            if (popArgs.length() > 0)            {                _source.print(", ");                _source.print(popArgs);            }            _source.println(");");        }        // If this is a guarded transition, it will be necessary        // to close off the "if" body. DON'T PRINT A NEW LINE!        // Why? Because an "else" or "else if" may follow and we        // won't know until we go back to the transition source        // generator whether all clauses have been done.        if (_guardCount > 1)        {            _source.print(_indent);            _source.print("    }");        }        return;    } // end of visit(SmcGuard)    public void visit(SmcAction action)    {        String name = action.getName();        // Need to distinguish between FSMContext actions and        // application class actions. If the action is        // "emptyStateStack", then pass it to the context.        // Otherwise, let the application class handle it.        _source.print(_indent);        if (name.equals("emptyStateStack") == true)        {            _source.print(name);            _source.print("(fsm");        }        else        {            _source.print(_context);            _source.print("_");            _source.print(name);            _source.print("(ctxt");        }        for (String arg: action.getArguments())        {            if (arg.equals("") == false)            {                _source.print(", ");                _source.print(arg);            }        }        _source.println(");");        return;    } // end of visit(SmcAction)    public void visit(SmcParameter parameter)    {        _source.print(parameter.getType());        _source.print(" ");        _source.print(parameter.getName());        return;    } // end of visit(SmcParameter)    // Scope the state name. If the state is unscoped, then    // return "<mapName>.<stateName>". If the state named    // contains the scope string "::", replace that with a "_".    protected String scopeStateName(String stateName,                                    String mapName)    {        int index;        StringWriter retval = new StringWriter();        index = stateName.indexOf("::");        if (index < 0)        {            retval.write(mapName);            retval.write("_");            retval.write(stateName);        }        else        {            retval.write(stateName.substring(0, index));            retval.write('_');            retval.write(stateName.substring(index + 2));        }        return (retval.toString());    } // end of scopeStateName(String, String)//---------------------------------------------------------------// Member data//    String _context;} // end of class SmcCGenerator//// CHANGE LOG// $Log: SmcCGenerator.java,v $// Revision 1.15  2008/03/21 14:03:16  fperrad// refactor : move from the main file Smc.java to each language generator the following data ://  - the default file name suffix,//  - the file name format for the generated SMC files//// Revision 1.14  2008/02/08 08:46:02  fperrad// C : optimize footprint when no Entry action or no Exit action//// Revision 1.13  2008/02/04 10:26:51  fperrad// Don't generate cuddled else//// Revision 1.12  2007/12/28 12:34:41  cwrapp// Version 5.0.1 check-in.//// Revision 1.11  2007/11/19 18:48:54  fperrad// fix C generation :// default state must be always 'DefaultState' (previously 'Default')//// Revision 1.10  2007/08/05 14:50:54  cwrapp// Version 5.0.1 check-in. See net/sf/smc/CODE_README.txt for more information.//// Revision 1.9  2007/08/05 14:26:25  cwrapp// Version 5.0.1 check-in. See net/sf/smc/CODE_README.txt for more informaiton.//// Revision 1.8  2007/07/16 06:13:21  fperrad// + Added the generation of a DO NOT EDIT comment//// Revision 1.7  2007/02/21 13:53:57  cwrapp// Moved Java code to release 1.5.0//// Revision 1.6  2007/01/15 00:23:50  cwrapp// Release 4.4.0 initial commit.//// Revision 1.5  2006/09/16 15:04:28  cwrapp// Initial v. 4.3.3 check-in.//// Revision 1.4  2006/07/11 18:11:41  cwrapp// Added support for new -headerd command line option.//// Revision 1.3  2006/04/22 12:45:26  cwrapp// Version 4.3.1//// Revision 1.2  2005/11/07 19:34:54  cwrapp// Changes in release 4.3.0:// New features://// + Added -reflect option for Java, C#, VB.Net and Tcl code//   generation. When used, allows applications to query a state//   about its supported transitions. Returns a list of transition//   names. This feature is useful to GUI developers who want to//   enable/disable features based on the current state. See//   Programmer's Manual section 11: On Reflection for more//   information.//// + Updated LICENSE.txt with a missing final paragraph which allows//   MPL 1.1 covered code to work with the GNU GPL.//// + Added a Maven plug-in and an ant task to a new tools directory.//   Added Eiten Suez's SMC tutorial (in PDF) to a new docs//   directory.//// Fixed the following bugs://// + (GraphViz) DOT file generation did not properly escape//   double quotes appearing in transition guards. This has been//   corrected.//// + A note: the SMC FAQ incorrectly stated that C/C++ generated//   code is thread safe. This is wrong. C/C++ generated is//   certainly *not* thread safe. Multi-threaded C/C++ applications//   are required to synchronize access to the FSM to allow for//   correct performance.//// + (Java) The generated getState() method is now public.//// Revision 1.1  2005/06/16 18:11:01  fperrad// Added C, Perl & Ruby generators.////

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