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📄 smcpythongenerator.java

📁 SMC takes a state machine stored in a .sm file and generates a State pattern in twelve programming l
💻 JAVA
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        {            fqEndStateName = endStateName;        }        else if (actions.size() > 0)        {            // Save away the current state if this is a loopback            // transition. Storing current state allows the            // current state to be cleared before any actions are            // executed. Remember: actions are not allowed to            // issue transitions and clearing the current state            // prevents them from doing do.            if (loopbackFlag == true)            {                fqEndStateName = "endState";                _source.print(indent2);                _source.print(fqEndStateName);                _source.println(" = fsm.getState()");            }            else            {                fqEndStateName = endStateName;            }        }        // Decide if runtime loopback checking must be done.        if (defaultFlag == true &&            transType != Smc.TRANS_POP &&            loopbackFlag == false)        {            _source.print(indent2);            _source.print(                "loopbackFlag = fsm.getState().getName() == ");            _source.print(fqEndStateName);            _source.println(".getName()");        }        // Dump out the exit actions - but only for the first        // guard.        // v. 1.0, beta 3: Not any more. The exit actions are        // executed only if 1) this is a standard, non-loopback        // transition or a pop transition.        if (transType == Smc.TRANS_POP || loopbackFlag == false)        {            indent4 = indent2;            // If this is a non-loopback, generic transition,            // do runtime loopback checking.            if (transType == Smc.TRANS_SET &&                defaultFlag == true)            {                indent4 = indent2 + "    ";                _source.print(indent2);                _source.println("if loopbackFlag == False:");            }            _source.print(indent4);            _source.println("fsm.getState().Exit(fsm)");        }        // Dump out this transition's actions.        if (actions.isEmpty() == true)        {            List<SmcAction> entryActions =                state.getEntryActions();            List<SmcAction> exitActions = state.getExitActions();            // If this is an if or else body, then give it a            // pass.            if (condition.length() > 0 ||                _guardCount > 1)            {                _source.print(indent2);                _source.println("# No actions.");                _source.print(indent2);                _source.println("pass");            }            // If there are:            // 1. No entry actions,            // 2. No exit actions,            // 3. Only one guard,            // 4. No condition,            // 5. No actions,            // 6. Not a loopback, push or pop transition and            // 7. No debug code being generated.            // then give this transition a pass.            else if (_guardCount == 1 &&                     (entryActions == null ||                      entryActions.isEmpty() == true) &&                     (exitActions == null ||                      exitActions.isEmpty() == true) &&                     transType != Smc.TRANS_PUSH &&                     transType != Smc.TRANS_POP &&                     loopbackFlag == true &&                     Smc.isDebug() == false)            {                _source.print(indent2);                _source.println("# No actions.");                _source.print(indent2);                _source.println("pass");            }            indent3 = indent2;        }        else        {            // Now that we are in the transition, clear the            // current state.            _source.print(indent2);            _source.println("fsm.clearState()");            // v. 2.0.0: Place the actions inside a try/finally            // block. This way the state will be set before an            // exception leaves the transition method.            // v. 2.2.0: Check if the user has turned off this            // feature first.            if (Smc.isNoCatch() == false)            {                _source.print(indent2);                _source.println("try:");                indent3 = indent2 + "    ";            }            else            {                indent3 = indent2;            }            indent4 = _indent;            _indent = indent3;            for (SmcAction action: actions)            {                action.accept(this);            }            _indent = indent4;            // v. 2.2.0: Check if the user has turned off this            // feature first.            if (Smc.isNoCatch() == false)            {                _source.print(indent2);                _source.println("finally:");            }        }        // Print the setState() call, if necessary. Do NOT        // generate the set state it:        // 1. The transition has no actions AND is a loopback OR        // 2. This is a push or pop transition.        if (transType == Smc.TRANS_SET &&            (actions.isEmpty() == false ||             loopbackFlag == false))        {            _source.print(indent3);            _source.print("fsm.setState(");            _source.print(fqEndStateName);            _source.println(")");        }        else if (transType == Smc.TRANS_PUSH)        {            // Set the next state so this it can be pushed            // onto the state stack. But only do so if a clear            // state was done.            if (loopbackFlag == false ||                actions.isEmpty() == false)            {                _source.print(indent3);                _source.print("fsm.setState(");                _source.print(fqEndStateName);                _source.println(")");            }            // Before doing the push, execute the end state's            // entry actions (if any) if this is not a loopback.            if (loopbackFlag == false)            {                if (defaultFlag == true)                {                    indent4 = indent3 + "    ";                    _source.print(indent3);                    _source.println("if loopbackFlag == False:");                }                else                {                    indent4 = indent3;                }                _source.print(indent4);                _source.println("fsm.getState().Entry(fsm)");            }            _source.print(indent3);            _source.print("fsm.pushState(");            _source.print(pushStateName);            _source.println(")");        }        else if (transType == Smc.TRANS_POP)        {            _source.print(indent3);            _source.println("fsm.popState()");        }        // Perform the new state's enty actions.        // v. 1.0, beta 3: Not any more. The entry actions are        // executed only if 1) this is a standard, non-loopback        // transition or a push transition.        if ((transType == Smc.TRANS_SET &&             loopbackFlag == false) ||             transType == Smc.TRANS_PUSH)        {            indent4 = indent3;            // If this is a non-loopback, generic transition,            // do runtime loopback checking.            if (transType == Smc.TRANS_SET &&                defaultFlag == true)            {                indent4 = indent3 + "    ";                _source.print(indent3);                _source.println("if loopbackFlag == False:");            }            _source.print(indent4);            _source.println("fsm.getState().Entry(fsm)");        }        // If there is a transition associated with the pop, then        // issue that transition here.        if (transType == Smc.TRANS_POP &&            endStateName.equals(NIL_STATE) == false &&            endStateName.length() > 0)        {            String popArgs = guard.getPopArgs();            _source.print(indent2);            _source.print("fsm.");            _source.print(endStateName);            _source.print("(");            // Output any and all pop arguments.            if (popArgs.length() > 0)            {                _source.print(popArgs);                _source.println();                _source.print(indent2);                _source.println(")");            }            else            {                _source.println(")");            }        }        return;    } // end of visit(SmcGuard)    public void visit(SmcAction action)    {        String name = action.getName();        Iterator<String> it;        String sep;        // Need to distinguish between FSMContext actions and        // application class actions. If the action is        // "emptyStateStack", then pass it to the context.        // Otherwise, let the application class handle it.        _source.print(_indent);        if (name.equals("emptyStateStack") == true)        {            _source.print("fsm.");        }        else        {            _source.print("ctxt.");        }        _source.print(name);        _source.print("(");        for (it = action.getArguments().iterator(), sep = "";             it.hasNext() == true;             sep = ", ")        {            _source.print(sep);            _source.print(it.next());        }        _source.println(")");        return;    } // end of visit(SmcAction)    public void visit(SmcParameter parameter)    {        _source.print(parameter.getName());        return;    } // end of visit(SmcParameter)//---------------------------------------------------------------// Member data//} // end of class SmcPythonGenerator//// CHANGE LOG// $Log: SmcPythonGenerator.java,v $// Revision 1.11  2008/03/21 14:03:17  fperrad// refactor : move from the main file Smc.java to each language generator the following data ://  - the default file name suffix,//  - the file name format for the generated SMC files//// Revision 1.10  2007/08/05 14:36:12  cwrapp// Version 5.0.1 check-in. See net/sf/smc/CODE_README.txt for more informaiton.//// Revision 1.9  2007/02/21 13:56:27  cwrapp// Moved Java code to release 1.5.0//// Revision 1.8  2007/01/15 00:23:52  cwrapp// Release 4.4.0 initial commit.//// Revision 1.7  2007/01/03 14:34:16  fperrad// + Added -reflect option for Perl, Python and Ruby code generation//// Revision 1.6  2006/09/16 15:04:29  cwrapp// Initial v. 4.3.3 check-in.//// Revision 1.5  2006/07/11 18:17:53  cwrapp// Corrected indentation.//// Revision 1.4  2006/06/03 19:39:25  cwrapp// Final v. 4.3.1 check in.//// Revision 1.3  2005/11/07 19:34:54  cwrapp// Changes in release 4.3.0:// New features://// + Added -reflect option for Java, C#, VB.Net and Tcl code//   generation. When used, allows applications to query a state//   about its supported transitions. Returns a list of transition//   names. This feature is useful to GUI developers who want to//   enable/disable features based on the current state. See//   Programmer's Manual section 11: On Reflection for more//   information.//// + Updated LICENSE.txt with a missing final paragraph which allows//   MPL 1.1 covered code to work with the GNU GPL.//// + Added a Maven plug-in and an ant task to a new tools directory.//   Added Eiten Suez's SMC tutorial (in PDF) to a new docs//   directory.//// Fixed the following bugs://// + (GraphViz) DOT file generation did not properly escape//   double quotes appearing in transition guards. This has been//   corrected.//// + A note: the SMC FAQ incorrectly stated that C/C++ generated//   code is thread safe. This is wrong. C/C++ generated is//   certainly *not* thread safe. Multi-threaded C/C++ applications//   are required to synchronize access to the FSM to allow for//   correct performance.//// + (Java) The generated getState() method is now public.//// Revision 1.2  2005/06/08 11:09:15  cwrapp// + Updated Python code generator to place "pass" in methods with empty//   bodies.// + Corrected FSM errors in Python example 7.// + Removed unnecessary includes from C++ examples.// + Corrected errors in top-level makefile's distribution build.//// Revision 1.1  2005/05/28 19:28:42  cwrapp// Moved to visitor pattern.//// Revision 1.0  2005/02/21 15:40:31  charlesr// Initial revision//

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