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📄 smcpythongenerator.java

📁 SMC takes a state machine stored in a .sm file and generates a State pattern in twelve programming l
💻 JAVA
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//// The contents of this file are subject to the Mozilla Public// License Version 1.1 (the "License"); you may not use this file// except in compliance with the License. You may obtain a copy// of the License at http://www.mozilla.org/MPL///// Software distributed under the License is distributed on an// "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or// implied. See the License for the specific language governing// rights and limitations under the License.//// The Original Code is State Machine Compiler (SMC).//// The Initial Developer of the Original Code is Charles W. Rapp.// Portions created by Charles W. Rapp are// Copyright (C) 2005 - 2007. Charles W. Rapp.// All Rights Reserved.//// Port to Python by Francois Perrad, francois.perrad@gadz.org// Copyright 2004, Francois Perrad.// All Rights Reserved.//// Contributor(s)://   Eitan Suez contributed examples/Ant.//   (Name withheld) contributed the C# code generation and//   examples/C#.//   Francois Perrad contributed the Python code generation and//   examples/Python.//   Chris Liscio contributed the Objective-C code generation//   and examples/ObjC.//// RCS ID// $Id: SmcPythonGenerator.java,v 1.11 2008/03/21 14:03:17 fperrad Exp $//// CHANGE LOG// (See the bottom of this file.)//package net.sf.smc;import java.io.PrintStream;import java.util.ArrayList;import java.util.Iterator;import java.util.List;/** * Visits the abstract syntax tree, emitting Python code. * @see SmcElement * @see SmcCodeGenerator * @see SmcVisitor * * @author Francois Perrad */public final class SmcPythonGenerator    extends SmcCodeGenerator{//---------------------------------------------------------------// Member methods//    public SmcPythonGenerator(String srcfileBase)    {        super (srcfileBase, "{0}{1}_sm.{2}", "py");    } // end of SmcPythonGenerator(String)    public void visit(SmcFSM fsm)    {        String context = fsm.getContext();        String rawSource = fsm.getSource();        String startState = fsm.getStartState();        String pythonState;        List<SmcMap> maps = fsm.getMaps();        List<SmcTransition> transitions;        List<SmcParameter> params;        String transName;        int index;        _source.println("# DO NOT EDIT.");        _source.println(            "# generated by smc (http://smc.sourceforge.net/)");        _source.print("# from file : ");        _source.print(_srcfileBase);        _source.println(".sm");        _source.println();        // Dump out the raw source code, if any.        if (rawSource != null && rawSource.length () > 0)        {            _source.println(rawSource);            _source.println();        }        _source.println("import statemap");        _source.println();        // Do user-specified imports now.        for (String imp: fsm.getImports())        {            _source.print("import ");            _source.println(imp);        }        // Declare the inner state class.        _source.println();        _source.print("class ");        _source.print(context);        _source.println("State(statemap.State):");        _source.println();        _source.println("    def Entry(self, fsm):");        _source.println("        pass");        _source.println();        _source.println("    def Exit(self, fsm):");        _source.println("        pass");        _source.println();        // Get the transition list.        // Generate the default transition definitions.        transitions = fsm.getTransitions();        for (SmcTransition trans: transitions)        {            params = trans.getParameters();            // Don't generate the Default transition here.            if (trans.getName().equals("Default") == false)            {                _source.print("    def ");                _source.print(trans.getName());                _source.print("(self, fsm");                for (SmcParameter param: params)                {                    _source.print(", ");                    param.accept(this);                }                _source.println("):");                // If this method is reached, that means that                // this transition was passed to a state which                // does not define the transition. Call the                // state's default transition method.                _source.println("        self.Default(fsm)");                _source.println();            }        }        // Generate the overall Default transition for all maps.        _source.println("    def Default(self, fsm):");        if (Smc.isDebug() == true)        {            _source.println(                "        if fsm.getDebugFlag() == True:");            _source.println(                "            fsm.getDebugStream().write('TRANSITION   : Default\\n')");        }        _source.println(            "        msg = \"\\n\\tState: %s\\n\\tTransition: %s\" % (");        _source.println(            "            fsm.getState().getName(), fsm.getTransition())");        _source.println(            "        raise statemap.TransitionUndefinedException, msg");        // Generate the getTransitions() method.        if (Smc.isReflection() == true)        {            _source.println();            _source.println("    def getTransitions (self):");            _source.println("        return self._transitions");        }        // Have each map print out its source code now.        for (SmcMap map: maps)        {            map.accept(this);        }        // The context class contains all the state classes as        // inner classes, so generate the context first rather        // than last.        _source.println();        _source.print("class ");        _source.print(context);        _source.println("_sm(statemap.FSMContext):");        _source.println();        // Generate the context class' constructor.        _source.println("    def __init__(self, owner):");        _source.println(            "        statemap.FSMContext.__init__(self)");        _source.println("        self._owner = owner");        // The state name "map::state" must be changed to        // "map.state".        if ((index = startState.indexOf("::")) >= 0)        {            pythonState =                startState.substring(0, index) +                "." +                startState.substring(index + 2);        }        else        {            pythonState = startState;        }        _source.print("        self.setState(");        _source.print(pythonState);        _source.println(")");        // Execute the start state's entry actions.        _source.print("        ");        _source.print(pythonState);        _source.println(".Entry(self)");        _source.println();        // Generate the transition methods.        for (SmcTransition trans: transitions)        {            transName = trans.getName();            params = trans.getParameters();            if (transName.equals("Default") == false)            {                _source.print("    def ");                _source.print(transName);                _source.print("(self");                if (params.size() != 0)                {                    _source.print(", *arglist");                }                _source.println("):");                // Save away the transition name in case it is                // need in an UndefinedTransitionException.                _source.print("        self._transition = '");                _source.print(transName);                _source.println("'");                _source.print("        self.getState().");                _source.print(transName);                _source.print("(self");                if (params.size() != 0)                {                    _source.print(", *arglist");                }                _source.println(")");                _source.println(                    "        self._transition = None");                _source.println();            }        }        // getState() method.        _source.println("    def getState(self):");        _source.println("        if self._state == None:");        _source.println(            "            raise statemap.StateUndefinedException");        _source.println("        return self._state");        _source.println();        // getOwner() method.        _source.println("    def getOwner(self):");        _source.println("        return self._owner");        _source.println();        return;    } // end of visit(SmcFSM)    public void visit(SmcMap map)    {        List<SmcTransition> definedDefaultTransitions;        SmcState defaultState = map.getDefaultState();        String context = map.getFSM().getContext();        String mapName = map.getName();        List<SmcState> states = map.getStates();        boolean needPass = true;        // Initialize the default transition list to all the        // default state's transitions.        if (defaultState != null)        {            definedDefaultTransitions =                    defaultState.getTransitions();        }        else        {            definedDefaultTransitions =                new ArrayList<SmcTransition>();        }        // Declare the map default state class.        _source.println();        _source.print("class ");        _source.print(mapName);        _source.print("_Default(");        _source.print(context);        _source.println("State):");        // Declare the user-defined default transitions first.        for (SmcTransition transition: definedDefaultTransitions)        {            needPass = false;            transition.accept(this);        }        if (needPass == true && Smc.isReflection() == false)        {            _source.println("    pass");        }        // If -reflect was specified, then generate the        // _transitions map.        if (Smc.isReflection() == true)        {            List<SmcTransition> allTransitions =                map.getFSM().getTransitions();            String transName;            int transDefinition;            // Now output the transition collection's            // initialization.            _source.println();            _source.println("    _transitions = dict(");            // Now place all transition names and states into the            // map.            for (SmcTransition transition: allTransitions)            {                transName = transition.getName();                // If the transition is defined in this map's                // default state, then the value is 2.                if (definedDefaultTransitions.contains(                        transition) == true)                {                    transDefinition = 2;                }                // Otherwise the value is 0 - undefined.                else                {                    transDefinition = 0;                }                _source.print("        ");                _source.print(transName);                _source.print(" = ");                _source.print(transDefinition);                _source.println(",");            }            _source.println("    )");        }        // Have each state now generate its code. Each state        // class is an inner class.        for (SmcState state: states)        {            state.accept(this);        }        // Declare and initialize the map class.        _source.println();        _source.print("class ");        _source.print(mapName);        _source.println(':');        _source.println();        for (SmcState state: states)        {            _source.print("    ");            _source.print(state.getInstanceName());            _source.print(" = ");            _source.print(mapName);            _source.print('_');            _source.print(state.getClassName());            _source.print("('");            _source.print(mapName);

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