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📄 vehicle.sm

📁 SMC takes a state machine stored in a .sm file and generates a State pattern in twelve programming l
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// -*- tab-width: 4; -*-%{//// The contents of this file are subject to the Mozilla Public// License Version 1.1 (the "License"); you may not use this file// except in compliance with the License. You may obtain a copy of// the License at http://www.mozilla.org/MPL/// // Software distributed under the License is distributed on an "AS// IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or// implied. See the License for the specific language governing// rights and limitations under the License.// // The Original Code is State Machine Compiler (SMC).// // The Initial Developer of the Original Code is Charles W. Rapp.// Portions created by Charles W. Rapp are// Copyright (C) 2000 - 2003 Charles W. Rapp.// All Rights Reserved.// // Contributor(s): //// State Machine// Vehicle//// Description//  This state machine moves the vehicle along the road, obeying//  the traffic light along the way.//// RCS ID// $Id: Vehicle.sm,v 1.5 2005/05/28 13:51:24 cwrapp Exp $//// CHANGE LOG// $Log: Vehicle.sm,v $// Revision 1.5  2005/05/28 13:51:24  cwrapp// Update Java examples 1 - 7.//// Revision 1.1  2004/05/31 13:42:16  charlesr// Modified emacs comment.//// Revision 1.0  2003/12/14 20:05:05  charlesr// Initial revision//%}%start VehicleMap::Stopped%class Vehicle%package smc_ex4%map VehicleMap%%Stopped{    Start        Moving        {}    Move        nil        {}    Stop        nil        {}    Pause        nil        {}    Continue        nil        {}}Moving{    Move      [ctxt.getXPos() < ctxt.getMinX() ||       ctxt.getXPos() > ctxt.getMaxX() ||       ctxt.getYPos() < ctxt.getMinY() ||       ctxt.getYPos() > ctxt.getMaxY()]        Done        {            EndTrip();        }    Move      [ctxt.getLightsColor() != java.awt.Color.green &&       ctxt.getDistanceToIntersection() >= 0 &&       ctxt.getDistanceToIntersection() <= ctxt.getSpeed()]        AtLight        {            Advance();            WatchLight();        }    Move        nil        {            Advance();        }}AtLight{    LightGreen        Moving        {}    Move        nil        {}}Done{}Default{    Move        nil        {}    Start        nil        {}    Stop        Stopped        {}}%%

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