⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 vehicle.sm

📁 SMC takes a state machine stored in a .sm file and generates a State pattern in twelve programming l
💻 SM
字号:
// -*- tab-width: 4; -*-//// The contents of this file are subject to the Mozilla Public// License Version 1.1 (the "License"); you may not use this file// except in compliance with the License. You may obtain a copy of// the License at http://www.mozilla.org/MPL///// Software distributed under the License is distributed on an "AS// IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or// implied. See the License for the specific language governing// rights and limitations under the License.//// The Original Code is State Machine Compiler (SMC).//// The Initial Developer of the Original Code is Charles W. Rapp.// Portions created by Charles W. Rapp are// Copyright (C) 2000 - 2003 Charles W. Rapp.// All Rights Reserved.//// Contributor(s)://      Port to Python by Francois Perrad, francois.perrad@gadz.org//// Vehicle --////  This state machine moves the vehicle along the road, obeying//  the traffic light along the way.//// RCS ID// $Id: Vehicle.sm,v 1.1 2005/05/28 17:48:30 cwrapp Exp $//// CHANGE LOG// $Log: Vehicle.sm,v $// Revision 1.1  2005/05/28 17:48:30  cwrapp// Added Python examples 1 - 4 and 7.////%start VehicleMap::Stopped%class Vehicle%package smc_ex4%map VehicleMap%%Stopped{    Start               Moving          {SetTimer();}    Stop                nil             {}    Pause               nil             {}    Continue            nil             {}}Moving{    KeepGoing           nil             {Move(); SetTimer();}    LightRed            AtLight         {RegisterWithLight();}    TripDone            Done            {SelfDestruct();}}AtLight{    LightGreen          Moving          {Move(); SetTimer();}}Done{}Default{    KeepGoing           nil             {}    LightGreen          nil             {}    LightRed            Stopped         {}    TripDone            Done            {}    Start               nil             {}    Pause               push(PauseMap2::Paused) {}    Continue            nil             {}    Stop                Stopped         {StopTimer();}}%%%map PauseMap2%%Paused{    Continue            pop(Continue)   {}    KeepGoing           KeepGoing       {}    LightGreen          LightGreen      {}    LightRed            LightRed        {}    TripDone            TripDone        {}}KeepGoing{    Continue            pop(KeepGoing)  {}}LightGreen{    Continue            pop(LightGreen) {}}LightRed{    Continue            pop(LightRed)   {}}TripDone{    Continue            pop(TripDone)   {}}Default{    Start               nil             {}    Pause               nil             {}    Stop                pop(Stop)       {}    KeepGoing           nil             {}    LightGreen          nil             {}    LightRed            nil             {}    TripDone            nil             {}}%%

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -