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📄 tcpclient.h

📁 SMC takes a state machine stored in a .sm file and generates a State pattern in twelve programming l
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#ifndef _H_TCPCLIENT#define _H_TCPCLIENT//// The contents of this file are subject to the Mozilla Public// License Version 1.1 (the "License"); you may not use this file// except in compliance with the License. You may obtain a copy// of the License at http://www.mozilla.org/MPL/// // Software distributed under the License is distributed on an// "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or// implied. See the License for the specific language governing// rights and limitations under the License.// // The Original Code is State Machine Compiler (SMC).// // The Initial Developer of the Original Code is Charles W. Rapp.// Portions created by Charles W. Rapp are// Copyright (C) 2000 - 2007. Charles W. Rapp.// All Rights Reserved.// // Contributor(s): //// Name//  TcpClient.h//// Description//  TCP client connection class header.//// RCS ID// $Id: TcpClient.h,v 1.5 2007/12/28 12:34:40 cwrapp Exp $//// CHANGE LOG// $Log: TcpClient.h,v $// Revision 1.5  2007/12/28 12:34:40  cwrapp// Version 5.0.1 check-in.//// Revision 1.4  2005/05/28 13:31:18  cwrapp// Updated C++ examples.//// Revision 1.0  2003/12/14 19:40:04  charlesr// Initial revision//#include "TcpConnection.h"// Forward declarations.class TcpServer;class TcpClient: public TcpConnection{// Member functions.public:    // Create an unconnected client.    TcpClient(TcpConnectionListener& listener);    // Destructor.    ~TcpClient();    // This client is connected to this TCP service.    const sockaddr_in& getServerAddress() const;    // This client's TCP port.    unsigned short getClientPort() const;    // Open a client connection to a local TCP service.    void open(unsigned short port);    // Open a client connection to a remote TCP service.    void open(const sockaddr_in& address);protected:private:    // Create an "accepted" client connection. This constructor    // may only be called by TcpConnection.    TcpClient(const sockaddr_in& far_address,              const sockaddr_in& near_address,#if defined(WIN32)              unsigned short actual_port,              SOCKET udp_socket,              HANDLE udp_handle,#else              int udp_socket,#endif              unsigned long sequence_number,              TcpServer& server,              TcpConnectionListener& listener);    // Don't allow default or copy constructors.    TcpClient();    TcpClient(const TcpClient&);// Member data.public:protected:private:// Friends.    friend class TcpConnection;};#endif

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