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📄 appclass.lua

📁 SMC takes a state machine stored in a .sm file and generates a State pattern in twelve programming l
💻 LUA
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---- The contents of this file are subject to the Mozilla Public-- License Version 1.1 (the "License"); you may not use this file-- except in compliance with the License. You may obtain a copy of-- the License at http://www.mozilla.org/MPL/---- Software distributed under the License is distributed on an "AS-- IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or-- implied. See the License for the specific language governing-- rights and limitations under the License.---- The Original Code is State Machine Compiler (SMC).---- The Initial Developer of the Original Code is Charles W. Rapp.-- Portions created by Charles W. Rapp are-- Copyright (C) 2000 - 2003 Charles W. Rapp.-- All Rights Reserved.---- Contributor(s):--       Port to Lua by Francois Perrad, francois.perrad@gadz.org---- Function--   Main---- Description--  This routine starts the finite state machine running.---- RCS ID-- $Id: AppClass.lua,v 1.1 2007/01/03 15:42:33 fperrad Exp $---- CHANGE LOG-- $Log: AppClass.lua,v $-- Revision 1.1  2007/01/03 15:42:33  fperrad-- + Added Lua examples 1 - 3.------module(..., package.seeall)require 'AppClass_sm'function new (self)    local o = {}    setmetatable(o, self)    self.__index = self    o._fsm = AppClass_sm.AppClassContext:new({_owner = o})    -- Uncomment to see debug output.    -- o._fsm:setDebugFlag(true)    return oendfunction CheckString (self, str)    for c in string.gmatch(str, '.') do        if c == '0' then            self._fsm:Zero()        elseif c == '1' then            self._fsm:One()        elseif c == 'c' or c == 'C' then            self._fsm:C()        else            self._fsm:Unknown()        end    end    self._fsm:EOS()    return self._is_acceptableendfunction Acceptable (self)    self._is_acceptable = trueendfunction Unacceptable (self)    self._is_acceptable = falseend

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