📄 stoplight.sm
字号:
%{// -*- mode: text; tab-width: 4; -*-//// The contents of this file are subject to the Mozilla Public// License Version 1.1 (the "License"); you may not use this file// except in compliance with the License. You may obtain a copy// of the License at http://www.mozilla.org/MPL/// // Software distributed under the License is distributed on an// "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or// implied. See the License for the specific language governing// rights and limitations under the License.// // The Original Code is State Machine Compiler (SMC).// // The Initial Developer of the Original Code is Charles W. Rapp.// Portions created by Charles W. Rapp are// Copyright (C) 2000 - 2003 Charles W. Rapp.// All Rights Reserved.// // Contributor(s): //// State Machine// Stoplight//// Description// This state machine changes the stop lights.//// RCS ID// $Id: Stoplight.sm,v 1.2 2007/08/05 13:30:48 cwrapp Exp $//// CHANGE LOG// $Log: Stoplight.sm,v $// Revision 1.2 2007/08/05 13:30:48 cwrapp// Version 5.0.1 check-in. See net/sf/smc/CODE_README.txt for more information.//// Revision 1.1 2005/05/28 12:49:21 cwrapp// Added Ant examples 1 - 7.//// Revision 1.0 2004/05/31 13:06:14 charlesr// Initial revision//%}%start StopMap::Stopped%class Stoplight%package smc_ex4%map StopMap%%Stopped{ Start EastWestGreen { InitLights(); TurnLight("NSLIGHT", "RED"); TurnLight("EWLIGHT", "GREEN"); InformCanvas("EastWest"); SetTimer("EastWest"); } // Ignore pause, continue and stop because we ain't running. Pause nil {} Continue nil {} Stop nil {}}EastWestGreen{ Timeout EastWestYellow { TurnLight("EWLIGHT", "YELLOW"); InformCanvas("YELLOW"); SetTimer("Yellow"); }}EastWestYellow{ Timeout NorthSouthGreen { TurnLight("EWLIGHT", "RED"); TurnLight("NSLIGHT", "GREEN"); InformCanvas("NorthSouth"); SetTimer("NorthSouth"); }}NorthSouthGreen{ Timeout NorthSouthYellow { TurnLight("NSLIGHT", "YELLOW"); InformCanvas("YELLOW"); SetTimer("Yellow"); }}NorthSouthYellow{ Timeout EastWestGreen { TurnLight("NSLIGHT", "RED"); TurnLight("EWLIGHT", "GREEN"); InformCanvas("EastWest"); SetTimer("EastWest"); }}Default{ // Ignore start because this object is already running. Start nil {} Continue nil {} // Don't stop timers. Let them expire. The pause map will // catch them and pass them back when popped. Pause push(PauseMap1::Paused) { PauseTimer(); } // Stop timers because this demo is stopping. Stop Stopped { StopTimer(); InitLights(); }}%%%map PauseMap1%%Paused{ Timeout PauseTimeout {} Continue pop(Continue) { ContinueTimer(); }}PauseTimeout{ Continue pop(Timeout) {}}Default{ // Ignore start and pause. Start nil {} Pause nil {} Stop pop(Stop) {}}%%
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -