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📄 propertypanel.java

📁 wekaUT是 university texas austin 开发的基于weka的半指导学习(semi supervised learning)的分类器
💻 JAVA
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/* *    This program is free software; you can redistribute it and/or modify *    it under the terms of the GNU General Public License as published by *    the Free Software Foundation; either version 2 of the License, or *    (at your option) any later version. * *    This program is distributed in the hope that it will be useful, *    but WITHOUT ANY WARRANTY; without even the implied warranty of *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *    GNU General Public License for more details. * *    You should have received a copy of the GNU General Public License *    along with this program; if not, write to the Free Software *    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *//* *    PropertyPanel.java *    Copyright (C) 1999 Len Trigg * */package weka.gui;import java.awt.Dimension;import java.awt.Insets;import java.awt.SystemColor;import java.awt.Graphics;import java.awt.Rectangle;import java.awt.event.MouseEvent;import java.awt.event.MouseAdapter;import java.beans.PropertyEditor;import java.awt.BorderLayout;import javax.swing.JPanel;import javax.swing.BorderFactory;import java.beans.PropertyChangeListener;import java.beans.PropertyChangeEvent;/**  * Support for drawing a property value in a component. * * @author Len Trigg (trigg@cs.waikato.ac.nz) * @author Richard Kirkby (rkirkby@cs.waikato.ac.nz) * @version $Revision: 1.1.1.1 $ */public class PropertyPanel extends JPanel {  /** The property editor */  private PropertyEditor m_Editor;  /** The currently displayed property dialog, if any */  private PropertyDialog m_PD;  /** Whether the editor has provided its own panel */  private boolean m_HasCustomPanel = false;    /**   * Create the panel with the supplied property editor.   *   * @param pe the PropertyEditor   */  public PropertyPanel(PropertyEditor pe) {    this(pe, false);  }  /**   * Create the panel with the supplied property editor,   * optionally ignoring any custom panel the editor can provide.   *   * @param pe the PropertyEditor   * @param ignoreCustomPanel whether to make use of any available custom panel   */  public PropertyPanel(PropertyEditor pe, boolean ignoreCustomPanel) {    m_Editor = pe;        if (!ignoreCustomPanel && m_Editor instanceof CustomPanelSupplier) {      setLayout(new BorderLayout());      add(((CustomPanelSupplier)m_Editor).getCustomPanel(), BorderLayout.CENTER);      m_HasCustomPanel = true;    } else {      createDefaultPanel();    }  }  /**   * Creates the default style of panel for editors that do not   * supply their own.   */  protected void createDefaultPanel() {    setBorder(BorderFactory.createEtchedBorder());    setToolTipText("Click to edit properties for this object");    setOpaque(true);    addMouseListener(new MouseAdapter() {	public void mouseClicked(MouseEvent evt) {	  showPropertyDialog();	}      });    Dimension newPref = getPreferredSize();    newPref.height = getFontMetrics(getFont()).getHeight() * 5 / 4;    newPref.width = newPref.height * 5;    setPreferredSize(newPref);    m_Editor.addPropertyChangeListener(new PropertyChangeListener () {	public void propertyChange(PropertyChangeEvent evt) {	  repaint();	}      });  }  /**   * Displays the property edit dialog for the panel.   */  public void showPropertyDialog() {    if (m_Editor.getValue() != null) {      if (m_PD == null) {	int x = getLocationOnScreen().x;	int y = getLocationOnScreen().y;	m_PD = new PropertyDialog(m_Editor, x, y);      } else {	m_PD.setVisible(true);      }    }  }  /**   * Cleans up when the panel is destroyed.   */  public void removeNotify() {    super.removeNotify();    if (m_PD != null) {      m_PD.dispose();      m_PD = null;    }  }  /**   * Paints the component, using the property editor's paint method.   *   * @param g the current graphics context   */  public void paintComponent(Graphics g) {    if (!m_HasCustomPanel) {      Insets i = getInsets();      Rectangle box = new Rectangle(i.left, i.top,				    getSize().width - i.left - i.right - 1,				    getSize().height - i.top - i.bottom - 1);            g.clearRect(i.left, i.top,		  getSize().width - i.right - i.left,		  getSize().height - i.bottom - i.top);      m_Editor.paintValue(g, box);    }  }}

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