📄 hwctxt.cpp
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{
DWORD threadID;
if (!KernelIoControl(IOCTL_HAL_REQUEST_SYSINTR, &g_AC97Irq, sizeof(UINT32), &g_AC97SysIntr, sizeof(UINT32), NULL))
{
RETAILMSG(1, (TEXT("ERROR: AC97Irq: Failed to request sysintr value for AC97 interrupt.\r\n")));
}
if (AC97_InterruptEvent == NULL)
{
AC97_InterruptEvent = CreateEvent(NULL, FALSE, FALSE,NULL);
if (NULL == AC97_InterruptEvent) {
RETAILMSG(1,(TEXT("AC97 interrupt event Error1\r\n")));
}
// initialize the card insertion interrupt event
if (!InterruptInitialize (g_AC97SysIntr, AC97_InterruptEvent, 0, 0)) {
RETAILMSG(1,(TEXT("AC97 interrupt event Error2\r\n")));
}
}
if (AC97_Thread == NULL)
{
AC97_Thread = CreateThread(NULL,
0,
(LPTHREAD_START_ROUTINE)AC97InterruptThread,
0,
0,
&threadID);
if (NULL == AC97_Thread ) {
RETAILMSG(1,(TEXT("Create AC97 Interrupt Thread Fail\r\n")));
}
}
RETAILMSG(1,(TEXT("Use AC97 Int for initialization\r\n")));
}
#endif
// Kingfish2 AC97 Initialize function
BOOL HardwareContext::AC97_Init()
{
RETAILMSG(AC97_DEBUG,(_T("WAVDEV_AC97::AC97_Init()++\r\n")));
//----- 1. IMPORTANT: By default, the internal clock is disabled. To configure the controller ------
// we must first enable it.
// v_pCLKPWRreg->CLKCON |= AC97_INTERNAL_CLOCK_ENABLE; // Enable the CPU clock to the AC97 controller
//AC97_GPIO_Init();
// v_pAC97regs->AC_GLBCTRL = 0;
// Delay(10); //Sleep(5);
// Write into the AC97 Global Control Register
//Cold Reset
v_pAC97regs->AC_GLBCTRL = 0x1;
Delay(10); //Sleep(5);
v_pAC97regs->AC_GLBCTRL = 0x0;
Delay(10); //Sleep(5);
//Ajay
v_pAC97regs->AC_GLBCTRL = 0x1;
Delay(10); //Sleep(5);
v_pAC97regs->AC_GLBCTRL = 0x0;
Delay(10); //Sleep(5);
//AC-link On
v_pAC97regs->AC_GLBCTRL = (1<<2);
Delay(10); //Sleep(5);
//Transfer data enable using AC-link
v_pAC97regs->AC_GLBCTRL = v_pAC97regs->AC_GLBCTRL | (1<<3);
Delay(10); //Sleep(5);
// Disable the Codec ready Interrupt Ajay
v_pAC97regs->AC_GLBCTRL = v_pAC97regs->AC_GLBCTRL | (1<<22);
Delay(10); //Sleep(5);
//while (!(v_pAC97regs->AC_GLBSTAT& 0x400000));
RETAILMSG(AC97_DEBUG,(_T("WAVEDEV_AC97::AC97 Codec Ready!\r\n")));
v_pAC97regs->AC_GLBCTRL &= ~(0x400000); // codec ready interrupt disable
Delay(10); //Sleep(5);
#if AC97_RECORD_MICIN
v_pAC97regs->AC_GLBCTRL = (v_pAC97regs->AC_GLBCTRL & ~(0x3f<<8)) | 0x2200; // PCM_OUT=DMA,PCM_IN=OFF,MIC=DMA;
#else
v_pAC97regs->AC_GLBCTRL = (v_pAC97regs->AC_GLBCTRL & ~(0x3f<<10)) | 0x2800; // PCM_OUT=DMA,PCM_IN=DMA,MIC=OFF;
#endif
RETAILMSG(AC97_DEBUG,(_T("WAVDEV_AC97::AC97_Init()--\r\n")));
return TRUE;
}
BOOL HardwareContext::Codec_channel()
{
// Kingfish2 AC97
if( m_InputDMARunning & m_OutputDMARunning )
{
RETAILMSG(AC97_DEBUG1,(_T("Codec_channel() - In & Out\r\n")));
WriteCodecRegister(AC97_POWER_CONTROL, AC97_PWR_D0); // ADC, DAC power up
}
else if( m_InputDMARunning )
{
RETAILMSG(AC97_DEBUG1,(_T("Codec_channel() - In\r\n")));
WriteCodecRegister(AC97_POWER_CONTROL, AC97_PWR_PR1); // DAC power down
//WriteCodecRegister(AC97_POWER_DOWN1, 0xb9cf);
//WriteCodecRegister(AC97_POWER_DOWN2, 0xbff0);
}
else if( m_OutputDMARunning )
{
RETAILMSG(AC97_DEBUG1,(_T("Codec_channel() - Out\r\n")));
WriteCodecRegister(AC97_POWER_CONTROL, AC97_PWR_PR0); // ADC power down
}
else
{
RETAILMSG(AC97_DEBUG1,(_T("Codec_channel() - none\r\n")));
WriteCodecRegister(AC97_POWER_CONTROL, AC97_PWR_PR1|AC97_PWR_PR0); // ADC/DAC power down
}
return(TRUE);
}
/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function: InitCodec()
Description: Initializes the audio codec chip.
Notes: The audio codec chip is intialized for output mode
but powered down. To conserve battery life, the chip
is only powered up when the user starts playing a
file.
Specifically, the powerup/powerdown logic is done
in the AudioMute() function. If either of the
audio channels are unmuted, then the chip is powered
up; otherwise the chip is powered own.
Returns: Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::InitCodec()
{
USHORT CodecRead;
ULONG CodecVendorID, CodecRevision;
RETAILMSG(AC97_DEBUG, (TEXT("+++InitCodec\r\n")));
// write the Codec software reset
// 00h
WriteCodecRegister(AC97_RESET, 0x683F);
// Enable the VRA
// 2Ah
WriteCodecRegister(AC97_EXT_AUDIO_CONTROL, AC97_ENABLE_VRA);
WriteCodecRegister(AC97_PCM_DAC_RATE, 44100); // Write default Sample rate for DAC
WriteCodecRegister(AC97_PCM_ADC_RATE, 44100); // Write default Sample rate for DAC
// get the Vendor ID and revision
// 7Ch
CodecVendorID = ULONG(ReadCodecRegister( AC97_VENDOR_ID1 )) << 16;
// 7E
CodecRead = ReadCodecRegister( AC97_VENDOR_ID2 );
CodecVendorID |= ULONG(CodecRead) & 0x0000ff00;
CodecRevision = ULONG(CodecRead) & 0x000000ff;
if ( !( CodecVendorID == AC97_VENDOR_SIGMATEL && CodecRevision == 0x66))
{
// now power down the Analog section of the AC97
// and power it back up. This forces the Sigmatel
// to calibrate it's analog levels
// 26h
WriteCodecRegister(AC97_POWER_CONTROL, AC97_PWR_ANLOFF );
Delay(10); //Sleep(5);
RETAILMSG(AC97_DEBUG,(_T("WriteCodecRegister(AC97_POWER_CONTROL, AC97_PWR_ANLOFF)\r\n")));
}
// Turn Power on for sections
// 26h
WriteCodecRegister( AC97_POWER_CONTROL, AC97_PWR_D0 );
// Write the Analog reg
// 6Eh
//WriteCodecRegister( AC97_ANALOG_SPEC, 0x0000 );
// write HP Out Value
// 04h
WriteCodecRegister( AC97_HEADPHONE_VOL, 0x0404 ); //0x0202); //0x0404 );
// Mute unusing analog source except -------------------------------
// PCBEEP_VOL - 0ah
WriteCodecRegister( AC97_PCBEEP_VOL, 0x8000 );
// PHONE_VOL - 0ch
WriteCodecRegister( AC97_PHONE_VOL, 0x8000 );
// LINEIN_VOL - 10h
WriteCodecRegister( AC97_LINEIN_VOL, 0x8000 );
// CD_VOL - 12h
WriteCodecRegister( AC97_CD_VOL, 0x8000 );
// VIDEO_VOL - 14h
WriteCodecRegister( AC97_VIDEO_VOL, 0x8000 );
// AUX_VOL - 16h
WriteCodecRegister( AC97_AUX_VOL, 0x8000 );
// write the wave out volume
// 18h
WriteCodecRegister( AC97_PCMOUT_VOL, 0x0505 ); //0x0000 ); //0x0606 );
// Init MIC-IN configurations
// 20h
WriteCodecRegister( AC97_GENERAL_PURPOSE, 0x0000 ); //MIC1 Selected
#if AC97_RECORD_MICIN
// ADC Gain Control, 30dB
// BOOSTEN =1
// tmp = ReadCodecRegister(AC97_MIC_VOL) & ~(0x1<<6);
// WriteCodecRegister(AC97_MIC_VOL, tmp | (0x1<<6));
WriteCodecRegister( AC97_MIC_VOL, (1<<15)|(1<<6) ); // Mute & BOOTEN
//ADC Input Slot => left slot6, right slot9, MIC GAIN VAL=1
WriteCodecRegister( AC97_INTR_PAGE, 0x0 );
WriteCodecRegister( AC97_ANALOG_SPEC, 0x0020 );
//Left, Right => MIC
WriteCodecRegister( AC97_RECORD_SELECT, AC97_RECMUX_MIC );
// set up a default record gain
// 1Ch
//WriteCodecRegister( AC97_RECORD_GAIN, AC97_RECORD_GAIN_VAL );
WriteCodecRegister( AC97_RECORD_GAIN, 0x0909 );
#else
WriteCodecRegister( AC97_LINEIN_VOL, 0x8808 ); //For PCM In
//ADC Input Slot => left slot3, right slot4, MIC GAIN VAL=1
WriteCodecRegister( AC97_INTR_PAGE, 0x0 );
//Select Slots for ADC Data on AC Link Left=3 , Right=4
WriteCodecRegister( AC97_ANALOG_SPEC, 0x0000 ); //For PCM IN
//Left, Right => LineIn
WriteCodecRegister( AC97_RECORD_SELECT, AC97_RECMUX_LINE );// for PCM In
// set up a default record gain
// 1Ch
WriteCodecRegister( AC97_RECORD_GAIN, 0x0505 ); //For PCM In
#endif
// Now write High Pass Filter Bypass Control Register
// 78h
WriteCodecRegister( AC97_HPF_BYPASS, AC97_HIPASS_DISABLE );
RETAILMSG(AC97_DEBUG, (TEXT("---InitCodec\r\n")));
return(TRUE);
}
MMRESULT HardwareContext::SetOutputGain (DWORD dwGain)
{
m_dwOutputGain = dwGain & 0xffff; // save off so we can return this from GetGain - but only MONO
// convert 16-bit gain to 5-bit attenuation
UCHAR ucGain;
if (m_dwOutputGain == 0) {
ucGain = 0x3F; // mute: set maximum attenuation
}
else {
ucGain = (UCHAR) ((0xffff - m_dwOutputGain) >> 11); // codec supports 64dB attenuation, we'll only use 32
}
ASSERT((ucGain & 0xC0) == 0); // bits 6,7 clear indicate DATA0 in Volume mode.
// Kingfish2. I can't find output gain of CODEC
// WriteCodecRegister( AC97_RECORD_GAIN, AC97_RECORD_GAIN_VAL );
return MMSYSERR_NOERROR;
}
MMRESULT HardwareContext::SetOutputMute (BOOL fMute)
{
m_fOutputMute = fMute;
WriteCodecRegister(0x02, 0x8000); // OUT2 volume Muted. Kingfish2
return MMSYSERR_NOERROR;
}
BOOL HardwareContext::GetOutputMute (void)
{
return m_fOutputMute;
}
DWORD HardwareContext::GetOutputGain (void)
{
return m_dwOutputGain;
}
BOOL HardwareContext::GetInputMute (void)
{
return m_fInputMute;
}
MMRESULT HardwareContext::SetInputMute (BOOL fMute)
{
m_fInputMute = fMute;
return m_InputDeviceContext.SetGain(fMute ? 0: m_dwInputGain);
}
DWORD HardwareContext::GetInputGain (void)
{
return m_dwInputGain;
}
MMRESULT HardwareContext::SetInputGain (DWORD dwGain)
{
m_dwInputGain = dwGain;
if (! m_fInputMute) {
m_InputDeviceContext.SetGain(dwGain);
}
return MMSYSERR_NOERROR;
}
/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function: InitOutputDMA()
Description: Initializes the DMA channel for output.
Notes: DMA Channel 2 is used for transmitting output sound
data from system memory to the AC97 controller.
Returns: Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::InitOutputDMA()
{
RETAILMSG(AC97_DEBUG,(_T("+++InitOutputDMA\r\n")));
//----- 1. Initialize the DMA channel for output mode and use the first output DMA buffer -----
if (!g_PhysDMABufferAddr.LowPart)
{
DEBUGMSG(TRUE, (TEXT("ERROR:HardwareContext::InitOutputDMA: Invalid DMA buffer physical address.\r\n")));
return(FALSE);
}
v_pDMAregs->DISRC1 = (int)(g_PhysDMABufferAddr.LowPart);
v_pDMAregs->DISRCC1 &= ~(SOURCE_PERIPHERAL_BUS | FIXED_SOURCE_ADDRESS); // Source is system bus, increment addr
//----- 2. Initialize the DMA channel to send data over the AC97 -----
v_pDMAregs->DIDST1 = (int)(AC_PCMDATA_PHYS);
v_pDMAregs->DIDSTC1 |= (DESTINATION_PERIPHERAL_BUS | FIXED_DESTINATION_ADDRESS); // Dest is periperal bus, fixed addr
//----- 3. Configure the DMA channel's transfer characteristics: handshake, sync PCLK, interrupt, -----
// single tx, single service, AC97 request, no auto-reload, half-word, tx count
v_pDMAregs->DCON1 = ( HANDSHAKE_MODE | GENERATE_INTERRUPT | AC97PCMOUT_DMA1 | DMA_TRIGGERED_BY_HARDWARE
#if DMA_FLAG // Kingfish2 AC97
// | TRANSFER_HALF_WORD | (AUDIO_DMA_PAGE_SIZE / 2 ) );
| TRANSFER_WORD | (AUDIO_DMA_PAGE_SIZE / 4 ) );
#else
// | NO_DMA_AUTO_RELOAD | TRANSFER_HALF_WORD | (AUDIO_DMA_PAGE_SIZE / 2) );
| NO_DMA_AUTO_RELOAD | TRANSFER_WORD | (AUDIO_DMA_PAGE_SIZE / 4 ) );
#endif
//----- 4. Reset the playback pointers -----
AUDIO_RESET_PLAYBACK_POINTER();
DEBUGMSG(ZONE_FUNCTION,(TEXT("---InitOutputDMA\n")));
RETAILMSG(AC97_DEBUG,(_T("---InitOutputDMA\r\n")));
return TRUE;
}
/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function: StartOutputDMA()
Description: Starts outputting the sound data to the audio codec
chip via DMA.
Notes: Currently, both playback and record share the same
DMA channel. Consequently, we can only start this
operation if the input channel isn't using DMA.
Returns: Boolean indicating success
-------------------------------------------------------------------*/
BOOL HardwareContext::StartOutputDMA()
{
RETAILMSG(AC97_DEBUG,(_T("+++StartOutputDMA\r\n")));
if(!m_OutputDMARunning && (m_Dx == D0) )
{
//----- 1. Initialize our buffer counters -----
m_OutputDMARunning=TRUE;
m_OutBytes[OUT_BUFFER_A]=m_OutBytes[OUT_BUFFER_B]=0;
//----- 2. Prime the output buffer with sound data -----
m_OutputDMAStatus = (DMA_DONEA | DMA_DONEB) & ~DMA_BIU;
ULONG OutputTransferred = TransferOutputBuffers(m_OutputDMAStatus);
//RETAILMSG(AC97_DEBUG,(_T("StartOutputDMA:OutputTransferred =>0x%x\n"), OutputTransferred));
//----- 3. If we did transfer any data to the DMA buffers, go ahead and enable DMA -----
if(OutputTransferred)
{
//----- 4. Configure the DMA channel for playback -----
if(!InitOutputDMA())
{
DEBUGMSG(ZONE_ERROR, (TEXT("HardwareContext::StartOutputDMA() - Unable to initialize output DMA channel!\r\n")));
goto START_ERROR;
}
// Kingfish2. AC97
#if DMA_FLAG
v_pAC97regs->AC_GLBCTRL = (v_pAC97regs->AC_GLBCTRL & ~(0x3<<12)) | (0x2<<12); // 0x2 = DMA
#else
v_pAC97regs->AC_GLBCTRL = (v_pAC97regs->AC_GLBCTRL & ~(0x3<<12)) | (0x1<<12); // 0x1 = PIO
#endif
//----- 5. Make sure the audio isn't muted -----
AudioMute(DMA_CH_OUT, FALSE);
RETAILMSG(AC97_DEBUG,(_T("Start DMA Controller\r\n")));
//----- 6. Start the DMA controller -----
AUDIO_RESET_PLAYBACK_POINTER();
SELECT_AUDIO_DMA_OUTPUT_BUFFER_A();
Codec_channel(); // Turn ON output channel
// charlie, start A buffer
AUDIO_OUT_DMA_ENABLE();
#if DMA_FLAG
// wait for DMA to start.
delay_count = 0;
while((v_pDMAregs->DSTAT1&0xfffff)==0){
#if WAIT_DMA_END
Sleep(1);
#else
if( delay_count++ > DELAY_COUNT ) break;
#endif
}
// change the buffer pointer
SELECT_AUDIO_DMA_OUTPUT_BUFFER_B();
// Set DMA for B Buffer
#endif
}
else // We didn't transfer any data, so DMA wasn't enabled
{
m_OutputDMARunning=FALSE;
}
}
RETAILMSG(AC97_DEBUG,(_T("---StartOutputDMA\r\n")));
return TRUE;
START_ERROR:
return FALSE;
}
/*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Function: StopOutputDMA()
Description: Stops any DMA activity on the output channel.
Returns: Boolean indicating success
-------------------------------------------------------------------*/
void HardwareContext::StopOutputDMA()
{
RETAILMSG(AC97_DEBUG,(_T("StopOutputDMA:%d\r\n"),m_OutputDMARunning));
//----- 1. If the output DMA is running, stop it -----
if (m_OutputDMARunning)
{
m_OutputDMAStatus = DMA_CLEAR;
AUDIO_OUT_DMA_DISABLE();
AUDIO_OUT_CLEAR_INTERRUPTS();
// Kingfish2 AC97
v_pAC97regs->AC_GLBCTRL = (v_pAC97regs->AC_GLBCTRL & ~(0x3<<12)) | (0x0<<12); // 0x0 = OFF
AudioMute(DMA_CH_OUT, TRUE);
}
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