📄 musicplayer_waitplay.c
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/********************************************************************************
* SDK30F_D1
* music player main sub
*
* (c) Copyright 2002, Actions Co,Ld.
* All Right Reserved
*
* File: musicplayer_WaitPlay.c
* By : wurui
* Version: 1> v1.00 first version 2005-10-28 8:28
*
* $Id: musicplayer_WaitPlay.c,v 1.6 2005/12/30 08:09:35 wurui Exp $
*******************************************************************************
*/
#include "MusicPlayer.h"
#include "device.h"
#include "my_os_q.h"
#include "task_cfg.h"
/*
********************************************************************************
* void MusicPlayer_PlayMusicStart(music_t *g_music_vars)
*
* Description : 对DSP和功放进行初始化,开始播放所选音乐
*
* Arguments : g_music_vars : musicplayer 任务变量指针
*
* Returns : void
*
* Notes :
*
********************************************************************************
*/
void MusicPlayer_PlayMusicStart(music_t *g_music_vars)
{
int result;
msg_t msg_send;
if(g_music_vars->infomation.fileflag == FALSE)
{
if( (result = api_OpenFileByNo(g_music_vars->infomation.FifoCntNo, g_music_vars->infomation.fileno)) < 0)
{
_MusicPlayer_Exceptions(g_music_vars, FifoOpenErr);
return;
}
g_music_vars->infomation.fileflag = TRUE;
g_music_vars->infomation.fileLength = api_GetFileLength(g_music_vars->infomation.FifoCntNo);
}
else
{
if( (result = api_SeekFile(g_music_vars->infomation.FifoCntNo, 0, 0)) < 0)
_MusicPlayer_Exceptions(g_music_vars, FifoSeekErr);
}
openPA(g_music_vars->setting_info.volume);
music_api_SetVolume(g_music_vars->setting_info.volume);
music_api_SetSpeed(g_music_vars->setting_info.play_rate);
music_api_SetEQ(0);
if( (result = api_ReadFile(g_music_vars->infomation.FifoCntNo, g_music_vars->bit_stream, 512)) < 0)
_MusicPlayer_Exceptions(g_music_vars, FifoReadErr);
// 普通播放.
if(g_music_vars->status == music_pause)
{
music_api_FadeIn();
music_api_SetDspInfo(&g_music_vars->setting_info.BreakPTSave);
music_api_Play(g_music_vars->music_type, Nor_Break_open, g_music_vars->infomation.fileLength);
}
else
{
music_api_Play(g_music_vars->music_type, Nor_open, g_music_vars->infomation.fileLength);
g_music_vars->status = music_NormalPlay;
msg_send.type = MS_PLAYER;
msg_send.msg.data[0] = MS_Redraw;
MYOSQPost(MP3_Player_Out,&msg_send);
}
}
/*
********************************************************************************
* void MusicPlayer_WAIT_Play_default(music_t *g_music_vars, msg_t *msg)
*
* Description : 播放等待状态下的对MS_Play消息以外的消息进行处理.
*
* Arguments : g_music_vars : musicplayer 任务变量指针 ;msg :消息指针
*
* Returns : void
*
* Notes :
*
********************************************************************************
*/
void MusicPlayer_WAIT_Play_default(music_t *g_music_vars, msg_t *msg)
{
msg_t msg_send;
switch(msg->type)
{
case MS_SetLocation:
msg_send.type = MS_SetLocation;
MYOSQPost(MP3_Player_In,&msg_send);
g_music_vars->player_status = PLAYER_WAIT_FileLocation;
break;
case MS_END:
g_music_vars->player_status = PLAYER_EXIT;
break;
}
}
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