ui_follow.lst

来自「炬力方案176*132软件源码,适用于AK1025」· LST 代码 · 共 1,135 行 · 第 1/4 页

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   \   01E9  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
    246                          RePlayStatus = ABLoopPlay;
   \   01EC  3E03              LD      A,3
   \   01EE  320000            LD      (RePlayStatus),A
    247                          //UpDisplayFlag=UpDisplayFlag | up_MPRLmode |;
    248                          SetFullInterface();
   \   01F1  AF                XOR     A
   \   01F2            ?0101:
   \   01F2  320000            LD      (ui_auto_update),A
   \   01F5  210000            LD      HL,UpDisplayFlag
   \   01F8  7E                LD      A,(HL)
   \   01F9  F6C1              OR      193
   \   01FB  77                LD      (HL),A
   \   01FC  23                INC     HL
   \   01FD  36FF              LD      (HL),255
    249                          need_draw = TRUE;
   \   01FF  1828              JR      ?0099
    250                          return NULL;
    251          
    252                      case AP_MSG_RTC:
   \   0201            ?0038:
    253                          g_result = GetBattery();
   \   0201  CD0000            CALL    LWRD GetBattery
   \   0204  4F                LD      C,A
   \   0205  ED430000          LD      (g_result),BC
    254                          if ( g_result <= DEF_RecLowBatt )
   \   0209  210500            LD      HL,5
   \   020C  CD0000            CALL    LWRD ?SS_CMP_L02
   \   020F  381F              JR      C,?0040
   \   0211            ?0039:
    255                          {
    256                              if ( ++LowBatt_CNT > DEF_RecLowBatTime )
   \   0211  DD34FA            INC     (IX-6)
   \   0214  DD46FA            LD      B,(IX-6)
   \   0217  7D                LD      A,L
   \   0218  B8                CP      B
   \   0219  3018              JR      NC,?0043
   \   021B            ?0041:
    257                              {
    258                                  DealForExitRec();
   \   021B  3E00              LD      A,BYTE3 DealForExitRec
   \   021D  210000            LD      HL,LWRD DealForExitRec
   \   0220  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
    259                                  DisplayErrMsg(MPWROUT);
   \   0223  111802            LD      DE,536
   \   0226            ?0100:
   \   0226  CDE602            CALL    LWRD ?0135
    260                                  OpenMusic();
    261                                  //RePlayStatus = ABLoopPlay;
    262                                  RePlayStatus = NormalPlay;
    263                                  UpDisplayFlag = UpDisplayFlag | up_MPRLmode;
    264                                  need_draw = TRUE;
   \   0229            ?0099:
   \   0229  3E01              LD      A,1
   \   022B  320000            LD      (need_draw),A
    265                                  return NULL;
   \   022E  1872              JR      ?0080
    266                              }
   \   0230            ?0042:
    267                          }
    268                          else
   \   0230            ?0040:
    269                          {
    270                              LowBatt_CNT = 0;
   \   0230  DD70FA            LD      (IX-6),B
   \   0233            ?0043:
    271                          }
    272          
    273                          UpDisplayFlag = UpDisplayFlag | up_musiccurrenttime;
   \   0233  210000            LD      HL,UpDisplayFlag
   \   0236  23                INC     HL
   \   0237  CBCE              SET     1,(HL)
    274                          Show_time_FC();
   \   0239  3E00              LD      A,BYTE3 Show_time_FC
   \   023B  210000            LD      HL,LWRD Show_time_FC
   \   023E  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
    275                          //ShowNowTime(TRUE);
    276                          ui_show_batt( GetBattery(), g_comval.BatteryType,0);
   \   0241  4A                LD      C,D
   \   0242  C5                PUSH    BC
   \   0243  ED4B0F00          LD      BC,(g_comval+15)
   \   0247  CD0000            CALL    LWRD GetBattery
   \   024A  5F                LD      E,A
   \   024B  3E00              LD      A,BYTE3 ui_show_batt
   \   024D  210000            LD      HL,LWRD ui_show_batt
   \   0250  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   0253  E1                POP     HL
    277                          break;
   \   0254  1833              JR      ?0032
   \   0256            ?0044:
    278          
    279                      default:
    280                          key = ap_handle_hotkey(key);
   \   0256  CD2003            CALL    LWRD ?0140
    281                          if (key == RESULT_REDRAW)
   \   0259  2017              JR      NZ,?0046
   \   025B            ?0045:
    282                          {
    283                              SetFullInterface();
   \   025B  320000            LD      (ui_auto_update),A
   \   025E  210000            LD      HL,UpDisplayFlag
   \   0261  7E                LD      A,(HL)
   \   0262  F6C1              OR      193
   \   0264  77                LD      (HL),A
   \   0265  23                INC     HL
   \   0266  36FF              LD      (HL),255
    284                               return_to_play=1;
   \   0268  3E01              LD      A,1
   \   026A  320000            LD      (return_to_play),A
    285                              need_draw = TRUE;
   \   026D  320000            LD      (need_draw),A
   \   0270  1817              JR      ?0032
   \   0272            ?0046:
    286                          }
    287                          else if (key != 0)
   \   0272  FDE5              PUSH    IY
   \   0274  E1                POP     HL
   \   0275  7D                LD      A,L
   \   0276  B4                OR      H
   \   0277  2810              JR      Z,?0032
   \   0279            ?0048:
    288                          {
    289                              DealForExitRec();
   \   0279  3E00              LD      A,BYTE3 DealForExitRec
   \   027B  210000            LD      HL,LWRD DealForExitRec
   \   027E  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
    290                              RePlayStatus = NormalPlay;
    291                              /*
    292                              //************
    293                              //注:因为这里退出时外面要淡出,所以会发出声音,
    294                              //这里把音量设为0就相当于不淡出,这只是权余之计
    295                              //以后希望能改掉
    296                              SetPAVolume(0);
    297                              g_FadeInStatusFlag = 2;
    298                              OpenMusic();
    299                              g_FadeInStatusFlag = 0;
    300                              ClosePA();
    301                              //!!!!!!!!!!!!!!!
    302                              */
    303                              g_FCexitflag = TRUE;
    304                              OpenMusic();
   \   0281  CDAD02            CALL    LWRD ?0133
    305                              //musicpSendCommand(MC_SETVOLUME, 0);    //让音量为0,这可在淡出时没声
    306          
    307                              SetFullInterface();
    308                              need_draw = TRUE;
    309                              return key;
   \   0284  FDE5              PUSH    IY
   \   0286  E1                POP     HL
    310                          }
   \   0287  181C              JR      ?0052
   \   0289            ?0049:
   \   0289            ?0047:
    311                          break;
   \   0289            ?0032:
    312                  }                                //key
    313                  if (g_2HZ_CNT > ABPointTimeSize) //check if time out
   \   0289  ED4B0000          LD      BC,(g_2HZ_CNT)
   \   028D  2A0000            LD      HL,(ABPointTimeSize)
   \   0290  A7                AND     A
   \   0291  ED42              SBC     HL,BC
   \   0293  3015              JR      NC,?0051
   \   0295            ?0050:
    314                  {
    315                      DealForExitRec();
   \   0295  3E00              LD      A,BYTE3 DealForExitRec
   \   0297  210000            LD      HL,LWRD DealForExitRec
   \   029A  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
    316                      RePlayStatus = FollowAB;
   \   029D  3E05              LD      A,5
   \   029F            ?0091:
   \   029F  320000            LD      (RePlayStatus),A
    317                      //need_draw = TRUE;
    318                      return NULL;
   \   02A2            ?0080:
   \   02A2  210000            LD      HL,0
    319                  }
   \   02A5            ?0052:
   \   02A5  FDE1              POP     IY
   \   02A7  C30000            JP      LWRD ?BANK_LEAVE_DIRECT_L08
   \   02AA            ?0051:
    320              } //while(1)
    321          }     //ui_followRec
   \   02AA  C30801            JP      LWRD ?0021
   \   02AD            ?0133:
   \   02AD  AF                XOR     A
   \   02AE  320000            LD      (RePlayStatus),A
   \   02B1  3E01              LD      A,1
   \   02B3  320000            LD      (g_FCexitflag),A
   \   02B6  3E00              LD      A,BYTE3 OpenMusic
   \   02B8  210000            LD      HL,LWRD OpenMusic
   \   02BB  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   02BE  AF                XOR     A
   \   02BF  320000            LD      (ui_auto_update),A
   \   02C2  210000            LD      HL,UpDisplayFlag
   \   02C5  7E                LD      A,(HL)
   \   02C6  F6C1              OR      193
   \   02C8  77                LD      (HL),A
   \   02C9  23                INC     HL
   \   02CA  36FF              LD      (HL),255
   \   02CC  3E01              LD      A,1
   \   02CE  320000            LD      (need_draw),A
   \   02D1  C9                RET
   \   02D2            ?0134:
   \   02D2  3E00              LD      A,BYTE3 OpenMusic
   \   02D4  210000            LD      HL,LWRD OpenMusic
   \   02D7  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   02DA  3E03              LD      A,3
   \   02DC  320000            LD      (RePlayStatus),A
   \   02DF  210000            LD      HL,UpDisplayFlag
   \   02E2  23                INC     HL
   \   02E3  CBDE              SET     3,(HL)
   \   02E5  C9                RET
   \   02E6            ?0135:
   \   02E6  3E00              LD      A,BYTE3 DisplayErrMsg
   \   02E8  210000            LD      HL,LWRD DisplayErrMsg
   \   02EB  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   02EE  3E00              LD      A,BYTE3 OpenMusic
   \   02F0  210000            LD      HL,LWRD OpenMusic
   \   02F3  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   02F6  AF                XOR     A
   \   02F7  320000            LD      (RePlayStatus),A
   \   02FA  210000            LD      HL,UpDisplayFlag
   \   02FD  23                INC     HL
   \   02FE  CBDE              SET     3,(HL)
   \   0300  C9                RET
   \   0301            ?0136:
   \   0301  11FF01            LD      DE,511
   \   0304            ?0137:
   \   0304  3E00              LD      A,BYTE3 DisplayErrMsg
   \   0306  210000            LD      HL,LWRD DisplayErrMsg
   \   0309  C30000            JP      LWRD ?BANK_CALL_DIRECT_L08
   \   030C            ?0138:
   \   030C  3E00              LD      A,BYTE3 wavrSendCommand
   \   030E  210000            LD      HL,LWRD wavrSendCommand
   \   0311  C30000            JP      LWRD ?BANK_CALL_DIRECT_L08
   \   0314            ?0139:
   \   0314  CD0000            CALL    LWRD ap_get_message
   \   0317  4F                LD      C,A
   \   0318  0600              LD      B,0
   \   031A  C5                PUSH    BC
   \   031B  FDE1              POP     IY
   \   031D  59                LD      E,C
   \   031E  50                LD      D,B
   \   031F  C9                RET
   \   0320            ?0140:
   \   0320  FDE5              PUSH    IY
   \   0322  E1                POP     HL
   \   0323  5D                LD      E,L
   \   0324  CD0000            CALL    LWRD ap_handle_hotkey
   \   0327  4F                LD      C,A
   \   0328  C5                PUSH    BC
   \   0329  FDE1              POP     IY
   \   032B  3E32              LD      A,50
   \   032D  A9                XOR     C
   \   032E  C9                RET
   \   032F            ui_followAB:
    322          
    323          /*
    324          ********************************************************************************
    325          *             int ui_followAB( void )
    326          *
    327          * Description : 跟读--------A-B播放子状态
    328          *
    329          * Arguments   : void
    330          *
    331          * Returns     : int
    332          *               RESULT_UI_STOP: 表示要进入停止状态,此时所有module已关闭
    333          *               key: 热健消息
    334          *               NULL: 表示正常退出
    335          *
    336          * Notes       : 在此状态下,按play到stop状态;按mode到play;按NEXT到对比状态;
    337          *
    338          ********************************************************************************
    339          */
    340          
    341          
    342          int ui_followAB( void )
    343          {
   \   032F  CD0000            CALL    LWRD ?ENT_AUTO_DIRECT_L09
   \   0332  F8FF              DEFW    -8
   \   0334  FDE5              PUSH    IY
    344              int key;
    345          

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