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📄 sub_playstatuskey.lst

📁 炬力方案176*132软件源码,适用于AK1025
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   \   0391  320000            LD      (ui_auto_update),A
   \   0394  210000            LD      HL,UpDisplayFlag
   \   0397  7E                LD      A,(HL)
   \   0398  F6C1              OR      193
   \   039A  77                LD      (HL),A
   \   039B  23                INC     HL
   \   039C  36FF              LD      (HL),255
    439                              UpDisplayFlag=UpDisplayFlag & clr_musicBackGDPic  ;     //by zxs for not refresh the bg
   \   039E  210000            LD      HL,UpDisplayFlag
   \   03A1  CB86              RES     0,(HL)
   \   03A3            ?0080:
    440                          }
    441                          break;
   \   03A3  1879              JR      ?0098
   \   03A5            ?0083:
    442          
    443                      case WaitSetAPointForAB:
    444                          musicpSendCommand(MC_SETA_B, SetAPoint); //SET_A
   \   03A5  010100            LD      BC,1
   \   03A8  CD4102            CALL    LWRD ?0202
    445                          break;
   \   03AB  1871              JR      ?0098
   \   03AD            ?0084:
    446          
    447                      case WaitSetBPointForAB:
    448                          if(g_ABMinTimeCNT == 0) //要大于AB最小时间
   \   03AD  3A0000            LD      A,(g_ABMinTimeCNT)
   \   03B0  B7                OR      A
   \   03B1  200A              JR      NZ,?0086
   \   03B3            ?0085:
    449                          {
    450                              DEBUGP(0xa1);
    451          
    452                              if ( musicpSendCommand(MC_SETA_B, SetBPoint) ); //SET_B
   \   03B3  010200            LD      BC,2
   \   03B6  CD4102            CALL    LWRD ?0202
   \   03B9            ?0087:
   \   03B9            ?0088:
    453                              {
    454                                  g_AVSetFlag = FALSE;
   \   03B9  AF                XOR     A
   \   03BA  320000            LD      (g_AVSetFlag),A
   \   03BD            ?0086:
    455                              }
    456                              DEBUGP(0xa2);
    457                          }
    458                          break;
   \   03BD  185F              JR      ?0098
   \   03BF            ?0089:
    459          
    460                      case ABLoopPlay:
    461                        #ifdef OPT_Sup_follow_fun//支持跟读对比功能
    462                          if (g_music_vars.location.disk == 'C')
   \   03BF  3A0700            LD      A,(g_music_vars+7)
   \   03C2  FE43              CP      67
   \   03C4  2036              JR      NZ,?0091
   \   03C6            ?0090:
    463                          {
    464                              //只有当前盘为“C”时才支持跟读对比功能
    465                              musicpSendCommand(MC_GETSTATUS, (int)(& status_buf));
   \   03C6  210200            LD      HL,2
   \   03C9  39                ADD     HL,SP
   \   03CA  4D                LD      C,L
   \   03CB  44                LD      B,H
   \   03CC  1E83              LD      E,131
   \   03CE  CD4302            CALL    LWRD ?0200
    466                              if (status_buf.status == PLAYING_REACH_A)
   \   03D1  DD7EF8            LD      A,(IX-8)
   \   03D4  FE07              CP      7
   \   03D6  200B              JR      NZ,?0093
   \   03D8            ?0092:
    467                              {
    468                                  musicpSendCommand(MC_CALTIME, NULL);
   \   03D8  010000            LD      BC,0
   \   03DB  1E13              LD      E,19
   \   03DD  CD2E04            CALL    LWRD ?0194
    469                                  musicpSendCommand(MC_PLAY, NULL);
   \   03E0  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   03E3            ?0093:
    470                              }
    471                              g_FCexitflag = FALSE;
   \   03E3  AF                XOR     A
   \   03E4  320000            LD      (g_FCexitflag),A
    472                              g_result = ui_follow_compare();
   \   03E7  3E00              LD      A,BYTE3 ui_follow_compare
   \   03E9  210000            LD      HL,LWRD ui_follow_compare
   \   03EC  CD4B02            CALL    LWRD ?0203
    473                              g_music_vars.MusicOpenMod = Nor_Break_open;//都是以断点方式退出的
   \   03EF  320600            LD      (g_music_vars+6),A
    474                              g_ReplayTimeCNT = 0;
   \   03F2  AF                XOR     A
   \   03F3  320000            LD      (g_ReplayTimeCNT),A
    475                              if (g_result != 0)
   \   03F6  7D                LD      A,L
   \   03F7  B4                OR      H
   \   03F8  280A              JR      Z,?0096
   \   03FA            ?0094:
    476                              {
    477                                  return g_result;
    478                              }
   \   03FA  182A              JR      ?0100
   \   03FC            ?0095:
    479                          }
    480                          else
   \   03FC            ?0091:
    481                          {
    482                              //当插卡时不支持跟读对比功能
    483                              musicpSendCommand(MC_SETA_B, ClrABPoint); //CLEAR_AB
   \   03FC  CD3E02            CALL    LWRD ?0201
    484                              RePlayStatus = WaitSetAPointForAB;
   \   03FF  3E01              LD      A,1
   \   0401  320000            LD      (RePlayStatus),A
   \   0404            ?0096:
    485                          }
    486                        #else//OPT_Sup_follow_fun
    487                          musicpSendCommand(MC_SETA_B, ClrABPoint); //CLEAR_AB
    488                          RePlayStatus = WaitSetAPointForAB;
    489                        #endif//OPT_Sup_follow_fun
    490          
    491          
    492                          SetFullInterface();
   \   0404  AF                XOR     A
   \   0405  320000            LD      (ui_auto_update),A
   \   0408  210000            LD      HL,UpDisplayFlag
   \   040B  7E                LD      A,(HL)
   \   040C  F6C1              OR      193
   \   040E  77                LD      (HL),A
   \   040F  23                INC     HL
   \   0410  36FF              LD      (HL),255
    493                         // UpDisplayFlag=UpDisplayFlag & clr_musicBackGDPic  ;     //by zxs for not refresh the bg
    494                          if(RePlayStatus!=NormalPlay)           //zxs add for s73
   \   0412  3A0000            LD      A,(RePlayStatus)
   \   0415  B7                OR      A
   \   0416  2806              JR      Z,?0098
   \   0418            ?0097:
    495                             UpDisplayFlag = UpDisplayFlag &clr_musicbitrate;
   \   0418  210000            LD      HL,UpDisplayFlag
   \   041B  23                INC     HL
   \   041C  CBAE              RES     5,(HL)
   \   041E            ?0098:
    496                          //UpDisplayFlag=UpDisplayFlag | up_MPRLmode;
    497                          break;
   \   041E            ?0099:
    498          
    499                      default:
    500                          break;
   \   041E            ?0076:
   \   041E            ?0075:
    501                  }
    502              }
    503              need_draw = TRUE;
   \   041E  3E01              LD      A,1
   \   0420  320000            LD      (need_draw),A
    504              return NULL;
   \   0423            ?0172:
   \   0423  210000            LD      HL,0
    505          }
   \   0426            ?0100:
   \   0426  C30000            JP      LWRD ?BANK_LEAVE_DIRECT_L08
   \   0429            ?0195:
   \   0429  010500            LD      BC,5
   \   042C  1E59              LD      E,89
   \   042E            ?0194:
   \   042E  3E00              LD      A,BYTE3 musicpSendCommand
   \   0430  210000            LD      HL,LWRD musicpSendCommand
   \   0433  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   0436  010000            LD      BC,0
   \   0439  1E04              LD      E,4
   \   043B  3E00              LD      A,BYTE3 musicpSendCommand
   \   043D  210000            LD      HL,LWRD musicpSendCommand
   \   0440  C9                RET
   \   0441            ?0207:
   \   0441  AF                XOR     A
   \   0442  D327              OUT     (39),A
   \   0444  ED5B0000          LD      DE,(m_Mp3deFileHandle)
   \   0448  CD0000            CALL    LWRD FS_FTell
   \   044B  220400            LD      (MusicEdit_SelSeg+4),HL
   \   044E  ED430600          LD      (MusicEdit_SelSeg+6),BC
   \   0452  3A0000            LD      A,(c_mp3deNowTimeSencond)
   \   0455  320200            LD      (MusicEditEndTime+2),A
   \   0458  3A0000            LD      A,(c_mp3deNowTimeMinute)
   \   045B  320100            LD      (MusicEditEndTime+1),A
   \   045E  3A0000            LD      A,(c_mp3deNowTimeHour)
   \   0461  320000            LD      (MusicEditEndTime),A
   \   0464  C9                RET
   \   0465            ?0208:
   \   0465  1E01              LD      E,1
   \   0467  3E00              LD      A,BYTE3 FadeOut
   \   0469  210000            LD      HL,LWRD FadeOut
   \   046C  CD0000            CALL    LWRD ?BANK_CALL_DIRECT_L08
   \   046F  AF                XOR     A
   \   0470  320000            LD      (MusicEditSelStatus),A
   \   0473  320000            LD      (MusicEditStatus),A
   \   0476  C9                RET
   \   0477            play_key_prev:
    506          
    507          //======正常播放时的PREV键处理========
    508          int play_key_prev( int key )
    509          {
   \   0477  C5                PUSH    BC
   \   0478  D5                PUSH    DE
    510              wma_play_status_t status_buf;
    511          
    512              if (RePlayStatus != NormalPlay)
   \   0479  3A0000            LD      A,(RePlayStatus)
   \   047C  B7                OR      A
   \   047D  2813              JR      Z,?0102
   \   047F            ?0101:
    513              {
    514                  musicpSendCommand(MC_SETA_B, ClrABPoint); //clear AB
   \   047F  CD3E02            CALL    LWRD ?0201
    515          
    516                  RePlayStatus = WaitSetAPointForAB;
   \   0482  3E01              LD      A,1
   \   0484  320000            LD      (RePlayStatus),A
    517                  UpDisplayFlag = UpDisplayFlag | up_MPRLmode;
   \   0487  210000            LD      HL,UpDisplayFlag
   \   048A  23                INC     HL
   \   048B  CBDE              SET     3,(HL)
    518                  need_draw = TRUE;
   \   048D  320000            LD      (need_draw),A
    519                  return NULL;
   \   0490  1830              JR      ?0103
    520              }
   \   0492            ?0102:
    521          
    522              switch (PlayStatus)
   \   0492  3A0000            LD      A,(PlayStatus)
   \   0495  FE03              CP      3
   \   0497  3813              JR      C,?0105
   \   0499  FE05              CP      5
   \   049B  300F              JR      NC,?0105
   \   049D            ?0104:
    523              {
    524                  case FBPlaySta:
    525                  case FFPlaySta:
    526                      musicpSendCommand(MC_STEP, 0);
   \   049D  010000            LD      BC,0
   \   04A0  1E07              LD      E,7
   \   04A2  CD4302            CALL    LWRD ?0200
    527                      PlayStatus = PlaySta;
   \   04A5  3E02              LD      A,2
   \   04A7  320000            LD      (PlayStatus),A
    528                      break;
   \   04AA  1816              JR      ?0103
   \   04AC            ?0105:
   \   04AC  FE02              CP      2
   \   04AE  2012              JR      NZ,?0103
    529          
    530                  case PlaySta:
    531          #ifdef OPT_Sup_FadeOut_fun
    532                      FadeOut(TRUE);
   \   04B0  CD6504            CALL    LWRD ?0208
    533          #endif
    534          
    535                      MusicEditSelStatus=MusicEditSelSta_NoSel;
    536                      MusicEditStatus=MusicEditSta_NoFun;
    537          
    538                      g_result = PrevMusicInPlay();
   \   04B3  3E

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