📄 draw.h
字号:
typedef struct Cachefont Cachefont;typedef struct Cacheinfo Cacheinfo;typedef struct Cachesubf Cachesubf;typedef struct Display Display;typedef struct Font Font;typedef struct Fontchar Fontchar;typedef struct Image Image;typedef struct Mouse Mouse;typedef struct Point Point;typedef struct Rectangle Rectangle;typedef struct RGB RGB;typedef struct Screen Screen;typedef struct Subfont Subfont;extern int Rfmt(Fmt*);extern int Pfmt(Fmt*);enum{ DOpaque = 0xFFFFFFFF, DTransparent = 0x00000000, /* only useful for allocimage, memfillcolor */ DBlack = 0x000000FF, DWhite = 0xFFFFFFFF, DRed = 0xFF0000FF, DGreen = 0x00FF00FF, DBlue = 0x0000FFFF, DCyan = 0x00FFFFFF, DMagenta = 0xFF00FFFF, DYellow = 0xFFFF00FF, DPaleyellow = 0xFFFFAAFF, DDarkyellow = 0xEEEE9EFF, DDarkgreen = 0x448844FF, DPalegreen = 0xAAFFAAFF, DMedgreen = 0x88CC88FF, DDarkblue = 0x000055FF, DPalebluegreen= 0xAAFFFFFF, DPaleblue = 0x0000BBFF, DBluegreen = 0x008888FF, DGreygreen = 0x55AAAAFF, DPalegreygreen = 0x9EEEEEFF, DYellowgreen = 0x99994CFF, DMedblue = 0x000099FF, DGreyblue = 0x005DBBFF, DPalegreyblue = 0x4993DDFF, DPurpleblue = 0x8888CCFF, DNotacolor = 0xFFFFFF00, DNofill = DNotacolor, };enum{ Displaybufsize = 8000, ICOSSCALE = 1024, Borderwidth = 4,};enum{ /* refresh methods */ Refbackup = 0, Refnone = 1, Refmesg = 2};#define NOREFRESH ((void*)-1)enum{ /* line ends */ Endsquare = 0, Enddisc = 1, Endarrow = 2, Endmask = 0x1F};#define ARROW(a, b, c) (Endarrow|((a)<<5)|((b)<<14)|((c)<<23))typedef enum{ /* Porter-Duff compositing operators */ Clear = 0, SinD = 8, DinS = 4, SoutD = 2, DoutS = 1, S = SinD|SoutD, SoverD = SinD|SoutD|DoutS, SatopD = SinD|DoutS, SxorD = SoutD|DoutS, D = DinS|DoutS, DoverS = DinS|DoutS|SoutD, DatopS = DinS|SoutD, DxorS = DoutS|SoutD, /* == SxorD */ Ncomp = 12,} Drawop;/* * image channel descriptors */enum { CRed = 0, CGreen, CBlue, CGrey, CAlpha, CMap, CIgnore, NChan,};#define __DC(type, nbits) ((((type)&15)<<4)|((nbits)&15))#define CHAN1(a,b) __DC(a,b)#define CHAN2(a,b,c,d) (CHAN1((a),(b))<<8|__DC((c),(d)))#define CHAN3(a,b,c,d,e,f) (CHAN2((a),(b),(c),(d))<<8|__DC((e),(f)))#define CHAN4(a,b,c,d,e,f,g,h) (CHAN3((a),(b),(c),(d),(e),(f))<<8|__DC((g),(h)))#define NBITS(c) ((c)&15)#define TYPE(c) (((c)>>4)&15)enum { GREY1 = CHAN1(CGrey, 1), GREY2 = CHAN1(CGrey, 2), GREY4 = CHAN1(CGrey, 4), GREY8 = CHAN1(CGrey, 8), CMAP8 = CHAN1(CMap, 8), RGB15 = CHAN4(CIgnore, 1, CRed, 5, CGreen, 5, CBlue, 5), RGB16 = CHAN3(CRed, 5, CGreen, 6, CBlue, 5), RGB24 = CHAN3(CRed, 8, CGreen, 8, CBlue, 8), RGBA32 = CHAN4(CRed, 8, CGreen, 8, CBlue, 8, CAlpha, 8), ARGB32 = CHAN4(CAlpha, 8, CRed, 8, CGreen, 8, CBlue, 8), /* stupid VGAs */ XRGB32 = CHAN4(CIgnore, 8, CRed, 8, CGreen, 8, CBlue, 8), BGR24 = CHAN3(CBlue, 8, CGreen, 8, CRed, 8), ABGR32 = CHAN4(CAlpha, 8, CBlue, 8, CGreen, 8, CRed, 8), XBGR32 = CHAN4(CIgnore, 8, CBlue, 8, CGreen, 8, CRed, 8),};extern char* chantostr(char*, ulong);extern ulong strtochan(char*);extern int chantodepth(ulong);struct Point{ int x; int y;};struct Rectangle{ Point min; Point max;};typedef void (*Reffn)(Image*, Rectangle, void*);struct Screen{ int id; /* id of system-held Screen */ Image *image; /* unused; for reference only */ Image *fill; /* color to paint behind windows */};struct Display{ int locking; /*program is using lockdisplay */ int dirno; int fd; int reffd; int ctlfd; int imageid; int local; void (*error)(Display*, char*); char *devdir; char *windir; char oldlabel[64]; ulong dataqid; Image *white; Image *black; Image *opaque; Image *transparent; Image *image; uchar *buf; int bufsize; uchar *bufp; Font *defaultfont; Subfont *defaultsubfont; Image *windows; Image *screenimage; int _isnewdisplay;};struct Image{ Display *display; /* display holding data */ int id; /* id of system-held Image */ Rectangle r; /* rectangle in data area, local coords */ Rectangle clipr; /* clipping region */ int depth; /* number of bits per pixel */ ulong chan; int repl; /* flag: data replicates to tile clipr */ Screen *screen; /* 0 if not a window */ Image *next; /* next in list of windows */};struct RGB{ ulong red; ulong green; ulong blue;};/* * Subfonts * * given char c, Subfont *f, Fontchar *i, and Point p, one says * i = f->info+c; * draw(b, Rect(p.x+i->left, p.y+i->top, * p.x+i->left+((i+1)->x-i->x), p.y+i->bottom), * color, f->bits, Pt(i->x, i->top)); * p.x += i->width; * to draw characters in the specified color (itself an Image) in Image b. */struct Fontchar{ int x; /* left edge of bits */ uchar top; /* first non-zero scan-line */ uchar bottom; /* last non-zero scan-line + 1 */ char left; /* offset of baseline */ uchar width; /* width of baseline */};struct Subfont{ char *name; short n; /* number of chars in font */ uchar height; /* height of image */ char ascent; /* top of image to baseline */ Fontchar *info; /* n+1 character descriptors */ Image *bits; /* of font */ int ref;};enum{ /* starting values */ LOG2NFCACHE = 6, NFCACHE = (1<<LOG2NFCACHE), /* #chars cached */ NFLOOK = 5, /* #chars to scan in cache */ NFSUBF = 2, /* #subfonts to cache */ /* max value */ MAXFCACHE = 1024+NFLOOK, /* upper limit */ MAXSUBF = 50, /* generous upper limit */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -