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📄 seekable_stream_decoder.c

📁 在x86平台上运行不可信任代码的sandbox。
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		seekable_stream_decoder->private_->seek_table = &metadata->data.seek_table;	}	if(seekable_stream_decoder->protected_->state != FLAC__SEEKABLE_STREAM_DECODER_SEEKING) {		FLAC__bool ignore_block = false;		if(metadata->type == FLAC__METADATA_TYPE_STREAMINFO && seekable_stream_decoder->private_->ignore_stream_info_block)			ignore_block = true;		else if(metadata->type == FLAC__METADATA_TYPE_SEEKTABLE && seekable_stream_decoder->private_->ignore_seek_table_block)			ignore_block = true;		if(!ignore_block)			seekable_stream_decoder->private_->metadata_callback(seekable_stream_decoder, metadata, seekable_stream_decoder->private_->client_data);	}}void error_callback_(const FLAC__StreamDecoder *decoder, FLAC__StreamDecoderErrorStatus status, void *client_data){	FLAC__SeekableStreamDecoder *seekable_stream_decoder = (FLAC__SeekableStreamDecoder *)client_data;	(void)decoder;	if(seekable_stream_decoder->protected_->state != FLAC__SEEKABLE_STREAM_DECODER_SEEKING)		seekable_stream_decoder->private_->error_callback(seekable_stream_decoder, status, seekable_stream_decoder->private_->client_data);}FLAC__bool seek_to_absolute_sample_(FLAC__SeekableStreamDecoder *decoder, FLAC__uint64 stream_length, FLAC__uint64 target_sample){	FLAC__uint64 first_frame_offset, lower_bound, upper_bound;	FLAC__int64 pos = -1, last_pos = -1;	int i, lower_seek_point = -1, upper_seek_point = -1;	unsigned approx_bytes_per_frame;	FLAC__uint64 last_frame_sample = FLAC__U64L(0xffffffffffffffff);	FLAC__bool needs_seek;	const FLAC__uint64 total_samples = decoder->private_->stream_info.total_samples;	const unsigned min_blocksize = decoder->private_->stream_info.min_blocksize;	const unsigned max_blocksize = decoder->private_->stream_info.max_blocksize;	const unsigned max_framesize = decoder->private_->stream_info.max_framesize;	const unsigned channels = FLAC__seekable_stream_decoder_get_channels(decoder);	const unsigned bps = FLAC__seekable_stream_decoder_get_bits_per_sample(decoder);	/* we are just guessing here, but we want to guess high, not low */	if(max_framesize > 0) {		approx_bytes_per_frame = max_framesize;	}	/*	 * Check if it's a known fixed-blocksize stream.  Note that though	 * the spec doesn't allow zeroes in the STREAMINFO block, we may	 * never get a STREAMINFO block when decoding so the value of	 * min_blocksize might be zero.	 */	else if(min_blocksize == max_blocksize && min_blocksize > 0) {		/* note there are no () around 'bps/8' to keep precision up since it's an integer calulation */		approx_bytes_per_frame = min_blocksize * channels * bps/8 + 64;	}	else		approx_bytes_per_frame = 4608 * channels * bps/8 + 64;	/*	 * The decode position is currently at the first frame since we	 * rewound and processed metadata.	 */	if(!FLAC__seekable_stream_decoder_get_decode_position(decoder, &first_frame_offset)) {		decoder->protected_->state = FLAC__SEEKABLE_STREAM_DECODER_SEEK_ERROR;		return false;	}	/*	 * First, we set an upper and lower bound on where in the	 * stream we will search.  For now we assume the worst case	 * scenario, which is our best guess at the beginning of	 * the first and last frames.	 */	lower_bound = first_frame_offset;	/* calc the upper_bound, beyond which we never want to seek */	if(max_framesize > 0)		upper_bound = stream_length - (max_framesize + 128 + 2); /* 128 for a possible ID3V1 tag, 2 for indexing differences */	else		upper_bound = stream_length - ((channels * bps * FLAC__MAX_BLOCK_SIZE) / 8 + 128 + 2);	/*	 * Now we refine the bounds if we have a seektable with	 * suitable points.  Note that according to the spec they	 * must be ordered by ascending sample number.	 */	if(0 != decoder->private_->seek_table) {		/* find the closest seek point <= target_sample, if it exists */		for(i = (int)decoder->private_->seek_table->num_points - 1; i >= 0; i--) {			if(decoder->private_->seek_table->points[i].sample_number != FLAC__STREAM_METADATA_SEEKPOINT_PLACEHOLDER && decoder->private_->seek_table->points[i].sample_number <= target_sample)				break;		}		if(i >= 0) { /* i.e. we found a suitable seek point... */			lower_bound = first_frame_offset + decoder->private_->seek_table->points[i].stream_offset;			lower_seek_point = i;		}		/* find the closest seek point > target_sample, if it exists */		for(i = 0; i < (int)decoder->private_->seek_table->num_points; i++) {			if(decoder->private_->seek_table->points[i].sample_number != FLAC__STREAM_METADATA_SEEKPOINT_PLACEHOLDER && decoder->private_->seek_table->points[i].sample_number > target_sample)				break;		}		if(i < (int)decoder->private_->seek_table->num_points) { /* i.e. we found a suitable seek point... */			upper_bound = first_frame_offset + decoder->private_->seek_table->points[i].stream_offset;			upper_seek_point = i;		}	}	/*	 * Now guess at where within those bounds our target	 * sample will be.	 */	if(lower_seek_point >= 0) {		/* first see if our sample is within a few frames of the lower seekpoint */		if(decoder->private_->seek_table->points[lower_seek_point].sample_number <= target_sample && target_sample < decoder->private_->seek_table->points[lower_seek_point].sample_number + (decoder->private_->seek_table->points[lower_seek_point].frame_samples * 4)) {			pos = (FLAC__int64)lower_bound;		}		else if(upper_seek_point >= 0) {			const FLAC__uint64 target_offset = target_sample - decoder->private_->seek_table->points[lower_seek_point].sample_number;			const FLAC__uint64 range_samples = decoder->private_->seek_table->points[upper_seek_point].sample_number - decoder->private_->seek_table->points[lower_seek_point].sample_number;			const FLAC__uint64 range_bytes = (upper_bound>lower_bound? upper_bound - lower_bound - 1 : 0);#ifndef FLAC__INTEGER_ONLY_LIBRARY#if defined _MSC_VER || defined __MINGW32__			/* with MSVC you have to spoon feed it the casting */			pos = (FLAC__int64)lower_bound + (FLAC__int64)(((FLAC__double)(FLAC__int64)target_offset / (FLAC__double)(FLAC__int64)range_samples) * (FLAC__double)(FLAC__int64)(range_bytes-1)) - approx_bytes_per_frame;#else			pos = (FLAC__int64)lower_bound + (FLAC__int64)(((FLAC__double)target_offset / (FLAC__double)range_samples) * (FLAC__double)range_bytes) - approx_bytes_per_frame;#endif#else			/* a little less accurate: */			if (range_bytes <= 0xffffffff)				pos = (FLAC__int64)lower_bound + (FLAC__int64)((target_offset * range_bytes) / range_samples) - approx_bytes_per_frame;			else /* @@@ WATCHOUT, ~2TB limit */				pos = (FLAC__int64)lower_bound + (FLAC__int64)(((target_offset>>8) * (range_bytes>>8)) / (range_samples>>16)) - approx_bytes_per_frame;#endif		}	}	/*	 * If there's no seek table, we need to use the metadata (if we	 * have it) and the filelength to estimate the position of the	 * frame with the correct sample.	 */	if(pos < 0 && total_samples > 0) {		/*		 * For max accuracy we should be using		 * (stream_length-first_frame_offset-1) in the divisor, but the		 * difference is trivial and (stream_length-first_frame_offset)		 * has no chance of underflow.		 */#ifndef FLAC__INTEGER_ONLY_LIBRARY#if defined _MSC_VER || defined __MINGW32__		/* with VC++ you have to spoon feed it the casting */		pos = (FLAC__int64)first_frame_offset + (FLAC__int64)(((FLAC__double)(FLAC__int64)target_sample / (FLAC__double)(FLAC__int64)total_samples) * (FLAC__double)(FLAC__int64)(stream_length-first_frame_offset)) - approx_bytes_per_frame;#else		pos = (FLAC__int64)first_frame_offset + (FLAC__int64)(((FLAC__double)target_sample / (FLAC__double)total_samples) * (FLAC__double)(stream_length-first_frame_offset)) - approx_bytes_per_frame;#endif#else		/* a little less accurate: */		if (stream_length < 0xffffffff)			pos = (FLAC__int64)first_frame_offset + (FLAC__int64)((target_sample * (stream_length-first_frame_offset)) / total_samples) - approx_bytes_per_frame;		else /* @@@ WATCHOUT, ~2TB limit */			pos = (FLAC__int64)first_frame_offset + (FLAC__int64)(((target_sample>>8) * ((stream_length-first_frame_offset)>>8)) / (total_samples>>16)) - approx_bytes_per_frame;#endif	}	/*	 * If there's no seek table and total_samples is unknown, we	 * don't even bother trying to figure out a target, we just use	 * our current position.	 */	if(pos < 0) {		FLAC__uint64 upos;		if(decoder->private_->tell_callback(decoder, &upos, decoder->private_->client_data) != FLAC__SEEKABLE_STREAM_DECODER_TELL_STATUS_OK) {			decoder->protected_->state = FLAC__SEEKABLE_STREAM_DECODER_SEEK_ERROR;			return false;		}		pos = (FLAC__int64)upos;		needs_seek = false;	}	else		needs_seek = true;	/* clip the position to the bounds, lower bound takes precedence */	if(pos >= (FLAC__int64)upper_bound) {		pos = (FLAC__int64)upper_bound-1;		needs_seek = true;	}	if(pos < (FLAC__int64)lower_bound) {		pos = (FLAC__int64)lower_bound;		needs_seek = true;	}	decoder->private_->target_sample = target_sample;	while(1) {		if(needs_seek) {			if(decoder->private_->seek_callback(decoder, (FLAC__uint64)pos, decoder->private_->client_data) != FLAC__SEEKABLE_STREAM_DECODER_SEEK_STATUS_OK) {				decoder->protected_->state = FLAC__SEEKABLE_STREAM_DECODER_SEEK_ERROR;				return false;			}			if(!FLAC__stream_decoder_flush(decoder->private_->stream_decoder)) {				decoder->protected_->state = FLAC__SEEKABLE_STREAM_DECODER_STREAM_DECODER_ERROR;				return false;			}		}		/* Now we need to get a frame.  It is possible for our seek		 * to land in the middle of audio data that looks exactly like		 * a frame header from a future version of an encoder.  When		 * that happens, FLAC__stream_decoder_process_single() will		 * return false and the state will be		 * FLAC__STREAM_DECODER_UNPARSEABLE_STREAM.  But there is a		 * remote possibility that it is properly synced at such a		 * "future-codec frame", so to make sure, we wait to see		 * several "unparseable" errors in a row before bailing out.		 */		{			unsigned unparseable_count;			FLAC__bool got_a_frame = false;			for (unparseable_count = 0; !got_a_frame && unparseable_count < 10; unparseable_count++) {				if(FLAC__stream_decoder_process_single(decoder->private_->stream_decoder))					got_a_frame = true;				else if(decoder->private_->stream_decoder->protected_->state == FLAC__STREAM_DECODER_UNPARSEABLE_STREAM)					/* try again.  we don't want to flush the decoder since that clears the bitbuffer */					decoder->private_->stream_decoder->protected_->state = FLAC__STREAM_DECODER_SEARCH_FOR_FRAME_SYNC;				else /* it's a real error */					break;			}			if (!got_a_frame) {				decoder->protected_->state = FLAC__SEEKABLE_STREAM_DECODER_SEEK_ERROR;				return false;			}		}		/* our write callback will change the state when it gets to the target frame */		/* actually, we could have got_a_frame if our decoder is at FLAC__SEEKABLE_STREAM_DECODER_END_OF_STREAM so we need to check for that also */		if(decoder->protected_->state != FLAC__SEEKABLE_STREAM_DECODER_SEEKING && decoder->protected_->state != FLAC__SEEKABLE_STREAM_DECODER_END_OF_STREAM) {			break;		}		else { /* we need to narrow the search */			const FLAC__uint64 this_frame_sample = decoder->private_->last_frame.header.number.sample_number;			FLAC__ASSERT(decoder->private_->last_frame.header.number_type == FLAC__FRAME_NUMBER_TYPE_SAMPLE_NUMBER);			if(this_frame_sample == last_frame_sample && pos < last_pos) {				/* our last move backwards wasn't big enough, double it */				pos -= (last_pos - pos);				needs_seek = true;			}			else {				if(target_sample < this_frame_sample) {					last_pos = pos;					approx_bytes_per_frame = decoder->private_->last_frame.header.blocksize * channels * bps/8 + 64;					pos -= approx_bytes_per_frame;					needs_seek = true;				}				else { /* target_sample >= this_frame_sample + this frame's blocksize */					FLAC__uint64 upos;					if(decoder->private_->tell_callback(decoder, &upos, decoder->private_->client_data) != FLAC__SEEKABLE_STREAM_DECODER_TELL_STATUS_OK) {						decoder->protected_->state = FLAC__SEEKABLE_STREAM_DECODER_SEEK_ERROR;						return false;					}					last_pos = pos;					pos = (FLAC__int64)upos;					pos -= FLAC__stream_decoder_get_input_bytes_unconsumed(decoder->private_->stream_decoder);					needs_seek = false;					/*					 * if we haven't hit the target frame yet and our position hasn't changed,					 * it means we're at the end of the stream and the seek target does not exist.					 */					if(last_pos == pos) {						decoder->protected_->state = FLAC__SEEKABLE_STREAM_DECODER_SEEK_ERROR;						return false;					}				}			}			if(pos < (FLAC__int64)lower_bound)				pos = (FLAC__int64)lower_bound;			last_frame_sample = this_frame_sample;		}	}	return true;}

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