📄 hw_stack.h
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/*ident "@(#)cls4:lib/task/task/hw_stack.h 1.1" *//******************************************************************************* C++ source for the C++ Language System, Release 3.0. This productis a new release of the original cfront developed in the computerscience research center of AT&T Bell Laboratories.Copyright (c) 1991 AT&T and UNIX System Laboratories, Inc.Copyright (c) 1984, 1989, 1990 AT&T. All Rights Reserved.THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE of AT&T and UNIX SystemLaboratories, Inc. The copyright notice above does not evidenceany actual or intended publication of such source code.*******************************************************************************/#ifndef HW_STACK_H#define HW_STACK_H/* Machine-dependent macros, typedefs, and externs for task library. * Porting these requires intimate knowledge of the stack frame layout, * call and return sequences for the machine. * They are used by task.c and fudge.c and sim.c. * * Some are grouped according to direction of stack growth. * * New-style asms would eliminate function calls for TOP, AP, and FP. */typedef unsigned char MACHINE_BYTE;#if defined(M32) || defined(u3b2) || defined(u3b5) || defined(u3b15)#define BELLMAC_CHIP#endif#if defined(u3b) || defined(BELLMAC_CHIP) #define PROC_3B#endif#ifdef PROC_3B#define STACK_GROWS_UP/* typedefs for the hardware state saved on the stack after a call */typedef struct { unsigned long r3; unsigned long r4; unsigned long r5; unsigned long r6; unsigned long r7; unsigned long r8;} HW_REGS;struct FrameLayout { short n_saved; // number of registers saved in this frame. // (3B's don't have masks of regs saved) FrameLayout(int*); // called with frame pointer};extern "C" {extern int* FP(); /* FP of caller */extern int* AP(); /* AP of caller */extern void FUDGE_SP(int*, int*); /* reset ap to first arg */extern int* TOP(); /* SP-1 of caller (pnts to last used word in stack) */}extern void save_saved_regs(HW_REGS*, int*);#define MAXINT_AS_FLOAT 2147483647.0/* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. * Note: SAVE_REGS needed in case task::restore() saves more regs * than task::task. */#define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); \ save_saved_regs((reg_struct_p), ta_fp);extern "C" {extern void set_r3(int*);extern void set_r4(int*);extern void set_r5(int*);extern void set_r6(int*);extern void set_r7(int*);extern void set_r8(int*);}#ifdef u3b#define OLD_FP(fp) ( *( (int*)(fp) - 11 ) )#define OLD_AP(fp) ( *( (int*)(fp) - 12 ) )#define OLD_PC(fp) ( *( (int*)(fp) - 13 ) )#define FIRST_SAVED_REG_P(fp, n) ((int*)(fp) - (n))#define LAST_SAVED_REG_P(fp,n) ((int*)(fp) - 1)#define IS_SAVE_OPCODE(instr) ((MACHINE_BYTE)(instr) == (MACHINE_BYTE)0x7A)/* Given a pointer to a save instruction, yield the number of registers saved */#define N_SAVED_REGS(instr) (((char *)(instr))[1] >> 4)#else /* u3b2, u3b5, u3b15 */#define OLD_FP(fp) ( *( (int*)(fp) - 7 ) )#define OLD_AP(fp) ( *( (int*)(fp) - 8 ) )#define OLD_PC(fp) ( *( (int*)(fp) - 9 ) ) #define FIRST_SAVED_REG_P(fp,n) ( (int*)(fp) - 6 )#define LAST_SAVED_REG_P(fp,n) ( (int*)(fp) - 6 + (n) - 1) #define SAVE_OPERAND(instr) (((char *)(instr))[1] & 0xf)/* Given a pointer to a save instruction, yield the number of registers saved */#define N_SAVED_REGS(instr) (8 - SAVE_OPERAND(instr) + 1)#define IS_SAVE_OPCODE(instr) ((MACHINE_BYTE)(instr) == (MACHINE_BYTE)0x10)#endif/* u3b, u3b2, u3b5, u3b15 */#endif /* PROC_3B */#ifdef vax#define STACK_GROWS_DOWNextern "C" {extern int* FP(); /* FP of caller */extern int* TOP(); /* SP of caller (pnts to last used word in stack) */}#define FUDGE_SP(ap, fp) /* unnecessary on vax */#define AP() 0 /* unnecessary on vax */#define OLD_AP(fp) (*((int*)(fp) + 2))#define OLD_FP(fp) (*((int*)(fp) + 3))#define OLD_PC(fp) (*((int*)(fp) + 4))#define FIRST_SAVED_REG_P(fp,n) ((int*)(fp) + 5)#define LAST_SAVED_REG_P(fp,n) ((int*)(fp) + 5 + (n) - 1)#define ENTRY_MASK(fp) (*((short*)(fp) + 3))#define N_VOL_REGS 6 /* assumes compiler only allocates r6-r11 for users */#define MAXINT_AS_FLOAT 2147483647.0#define STACK_GROWS_DOWN/* typedef for the hardware state saved on the stack after a call */typedef struct { unsigned long r6; unsigned long r7; unsigned long r8; unsigned long r9; unsigned long r10; unsigned long r11;} HW_REGS;/* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. On the VAX, save_saved_regs is * unnecessary because the return from swap will restore the regs saved * in task:task. */#define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); extern "C" {extern void set_r6(int*);extern void set_r7(int*);extern void set_r8(int*);extern void set_r9(int*);extern void set_r10(int*);extern void set_r11(int*);}#endif#ifdef mc68000 /* Really, ifdef sun--stack frame layout * is different on a UNIX PC, for example */#define STACK_GROWS_DOWN/* typedefs for the hardware state saved on the stack after a call. * Assumes d0, d1, a0, a1 are scratch registers, a6 is fp, a7 is sp. * a0 and a1 are included so that loops through a mask word work correctly. */typedef struct { unsigned long d2; unsigned long d3; unsigned long d4; unsigned long d5; unsigned long d6; unsigned long d7; unsigned long a0; /* should not be used */ unsigned long a1; /* should not be used */ unsigned long a2; unsigned long a3; unsigned long a4; unsigned long a5;} HW_REGS;struct FrameLayout { short offset; // of top of saved registers from fp unsigned short mask; // of registers saved in frame FrameLayout(int*); // called with frame pointer};extern int* Skip_pc_p; /* global for FUDGE_SP and fudge_sp */extern "C" {extern int* FP(); /* FP of caller */extern void FUDGE_SP(int*, int*); /* prepare to reset sp */extern void fudge_sp(); /* reset sp on return through fudged * frame */extern int* TOP(); /* SP of caller * (pnts to last used word in stack) */}#define AP() 0 /* unnecessary on mc68000 */#define OLD_AP(fp) 0 /* unnecessary on mc68000 */#define OLD_FP(fp) (*((int*)(fp)))#define OLD_PC(fp) (*((int*)(fp) + 1))#define OLD_PC_P(fp) ((int*)(fp) + 1)#define FIRST_SAVED_REG_P(fp, o) ((int*)(fp) + (o))extern void save_saved_regs(HW_REGS*, int*);/* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. * Note: SAVE_REGS needed in case task::restore() saves more regs * than task::task. */#define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); \ save_saved_regs((reg_struct_p), ta_fp);extern "C" {extern void set_d2(int*);extern void set_d3(int*);extern void set_d4(int*);extern void set_d5(int*);extern void set_d6(int*);extern void set_d7(int*);extern void set_a2(int*);extern void set_a3(int*);extern void set_a4(int*);extern void set_a5(int*);}#define MAXINT_AS_FLOAT 2147483647.0#endif /* mc68000 */#ifdef i386#define STACK_GROWS_DOWN/* typedefs for the hardware state saved on the stack after a call. * Assumes eax, ecx, edx are scratch registers, ebp is fp, esp is sp. */typedef struct { unsigned long edi; unsigned long esi; unsigned long ebx;} HW_REGS;struct FrameLayout { int offset; // of base of saved registers from fp unsigned short mask; // of registers saved in frame FrameLayout(int*); // called with frame pointer};extern int* Skip_pc_p; /* global for FUDGE_SP and fudge_sp */extern "C" {extern int* FP(); /* FP of caller */extern void FUDGE_SP(int*, int*); /* prepare to reset sp */extern void fudge_sp(); /* reset sp on return through fudged * frame */extern int* TOP(); /* SP of caller * (pnts to last used word in stack) */}#define AP() 0 /* unnecessary on i386 */#define OLD_AP(fp) 0 /* unnecessary on i386 */#define OLD_FP(fp) (*((int*)(fp)))#define OLD_PC(fp) (*((int*)(fp) + 1))#define OLD_PC_P(fp) ((int*)(fp) + 1)#define FIRST_SAVED_REG_P(fp, o) (((int*)(fp) - (o)) - 1)extern void save_saved_regs(HW_REGS*, int*);/* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. * Note: SAVE_REGS needed in case task::restore() saves more regs * than task::task. */#define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); \ save_saved_regs((reg_struct_p), ta_fp);extern "C" {extern void set_ebx(int*);extern void set_esi(int*);extern void set_edi(int*);}#define MAXINT_AS_FLOAT 2147483647.0#endif /* i386 */#ifdef uts#define STACK_GROWS_DOWNstruct FrameLayout { int begreg; int endreg; unsigned short mask; FrameLayout(int *); // called with frame pointer};typedef struct { unsigned long r0; unsigned long r1; unsigned long r2; unsigned long r3; unsigned long r4; unsigned long r5; unsigned long r6; unsigned long r7; unsigned long r8; unsigned long r9; unsigned long r10; unsigned long r11; unsigned long r12; unsigned long r13; unsigned long r14; unsigned long r15;} HW_REGS;extern "C" {extern int* FP(); /* FP of caller */extern int* AP(); /* AP of caller */extern int* TOP(); /* SP of caller (pnts to last used word in stack) */extern void set_r2(int*);extern void set_r3(int*);extern void set_r4(int*);extern void set_r5(int*);extern void set_r6(int*);extern void set_r7(int*);extern void set_r8(int*);extern void set_r9(int*);extern void set_r10(int*);extern void set_r11(int*);};#define OLD_FP(fp) ( *( (int*)(fp) + 12 ) )#define OLD_AP(fp) ( *( (int*)(fp) + 12 ) )#define OLD_PC(fp) ( *( (int*)(fp) + 14 ) )#define OLD_SP(fp) ( *( (int*)(fp) + 13 ) )#define FIRST_SAVED_REG_P(fp) (fp) #define LAST_SAVED_REG_P(fp) (fp + 15)#define FUDGE_SP(ap, fp) /* unnecessary on uts */#define MAXINT_AS_FLOAT 2147483647.0/* Save all current regs and regs saved in this frame in reg_struct_p, * for restoration when child runs. * Note: SAVE_REGS needed in case task::restore() saves more regs * than task::task. * * Note that for uts the FP and SP in New_task_regs must be adjusted to * refer to the new child stack. */#define SAVE_CHILD_REGS(reg_struct_p) \ SAVE_REGS(reg_struct_p); \ save_saved_regs((reg_struct_p), ta_fp); \ OLD_FP(reg_struct_p) = int((int*)OLD_FP(ta_fp) - distance);\ OLD_SP(reg_struct_p) = int((int*)OLD_SP(ta_fp) - distance);extern void save_saved_regs(HW_REGS*, int*);#endif /* uts */#ifdef STACK_GROWS_DOWN#define STACK_LAST_WORD_P(b,s) ((b) - (s) + 1)#define COPY_STACK(f,c,t) while ((c)--) *(t)-- = *(f)--#define ACTIVE_STK_SZ(b,t) (b) - (t) + 1 /* size of active stack */#define STACK_BASE(b,s) (b) + (s) - 1#define SAVED_AREA(b,s) (b) - (s) + 1#endif#ifdef STACK_GROWS_UP#define STACK_LAST_WORD_P(b,s) ((b) + (s) - 1)#define COPY_STACK(f,c,t) while ((c)--) *(t)++ = *(f)++#define ACTIVE_STK_SZ(b,t) (t) - (b) + 1 /* size of active stack */#define STACK_BASE(b,s) (b)#define SAVED_AREA(b,s) (b)#endif/* externs needed for all machines, definitions in hw_stack.c */extern "C" {extern void SAVE_REGS(HW_REGS*); /* call SAVE_REGS(&New_task_regs) * copies caller's registers into * HW_REGS structure */};#endif /* HW_STACK_H */
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