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📄 fudge.c.68k

📁 cfront是最开始c++语言到C语言的转换工具
💻 68K
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/*ident	"@(#)cls4:lib/task/task/fudge.c.68k	1.1" *//******************************************************************************* C++ source for the C++ Language System, Release 3.0.  This productis a new release of the original cfront developed in the computerscience research center of AT&T Bell Laboratories.Copyright (c) 1991 AT&T and UNIX System Laboratories, Inc.Copyright (c) 1984, 1989, 1990 AT&T.  All Rights Reserved.THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE of AT&T and UNIX SystemLaboratories, Inc.  The copyright notice above does not evidenceany actual or intended publication of such source code.*******************************************************************************/#include <task.h>#include "hw_stack.h"// Sun MC68000 frame fudger/* careful -- stack frame not self-describing */// STACK GROWS DOWN/* * On the 68K Suns, the four forms of function call generated * by the compiler are: *	jsr	followed by the function address (int) *	bsrl	followed by the function offset (int) (68020 only) *	bsr	followed by the function offset (short) *	bsrb	low order byte is the offset *		(not actually seen or tested) */const JSR_CALL	= 047271;const BSRL_CALL	= 060777;const BSR_CALL	= 060400;const BSRB_CALL	= 0x61;		// Really 0x61NN, where NN is the offset./* On the 68K Suns, the function prologue may include the following * instructions.  See FrameLayout for sequencing. */const LINKW	= 047126;	// linkw a6,xxxconst ADDL	= 0157774;	// addl #yyy,spconst MOVLA5	= 027215;	// movl a5,sp@const MOVLD7	= 027207;	// movl d7,sp@const MOVEM	= 044327;	// movem mask,sp@				//  (for movem M,a6@(xx) )int*	Skip_pc_p;	// global to hold fudged return pc.			// See comments in hw_stack.c.FrameLayout::FrameLayout(int* fp){	unsigned short*	ret_addr = (unsigned short*)OLD_PC(fp);/* * find the starting address of the function.  The idea is that the * instruction immediately before the return address must be the function call. * Only works if the function was called by name. */	unsigned short*	func_addr = 			(ret_addr[-3] == JSR_CALL) ?			(unsigned short*)*(int*)(ret_addr-2) :		(ret_addr[-3] == BSRL_CALL) ? 			(unsigned short*) ((char*)(ret_addr-2)				+ *(int*)(ret_addr-2)) :		(ret_addr[-2] == BSR_CALL) ?			(unsigned short*) ((char*)(ret_addr-1)				+ *(short*)(ret_addr-1)) :		(*(char*)(ret_addr-1) == BSRB_CALL) ?			(unsigned short*) ((char*)ret_addr				+ *((char*)ret_addr-1)) :		(unsigned short*)object::task_error(E_FUNCS, (object*)0);/* * the first instruction in the function is linkw a6,xxx * if -O was used, xxx is the frame size in bytes (saved regs + automatics), * otherwise xxx is 0 and the next instruction is addl #yyy, sp * where yyy is the frame size. */	if (*func_addr == LINKW) {		if ((offset = (short)*++func_addr / 4) == 0)			if (*++func_addr == ADDL)  				offset = (short)*(func_addr += 2) / 4;	} else object::task_error(E_FRAMES, (object*)0);/* * The next instruction saves the registers in the frame.  Possibilities are: *	movem	mask,sp@	| save the regs specified by the mask word *	movl	a5,sp@		| just save a5 *	movl	d7,sp@		| just save d7 * The mask uses the standard 68000 layout */	switch (*++func_addr) {	case MOVLA5:			// movl a5,sp@		mask = 020000;		//  just a5		break;	case MOVEM:			// movem mask,sp@		mask = *++func_addr;	//  mask word		break;	case MOVLD7:			// movl d7,sp@		mask = 0200;		//  just d7		break;	default:			// no saved registers is also possible		mask = 0;		break;	}}/* * Fudge frame of function-defined-by-f_fp (called "f" below) * so that that function returns to its grandparent, * in particular, so a parent task returns to the function that * called the derived constructor (de_ctor), skipping de_ctor; * the child will return to the derived constructor, which is its "main." * To do this we will overwrite the old fp and pc (those saved by * f) with the old-old ones (those saved by f's caller), * and we will overwrite the register save area with registers saved by  * f's caller (referred to as "skip" below). * * There are 2 register-save cases to deal with: *     1. skip_n_saved <= f_n_saved *     3. skip_n_saved >  f_n_saved * * These are handled as follows: *     1. copy the saved skip_regs over the corresponding f_regs, *        leaving any additional saved f_regs intact. *        f's epilogue instructions will be correct. *     2. f's epilogue instructions will restore too few regs, *	  must take special care to see that the extras are restored properly. *	  -Copy saved skip_regs over any corresponding f_regs, *	  -If fudge_return saved more regs than f did, then *	   copy saved extra saved skip_regs over any corresponding fudge_regs, *	  -If more extra skip_regs (not saved by either f or fudge_return, *	   and therefore not used by either) remain, restore them explicitly. *	   They will not be disturbed by the return from fudge_return or f, */voidtask::fudge_return(int* f_fp){	register int*	fp = f_fp;		// fp of frame-to-be-fudged	FrameLayout	lo(fp);			// frame to be fudged	register int*	skip_fp = (int*)OLD_FP(fp); // fp for f's caller (skip)	FrameLayout	skip_lo(skip_fp);	// frame for skip	register int*	fr_fp = FP();		// fp for fudge_return	FrameLayout	fr_lo(fr_fp);		// frame for fudge_return	OLD_PC(fp) = (int)&fudge_sp;	// task::task will return through					// fudge_sp, which will reset the sp					// to point at the return-pc in					// skip's frame	// copy old fp	OLD_FP(fp) = OLD_FP(skip_fp);	// now copy saved registers	// copy any saved skip regs over corresponding f regs; if there isn't	// a corresponding f reg, copy over corresponding fudge_return reg;	// if there isn't a corresponding fr_reg, restore it explicitly.	register int*	to = FIRST_SAVED_REG_P(fp, lo.offset);	register int*	from = FIRST_SAVED_REG_P(skip_fp, skip_lo.offset);	register int*	fr_to = FIRST_SAVED_REG_P(fr_fp, fr_lo.offset);	for (register int m = 1; m != 0x10000; m <<=1) {		if (m & lo.mask) {			if (m & skip_lo.mask) {				*to++ = *from++;				if (m & fr_lo.mask) fr_to++;			} else {  // nothing to copy				to++;				if (m & fr_lo.mask) fr_to++;			}		} else if (m & skip_lo.mask) {			// No slot for *from in f's frame			if (m & fr_lo.mask) {  // copy to fudge_return's frame				*fr_to++ = *from++;			} else {				// Not used in f or fudge_return;				// restore explicitly				switch(m)	{				case 0x0004:					set_d2(from++);					break;				case 0x0008:					set_d3(from++);					break;				case 0x0010:					set_d4(from++);					break;				case 0x0020:					set_d5(from++);					break;				case 0x0040:					set_d6(from++);					break;				case 0x0080:					set_d7(from++);					break;				case 0x0400:					set_a2(from++);					break;				case 0x0800:					set_a3(from++);					break;				case 0x1000:					set_a4(from++);					break;				case 0x2000:					set_a5(from++);					break;				default:					// Oops--don't expect other regs					// to be saved					from++;					task_error(E_REGMASK, this);					break;				}			}		}	}}

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