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📄 simplecommand.as

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/*
 PureMVC - Copyright(c) 2006-08 Futurescale, Inc., Some rights reserved.
 Your reuse is governed by the Creative Commons Attribution 3.0 United States License
*/
package org.puremvc.as3.patterns.command 
{

	import org.puremvc.as3.interfaces.*;
	import org.puremvc.as3.patterns.observer.Notifier;
	
	/**
	 * A base <code>ICommand</code> implementation.
	 * 
	 * <P>
	 * Your subclass should override the <code>execute</code> 
	 * method where your business logic will handle the <code>INotification</code>. </P>
	 * 
	 * @see org.puremvc.as3.core.controller.Controller Controller
	 * @see org.puremvc.as3.patterns.observer.Notification Notification
	 * @see org.puremvc.as3.patterns.command.MacroCommand MacroCommand
	 */
	public class SimpleCommand extends Notifier implements ICommand, INotifier 
	{
		
		/**
		 * Fulfill the use-case initiated by the given <code>INotification</code>.
		 * 
		 * <P>
		 * In the Command Pattern, an application use-case typically
		 * begins with some user action, which results in an <code>INotification</code> being broadcast, which 
		 * is handled by business logic in the <code>execute</code> method of an
		 * <code>ICommand</code>.</P>
		 * 
		 * @param notification the <code>INotification</code> to handle.
		 */
		public function execute( notification:INotification ) : void
		{
			
		}
								
	}
}

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