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📄 ptgamedlg.h

📁 一个华容道的游戏
💻 H
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// PtGameDlg.h : header file
//

#if !defined(AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_)
#define AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <mmsystem.h>

/////////////////////////////////////////////////////////////////////////////
// CPtGameDlg dialog

class CPtGameDlg : public CDialog
{
// Construction
public:
	CStatusBarCtrl m_wndStatusBar;
	UINT gamepicture;
	CBitmap bitmap;
	CPtGameDlg(CWnd* pParent = NULL);	// standard constructor
   	~CPtGameDlg();
// Dialog Data
	//{{AFX_DATA(CPtGameDlg)
	enum { IDD = IDD_PTGAME_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPtGameDlg)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	BOOL m_bMouseTell;
	int m_iStart;
	CString m_strInfo;
	void PlayMusic();
	void winornot();
	void initialgame();
	struct site
	{
		int x;
		int y;
	};
	void paintpic(struct site destsite ,  struct site srcsite);
	void paintblack();
	void paintline();
	void initialsiteinfo();
	HICON m_hIcon;
	int hnums;
	int vnums;
	
	int tracksteps;
	int tempsteps;
	struct site blacksite;
	struct site siteinfo[11][11];
	int cellwidth;
	int cellheight;
	int cellwidth1;
	int cellheight1;
	int clientwidth;
	int clientheight;
    int track[1001];
	BOOL musiconoff;
	CString musicfilename;
	BOOL autoplay;
	
	MCIDEVICEID m_wID;

	// Generated message map functions
	//{{AFX_MSG(CPtGameDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnNewgame();
	afx_msg void OnAutoplay();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnExit();
	afx_msg void OnSet();
	afx_msg void OnUserpic();
	afx_msg void OnAbout();
	afx_msg void OnPrelook();
	afx_msg void OnPic1();
	afx_msg void OnPic2();
	afx_msg void OnPic3();
	afx_msg void OnPic4();
	afx_msg void OnPic5();
	afx_msg void OnPic6();
	afx_msg void OnClose();
	afx_msg void OnMousetell();
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_)

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