📄 ptgamedlg.h
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// PtGameDlg.h : header file
//
#if !defined(AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_)
#define AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <mmsystem.h>
/////////////////////////////////////////////////////////////////////////////
// CPtGameDlg dialog
class CPtGameDlg : public CDialog
{
// Construction
public:
CStatusBarCtrl m_wndStatusBar;
UINT gamepicture;
CBitmap bitmap;
CPtGameDlg(CWnd* pParent = NULL); // standard constructor
~CPtGameDlg();
// Dialog Data
//{{AFX_DATA(CPtGameDlg)
enum { IDD = IDD_PTGAME_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPtGameDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
BOOL m_bMouseTell;
int m_iStart;
CString m_strInfo;
void PlayMusic();
void winornot();
void initialgame();
struct site
{
int x;
int y;
};
void paintpic(struct site destsite , struct site srcsite);
void paintblack();
void paintline();
void initialsiteinfo();
HICON m_hIcon;
int hnums;
int vnums;
int tracksteps;
int tempsteps;
struct site blacksite;
struct site siteinfo[11][11];
int cellwidth;
int cellheight;
int cellwidth1;
int cellheight1;
int clientwidth;
int clientheight;
int track[1001];
BOOL musiconoff;
CString musicfilename;
BOOL autoplay;
MCIDEVICEID m_wID;
// Generated message map functions
//{{AFX_MSG(CPtGameDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnNewgame();
afx_msg void OnAutoplay();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnExit();
afx_msg void OnSet();
afx_msg void OnUserpic();
afx_msg void OnAbout();
afx_msg void OnPrelook();
afx_msg void OnPic1();
afx_msg void OnPic2();
afx_msg void OnPic3();
afx_msg void OnPic4();
afx_msg void OnPic5();
afx_msg void OnPic6();
afx_msg void OnClose();
afx_msg void OnMousetell();
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PTGAMEDLG_H__40507DAB_5FE7_4A98_8A7B_36479124EA90__INCLUDED_)
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