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📄 bubblet.java

📁 Java 开发的弹跳球小游戏代码. 便于理解OO的概念.
💻 JAVA
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import java.awt.*;import java.awt.event.*;import javax.swing.*;/** * Representation of the game interface for Bubblet. */public class Bubblet extends JFrame {    // Interface variables    private static final int NROWS = 10;         private static final int NCOLS = 7;    private static final int NCOLORS = 5;        private static final int VOFFSET = 30;    private static final int VOFFSET2 = 10;    private static final int HOFFSET  = 10;            private static final int WSIZE = 20, HSIZE = 20;        private final JButton newGame;    private final JLabel score1;    private final JLabel score2;    private final JLabel group1;    private final JLabel group2;        private int scoreVal;    private int groupVal;        private Container pane;    private Surface surface;            /** Construct the frame */    public Bubblet ()     {        super("Bubblet 0.7");                pane = this.getContentPane();        pane.setLayout(new BorderLayout());                JPanel controls = new JPanel();                newGame = new JButton("New Game");        controls.add(newGame);                scoreVal = 0;        score1 = new JLabel("Score: ");        controls.add(score1);                score2 = new JLabel("0     ");        // score2.setFont(new Font("SansSerif", Font.BOLD, 10));        controls.add(score2);                groupVal = 0;        group1 = new JLabel("Group: ");        controls.add(group1);                group2 = new JLabel("0     ");        // group2.setFont(new Font("SansSerif", Font.BOLD, 10));        controls.add(group2);                newGame.addActionListener(new ActionListener () {            public void actionPerformed (ActionEvent e) {                restart();            }});                pane.add(controls, "North");                        surface = new Surface(NROWS, NCOLS, NCOLORS, this);        surface.setPreferredSize(new Dimension(NROWS*WSIZE+2*HOFFSET, VOFFSET+NCOLS*HSIZE+VOFFSET2));        // surface.setPreferredSize(new Dimension(NROWS*WSIZE, NCOLS*HSIZE));        JPanel tmpPanel = new JPanel(new FlowLayout());        tmpPanel.add(surface);        pane.add(tmpPanel, "Center");                this.setSize(NROWS*WSIZE+2*HOFFSET, NCOLS*HSIZE+VOFFSET2);        this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);        this.pack();        this.setVisible(true);    }        public void setGroup (int n)     {        group2.setText(n + "");    }        public void setScore (int n)     {        score2.setText(n + "");    }            public void restart ()     {        scoreVal = 0;        setScore(scoreVal);        groupVal = 0;        setGroup(groupVal);                remove(surface);        surface = new Surface(NROWS, NCOLS, NCOLORS, this);        surface.setPreferredSize(new Dimension(NROWS*WSIZE+2*HOFFSET, VOFFSET+NCOLS*HSIZE+VOFFSET2));        JPanel tmpPanel = new JPanel(new FlowLayout());        tmpPanel.add(surface);        pane.add(tmpPanel, "Center");                validate();        repaint();    }        /* Test class methods */    public static void main (String[] args)     {        Bubblet game = new Bubblet();     }}

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