📄 floatpointblockfir.c
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//
// Project: Example 4.19: floating-point implementation of block FIR filter - Chapter 4
// File name: floatPointFir.c
//
// Description: This is the floating-point block FIR filter implementation
//
// For the book "Real Time Digital Signal Processing:
// Implementation and Application, 2nd Ed"
// By Sen M. Kuo, Bob H. Lee, and Wenshun Tian
// Publisher: John Wiley and Sons, Ltd
//
#include "floatingPointFir.h"
void floatPointBlockFir(float *x, short blkSize,
float *h, short order,
float *y,
float *w, short *index)
{
short i,j,k;
float sum;
float *c;
k = *index;
for (j=0; j<blkSize; j++) // Block processing
{
w[k] = *x++; // Get the current data to delay line
c = h;
for (sum=0, i=0; i<order; i++) // FIR filter processing
{
sum += *c++ * w[k++];
k %= order; // Simulate circular buffer
}
*y++ = sum; // Save filter output
k=(order + k-1)%order; // Update index for next time
}
*index = k; // Update circular buffer index
}
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