📄 prog16_08.cpp
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// Program 16.8 Destroying objects through a pointer File: prog16_08.cpp
#include <iostream>
#include "Box.h" // For the Box class
#include "ToughPack.h" // For the ToughPack class
#include "Carton.h" // For the Carton class
#include "Can.h" // for the Can class
using std::cout;
using std::endl;
int main() {
Vessel* pVessels[] = { new Box(40, 30, 20), new Can(10, 3),
new Carton(40, 30, 20), new ToughPack(40, 30, 20) };
cout << endl;
for(int i = 0 ; i < sizeof pVessels / sizeof(pVessels[0]) ; i++)
cout << "Volume is " << pVessels[i]->volume() << endl;
// Delete the objects from the free store
for(int i = 0 ; i < sizeof pVessels / sizeof(pVessels[0]) ; i++)
delete pVessels[i];
return 0;
}
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