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            &nbsp;MOV AX,CX&nbsp; &nbsp;&nbsp;&nbsp;<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;DIV BL<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV =
CL,AL<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV AX,DX<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;DIV=20
            BL<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV CH,AL<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;CALL WALEI1<BR>&nbsp; &nbsp;&nbsp; &nbsp;PUSH =
BX<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;LEA SI,MSG7 <BR>&nbsp; &nbsp;&nbsp; =
&nbsp;MOV=20
            AL,BL<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV BL,02H<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MUL BL<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV =
BX,AX<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV AX,WORD PTR [SI+BX]<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV BL,AL<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV =
AL,AH<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV DH,CH<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;MOV=20
            DL,CL<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV AH,02H<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;INT 10H&nbsp; &nbsp;&nbsp; &nbsp;<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV AH,0EH<BR>&nbsp; &nbsp;&nbsp; &nbsp;INT =
10H<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;POP BX<BR>&nbsp; &nbsp;&nbsp; &nbsp;CMP=20
            BX,9<BR>&nbsp; &nbsp;&nbsp; &nbsp;JNZ WWWW&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;&nbsp; =
&nbsp;&nbsp;&nbsp;;=B2=BB=CA=C7=B5=D8=C0=D7=CC=F8=D7=DF<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV BOOLEAN,0H<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV BYTE =
PTR=20
            MSGA+6,26H<BR>&nbsp; &nbsp;&nbsp; &nbsp;CALL =
GM_INFO<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV DX,0A0AH<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;MOV=20
            CX,10D<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV AX,DS<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV ES,AX<BR>&nbsp; &nbsp;&nbsp; &nbsp;LEA =
BP,MSG6<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;XOR BX,BX<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;MOV=20
            AL,1<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV BL,04H<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV AH,13H<BR>&nbsp; &nbsp;&nbsp; &nbsp;INT 10H&nbsp;=20
            &nbsp;&nbsp;&nbsp;<BR>&nbsp; &nbsp;&nbsp; &nbsp;JMP=20
            LAST<BR>WWWW:&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;=20
            &nbsp;&nbsp; &nbsp;&nbsp; =
&nbsp;;=D2=D4=CF=C2=C5=D0=B6=CF=CA=C7=B7=F1=C9=A8=C0=D7=B3=C9=B9=A6<BR>&n=
bsp; &nbsp;&nbsp;=20
            &nbsp;MOV AL,WALEIX&nbsp; &nbsp;&nbsp;&nbsp;<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV BL,WALEIY<BR>&nbsp; &nbsp;&nbsp; &nbsp;MUL =
BL<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV DX,AX<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;XOR=20
            SI,SI<BR>&nbsp; &nbsp;&nbsp; &nbsp;XOR=20
            CX,CX<BR>&nbsp;&nbsp;SSS:&nbsp; &nbsp; <BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV AL,BYTE PTR [SI]<BR>&nbsp; &nbsp;&nbsp; &nbsp;CMP=20
            AL,1<BR>&nbsp; &nbsp;&nbsp; &nbsp;JNZ DDDD<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;INC CX<BR>&nbsp;&nbsp;DDDD:&nbsp; &nbsp; <BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;INC SI<BR>&nbsp; &nbsp;&nbsp; &nbsp;CMP=20
            SI,DX<BR>&nbsp; &nbsp;&nbsp; &nbsp;JL SSS<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV BL,GM_LEI<BR>&nbsp; &nbsp;&nbsp; &nbsp;XOR =
BH,BH<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;SUB DX,BX<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;CMP=20
            DX,CX<BR>&nbsp; &nbsp;&nbsp; &nbsp;JNZ LAST&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;&nbsp; =
&nbsp;;=D3=CE=CF=B7=BB=B9=C3=BB=BD=E1=CA=F8=A3=AC=CC=F8=D7=DF=BC=CC=D0=F8=
=C5=AC=C1=A6<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV=20
            BOOLEAN,0H&nbsp; =
&nbsp;;=D3=CE=CF=B7=BD=E1=CA=F8=A3=AC=C9=A8=C0=D7=B3=C9=B9=A6<BR>&nbsp; =
&nbsp;&nbsp; &nbsp;MOV=20
            DX,0A0AH<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV CX,10D<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;LEA BP,MSG5<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;XOR=20
            BX,BX<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV BL,04H<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV AL,1<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV =
AH,13H<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;INT 10H<BR>LAST:&nbsp; &nbsp; <BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;POP CX<BR>&nbsp; &nbsp;&nbsp; &nbsp;POP=20
            DX<BR>&nbsp; &nbsp;&nbsp; &nbsp;RET&nbsp; &nbsp;<BR>WALEI=20
            ENDP<BR>WALEI1 PROC FAR&nbsp; &nbsp;&nbsp;=20
            =
&nbsp;&nbsp;&nbsp;;=C8=EB=BF=DA=B2=CE=CA=FD=A3=ACcl=3D=CE=C4=B1=BE=C1=D0=A3=
=ACch=3D=CE=C4=B1=BE=D0=D0<BR>&nbsp; &nbsp;&nbsp;=20
            &nbsp;PUSH AX&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;=20
            =
;=B3=F6=BF=DAbl=3D0-8=B1=ED=CA=BE=C0=D7=CA=FD=A3=ACbl=3D9=B1=ED=CA=BE=CD=DA=
=B5=BD=B5=D8=C0=D7<BR>&nbsp; &nbsp;&nbsp; &nbsp;PUSH CX&nbsp;=20
            &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; =
;1=B1=ED=CA=BE=CA=F3=B1=EA=B5=E3=BB=F7=B5=C4=CE=BB=D6=C3=A3=AC=B0=B4=D2=D4=
=CF=C2=CB=B3=D0=F2=C9=A8<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;PUSH DX&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; =
&nbsp; ;3=20
            4 5<BR>&nbsp; &nbsp;&nbsp; &nbsp;XOR BL,BL&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;&nbsp;&nbsp;;2 1 6<BR>&nbsp; &nbsp;&nbsp; &nbsp;DEC =
CL&nbsp;=20
            &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;;9 8 7<BR>&nbsp; =

            &nbsp;&nbsp; &nbsp;SUB CH,03H<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;MOV=20
            DX,CX&nbsp; &nbsp;&nbsp; =
&nbsp;&nbsp;&nbsp;;=B1=A3=B4=E6=CA=F3=B1=EA=B5=E3=BB=F7=CE=BB=D6=C3<BR>&n=
bsp;=20
            &nbsp;&nbsp; &nbsp;CALL WALEI2&nbsp; &nbsp;&nbsp;=20
            =
&nbsp;;=CF=C8=C5=D0=B6=CF=CA=C7=B2=BB=CA=C7=B5=D8=C0=D7<BR>&nbsp; =
&nbsp;&nbsp; &nbsp;JNZ TLEI2&nbsp;=20
            &nbsp;&nbsp; =
&nbsp;&nbsp;&nbsp;;=B2=BB=CA=C7=BE=CD=C9=A8=C3=E8=D6=DC=CE=A7=B5=C4=B7=BD=
=B8=F1<BR>&nbsp; &nbsp;&nbsp;=20
            &nbsp;MOV BL,09H&nbsp; &nbsp;&nbsp; &nbsp; =
;=CA=C7BL=B7=C59=B2=A2=CD=CB=B3=F6=C9=A8=C0=D7<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;JMP TLEI10<BR>TLEI2:<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV BYTE PTR [SI],1 =
;=B5=E3=BB=F7=B5=C4=CE=BB=D6=C3=B2=BB=CA=C7=C0=D7=A3=AC=B7=C51=A3=AC=D7=F7=
=CE=AA=C5=D0=B6=CF=CA=C7=B7=F1=C9=A8=C0=D7=B3=C9=B9=A6=B5=C4=D2=C0=BE=DD<=
BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV CX,DX&nbsp; &nbsp;&nbsp; =
&nbsp;<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;OR CL,CL&nbsp; &nbsp;&nbsp; &nbsp; =
<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;JZ TLEI4&nbsp; &nbsp;&nbsp; =
&nbsp;<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;DEC CL&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;=20
            &nbsp;<BR>&nbsp; &nbsp;&nbsp; &nbsp;CALL WALEI2&nbsp; &nbsp; =

            <BR>&nbsp; &nbsp;&nbsp; &nbsp;JNZ TLEI3<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;INC BL<BR>TLEI3:<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV=20
            CX,DX<BR>&nbsp; &nbsp;&nbsp; &nbsp;OR CH,CH<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;JZ TLEI6<BR>&nbsp; &nbsp;&nbsp; &nbsp;DEC CL<BR>&nbsp; =

            &nbsp;&nbsp; &nbsp;DEC CH<BR>&nbsp; &nbsp;&nbsp; &nbsp;CALL=20
            WALEI2&nbsp; &nbsp;&nbsp; &nbsp;<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;JNZ=20
            TLEI4<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC =
BL<BR>TLEI4:<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV CX,DX<BR>&nbsp; &nbsp;&nbsp; &nbsp;OR =

            CH,CH<BR>&nbsp; &nbsp;&nbsp; &nbsp;JZ TLEI6<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;DEC CH<BR>&nbsp; &nbsp;&nbsp; &nbsp;CALL WALEI2&nbsp;=20
            &nbsp;&nbsp; &nbsp; <BR>&nbsp; &nbsp;&nbsp; &nbsp;JNZ=20
            TLEI5<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC =
BL<BR>TLEI5:<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV CX,DX<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;MOV=20
            BH,WALEIX<BR>&nbsp; &nbsp;&nbsp; &nbsp;DEC BH<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;CMP CL,BH<BR>&nbsp; &nbsp;&nbsp; &nbsp;JZ =
TLEI8<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;INC CL<BR>&nbsp; &nbsp;&nbsp; &nbsp;DEC=20
            CH<BR>&nbsp; &nbsp;&nbsp; &nbsp;CALL WALEI2<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;JNZ TLEI6<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC=20
            BL<BR>TLEI6:<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV =
CX,DX<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV BH,WALEIX<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;DEC=20
            BH<BR>&nbsp; &nbsp;&nbsp; &nbsp;CMP CL,BH<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;JZ TLEI8<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC CL<BR>&nbsp; =

            &nbsp;&nbsp; &nbsp;CALL WALEI2<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;JNZ=20
            TLEI7<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC =
BL<BR>TLEI7:<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV CX,DX<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;MOV=20
            BH,WALEIY<BR>&nbsp; &nbsp;&nbsp; &nbsp;DEC BH<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;CMP CH,BH<BR>&nbsp; &nbsp;&nbsp; &nbsp;JZ =
TLEI10<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;INC CL<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC=20
            CH<BR>&nbsp; &nbsp;&nbsp; &nbsp;CALL WALEI2<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;JNZ TLEI8<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC=20
            BL<BR>TLEI8:<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV =
CX,DX<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV BH,WALEIY<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;DEC=20
            BH<BR>&nbsp; &nbsp;&nbsp; &nbsp;CMP CH,BH<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;JZ TLEI10<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC =
CH<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;CALL WALEI2<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;JNZ=20
            TLEI9<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC BL<BR>TLEI9:&nbsp;=20
            &nbsp;&nbsp; &nbsp;<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV =
CX,DX<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MOV BH,WALEIY<BR>&nbsp; &nbsp;&nbsp; =
&nbsp;DEC=20
            BH<BR>&nbsp; &nbsp;&nbsp; &nbsp;CMP CH,BH<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;JZ TLEI10<BR>&nbsp; &nbsp;&nbsp; &nbsp;INC =
CH<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;DEC CL<BR>&nbsp; &nbsp;&nbsp; &nbsp;CALL=20
            WALEI2<BR>&nbsp; &nbsp;&nbsp; &nbsp;JNZ TLEI10<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;INC BL&nbsp;&nbsp;<BR>TLEI10:&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;<BR>&nbsp; &nbsp;&nbsp; &nbsp;POP DX<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;POP CX<BR>&nbsp; &nbsp;&nbsp; &nbsp;POP AX<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;RET<BR>WALEI1 ENDP<BR>WALEI2 PROC =
FAR<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;PUSH DX<BR>&nbsp; &nbsp;&nbsp; &nbsp;XOR=20
            DX,DX<BR>&nbsp; &nbsp;&nbsp; &nbsp;XOR AX,AX<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;OR CH,CH<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV =
AL,WALEIX<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;MUL CH<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV=20
            DL,CL<BR>&nbsp; &nbsp;&nbsp; &nbsp;ADD AX,DX<BR>&nbsp; =
&nbsp;&nbsp;=20
            &nbsp;MOV SI,AX<BR>&nbsp; &nbsp;&nbsp; &nbsp;MOV AL,BYTE PTR =

            [SI]<BR>&nbsp; &nbsp;&nbsp; &nbsp;CMP AL,'*'&nbsp;=20
            &nbsp;&nbsp;&nbsp;<BR>&nbsp; &nbsp;&nbsp; &nbsp;POP =
DX<BR>&nbsp;=20
            &nbsp;&nbsp; &nbsp;RET<BR>WALEI2 ENDP<BR>CODES =
ENDS<BR>&nbsp; &nbsp;=20
            END START<BR><BR></FONT><BR></DIV></DIV><BR></DIV><BR><FONT=20
            style=3D"FONT: 14px Tahoma, Verdana; COLOR: =
#cccccc"><BR><BR>
            <DIV class=3Dmsgbody>
            <DIV class=3Dmsgheader>
            <DIV class=3Dright><A=20
            =
href=3D"http://bbs.hackbase.com/member.php?action=3Dcredits&amp;view=3Dge=
tattach"=20
            target=3D_blank><IMG =
alt=3D=B2=E9=BF=B4=BB=FD=B7=D6=B2=DF=C2=D4=CB=B5=C3=F7=20
            =
src=3D"http://bbs.hackbase.com/images/BlackII/credits_attachlist.gif"=20
            border=3D0></A></DIV>=B8=BD=BC=FE</DIV>
            <DIV class=3Dmsgborder=20
            style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 0px; =
PADDING-BOTTOM: 0px; PADDING-TOP: 0px; BORDER-BOTTOM: 0px">
            <DIV class=3Dt_attachlist>
            <DIV class=3D"right smalltxt">2008-8-31 =
13:38<BR>&nbsp;&nbsp;=CF=C2=D4=D8=B4=CE=CA=FD:=20
            72</DIV><IMG class=3Dabsmiddle alt=3D""=20
            =
src=3D"http://bbs.hackbase.com/images/attachicons/binary.gif"=20
            border=3D0> <A class=3Dbold=20
            href=3D"http://bbs.hackbase.com/attachment.php?aid=3D15107"=20
            target=3D_blank>=C9=A8=C0=D7=D3=CE=CF=B7.exe</A> <SPAN =
class=3Dsmalltxt>(2.23 KB)</SPAN>=20
            <BR>&nbsp; =C9=A8=C0=D7=D3=CE=CF=B7</DIV></DIV></DIV><BR>
            <FIELDSET><LEGEND><A =
title=3D=B2=E9=BF=B4=C6=C0=B7=D6=BC=C7=C2=BC=20
            =
href=3D"http://bbs.hackbase.com/misc.php?action=3Dviewratings&amp;tid=3D3=
287488&amp;pid=3D6271394">=B1=BE=CC=FB=D7=EE=BD=FC=C6=C0=B7=D6=BC=C7=C2=BC=
</A></LEGEND><BR>
            <TABLE cellSpacing=3D0 cellPadding=3D0 border=3D0>
              <TBODY>
              <TR>
                <TD><A =
href=3D"http://bbs.hackbase.com/space.php?uid=3D5914964"=20
                  target=3D_blank>recker</A></TD>
                <TD>&nbsp;&nbsp;2009-3-9 17:31</TD>
                <TD>&nbsp;&nbsp;=CD=FE=CD=FB</TD>
                <TD>&nbsp;&nbsp;<B>+10</B></TD>
                =
<TD>&nbsp;&nbsp;=B2=BB=B4=ED..=CF=A3=CD=FB=B6=E0=B9=E2=C1=D9=C8=ED=BC=FE=BF=
=AA=B7=A2=C7=F8!</TD></TR></TBODY></TABLE></FIELDSET>=20
            </FONT></TD></TR>
        <TR>
          <TD vAlign=3Dbottom><BR><BR><BR><IMG alt=3D""=20
            =
src=3D"http://bbs.hackbase.com/images/common/sigline.gif"><BR>
            <DIV class=3Dt_signature=20
            style=3D"OVERFLOW: hidden; MAX-HEIGHT: 15em; maxHeightIE: =
215px"><FONT=20

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