📄 display.h
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#ifndef DISPLAY_DRV_H
#define DISPLAY_DRV_H
#include "../libs/motolibs.h"
#define DISPLAY_XDIM 130
#define DISPLAY_YDIM 130
//TODO:
/* Check if display controller is busy. (Not yet finished) */
bool display_check_busy(void);
/* Wait for display controller to finish processing the current command.
* Depends on display_check_busy which isn't finished */
void display_wait(void);
/* Switch shape filling on and off */
void display_set_fill_mode(bool fill);
/* Draw a line */
void display_draw_line(byte x1, byte y1, byte x2, byte y2, hword color);
/* Draw a rectangle */
void display_rectangle(byte x1, byte y1, byte x2, byte y2, hword brdcolor, hword fillcolor);
/* Draw a circle */
void display_circle(byte x, byte y, byte r, hword brdcolor, hword fillcolor);
/* Copy a rectangular area (x1;y1)-(x2;y2) to (x3;y3) */
void display_copy(byte x1, byte y1, byte x2, byte y2, byte x3, byte y3);
/* Put a bitmap image to the display */
void display_put_image(byte x1, byte y1, byte x2, byte y2, byte * image);
/* Initialize the display and the display driver */
void display_init(void);
/* Shutdown the display */
void display_shutdown(void);
#endif
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