📄 speechplay.asm
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// GCC for SUNPLUS u'nSP version 1.0.10
// Command: D:\PROGRA~1\Sunplus\UNSPID~2\IDE180\cc1.exe D:\DOCUME~1\陈孝彬\LOCALS~1\Temp\ccyCaaaa.i -fkeep-inline-functions -quiet -dumpbase SpeechPlay.c -gstabs -o .\Debug/SpeechPlay.asm
// gcc2_compiled.:
.stabs "F:\\DXJH\\e_design\\Data_Sample\\release\\DataCollection_code\\DataCollection_Host/", 0x64, 0, 3, Ltext0
.stabs "F:/DXJH/e_design/Data_Sample/release/DataCollection_code/DataCollection_Host/SpeechPlay.c", 0x64, 0, 3, Ltext0
.code
Ltext0:
.debug
.dw '.stabs "int:t1=r1;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "char:t2=r2;0;127;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long int:t3=r3;-2147483648;2147483647;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "unsigned int:t4=r4;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long unsigned int:t5=r5;0;4294967295;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long long int:t6=r6;-2147483648;2147483647;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long long unsigned int:t7=r7;0;4294967295;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "short int:t8=r8;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "short unsigned int:t9=r9;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "signed char:t10=r10;-32768;32767;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "unsigned char:t11=r11;0;65535;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "float:t12=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "double:t13=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "long double:t14=r1;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex int:t15=s2real:1,0,16;imag:1,16,16;;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex float:t16=r16;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex double:t17=r17;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "complex long double:t18=r18;2;0;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "void:t19=19",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "_Sys_Flags:T20=s5uiSelectSample:4,0,1;uiCircleSample:4,1,1;\\",128,0,0,0',0x0d,0x0a
.DW '.stabs "uiEnterKey:4,2,1;uiCancelKey:4,3,1;uiPlaySpeechKey:4,4,1;\\",128,0,0,0',0x0d,0x0a
.DW '.stabs "uiSampleOk:4,5,1;uiChannelNumber:4,16,16;\\",128,0,0,0',0x0d,0x0a
.DW '.stabs "uiSysFaultNumber:4,32,16;uiChannelVoltageValue:4,48,16;\\",128,0,0,0',0x0d,0x0a
.DW '.stabs "uiDisplayVoltageValue:4,64,16;;",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabs "SYSFLAGS:t21=20",128,0,0,0',0x0d,0x0a
.CODE
.code
.debug
.dw '.stabs "F_SpeechPlayChannelData:F19",36,0,0,',0,0,offset _F_SpeechPlayChannelData,seg _F_SpeechPlayChannelData,0x0d,0x0a
.CODE
.public _F_SpeechPlayChannelData
_F_SpeechPlayChannelData: .proc
.debug
.dw '.stabn 0x44,0,22,',0,0
.dd LM1-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM1:
// total=2, vars=2
// frame_pointer_needed: 1
push bp to [sp]
sp-=2
bp=sp+1
R1=BP+5
[bp+1]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,23,',0,0
.dd LM2-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM2:
LBB2:
R1=0 // QImode move
[BP]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,24,',0,0
.dd LM3-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM3:
R2=[_sSysFlags+1] // QImode move
R1=R2+11
[SP--]=R1 // QImode move
call _F_PlayRespond // call without return value
SP=SP+1
.debug
.dw '.stabn 0x44,0,25,',0,0
.dd LM4-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM4:
R1=8 // QImode move
[SP--]=R1 // QImode move
call _F_PlayRespond // call without return value
SP=SP+1
.debug
.dw '.stabn 0x44,0,26,',0,0
.dd LM5-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM5:
R1=[_sSysFlags+4] // QImode move
[BP]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,27,',0,0
.dd LM6-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM6:
R1=[BP] // QImode move
R2=10 // QImode move
[SP--]=R2 // QImode move
[SP--]=R1 // QImode move
call __divu1 // call with return value
SP=SP+2
R2=R1+11
[SP--]=R2 // QImode move
call _F_PlayRespond // call without return value
SP=SP+1
.debug
.dw '.stabn 0x44,0,28,',0,0
.dd LM7-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM7:
R1=21 // QImode move
[SP--]=R1 // QImode move
call _F_PlayRespond // call without return value
SP=SP+1
.debug
.dw '.stabn 0x44,0,29,',0,0
.dd LM8-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM8:
R1=[BP] // QImode move
R2=10 // QImode move
[SP--]=R2 // QImode move
[SP--]=R1 // QImode move
call __modu1 // call with return value
SP=SP+2
R2=R1+11
[SP--]=R2 // QImode move
call _F_PlayRespond // call without return value
SP=SP+1
.debug
.dw '.stabn 0x44,0,30,',0,0
.dd LM9-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM9:
R1=9 // QImode move
[SP--]=R1 // QImode move
call _F_PlayRespond // call without return value
SP=SP+1
.debug
.dw '.stabn 0x44,0,31,',0,0
.dd LM10-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM10:
R1=[_sSysFlags] // QImode move
R2=(-17) // QImode move
[_sSysFlags]=R1&R2
.debug
.dw '.stabn 0x44,0,32,',0,0
.dd LM11-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM11:
LBE2:
.debug
.dw '.stabn 0x44,0,32,',0,0
.dd LM12-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LM12:
L2:
sp+=2
pop bp from [sp]
retf
.endp // end of F_SpeechPlayChannelData
.debug
.dw '.stabn 0xc0,0,0,',0,0
.dd LBB2-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
.debug
.dw '.stabs "uiVolvageValue:4",128,0,0,0',0x0d,0x0a
.CODE
.debug
.dw '.stabn 0xe0,0,0,',0,0
.dd LBE2-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
.debug
.dw '.stabf ',0,0
.dd LME1-_F_SpeechPlayChannelData
.dw 0x0d,0x0a
.code
LME1:
.code
.debug
.dw '.stabs "F_PlayRespond:F19",36,0,0,',0,0,offset _F_PlayRespond,seg _F_PlayRespond,0x0d,0x0a
.CODE
.public _F_PlayRespond
_F_PlayRespond: .proc
.debug
.dw '.stabn 0x44,0,41,',0,0
.dd LM13-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM13:
// total=1, vars=1
// frame_pointer_needed: 1
push bp to [sp]
sp-=1
bp=sp+1
R1=BP+4
[BP]=R1 // QImode move
.debug
.dw '.stabn 0x44,0,42,',0,0
.dd LM14-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM14:
LBB3:
R1=1 // QImode move
[SP--]=R1 // QImode move
call _SACM_S480_Initial // call with return value
SP=SP+1
.debug
.dw '.stabn 0x44,0,43,',0,0
.dd LM15-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM15:
R1=3 // QImode move
[SP--]=R1 // QImode move
R1=3 // QImode move
[SP--]=R1 // QImode move
R2=[BP] // QImode move
R1=[R2] // QImode move
[SP--]=R1 // QImode move
call _SACM_S480_Play // call with return value
SP=SP+3
.debug
.dw '.stabn 0x44,0,44,',0,0
.dd LM16-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM16:
L4:
call _SACM_S480_Status // call with return value
R2=R1&1
CMP R2,0 // QImode test
JZ L7 // QImode NE
PC=L6
L7:
pc=L5 // jump
L6:
.debug
.dw '.stabn 0x44,0,46,',0,0
.dd LM17-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM17:
LBB4:
call _SACM_S480_ServiceLoop // call with return value
.debug
.dw '.stabn 0x44,0,48,',0,0
.dd LM18-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM18:
LBE4:
pc=L4 // jump
L5:
.debug
.dw '.stabn 0x44,0,49,',0,0
.dd LM19-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM19:
call _SACM_S480_Stop // call with return value
.debug
.dw '.stabn 0x44,0,50,',0,0
.dd LM20-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM20:
LBE3:
.debug
.dw '.stabn 0x44,0,50,',0,0
.dd LM21-_F_PlayRespond
.dw 0x0d,0x0a
.code
LM21:
L3:
sp+=1
pop bp from [sp]
retf
.endp // end of F_PlayRespond
.debug
.dw '.stabs "Result:p4",160,0,0,4',0x0d,0x0a
.CODE
.debug
.dw '.stabn 0xc0,0,0,',0,0
.dd LBB3-_F_PlayRespond
.dw 0x0d,0x0a
.code
.debug
.dw '.stabn 0xc0,0,0,',0,0
.dd LBB4-_F_PlayRespond
.dw 0x0d,0x0a
.code
.debug
.dw '.stabn 0xe0,0,0,',0,0
.dd LBE4-_F_PlayRespond
.dw 0x0d,0x0a
.code
.debug
.dw '.stabn 0xe0,0,0,',0,0
.dd LBE3-_F_PlayRespond
.dw 0x0d,0x0a
.code
.debug
.dw '.stabf ',0,0
.dd LME2-_F_PlayRespond
.dw 0x0d,0x0a
.code
LME2:
.external _SACM_S480_Stop
.external _SACM_S480_ServiceLoop
.external _SACM_S480_Status
.external _SACM_S480_Play
.external _SACM_S480_Initial
.external _sSysFlags
.external __modu1
.external __divu1
.end
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