📄 tao.freeglut.xml
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<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutMotionFunc(Tao.FreeGlut.Glut.MotionCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutPassiveMotionFunc(Tao.FreeGlut.Glut.PassiveMotionCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutPassiveMotionFunc(Tao.FreeGlut.Glut.PassiveMotionCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutEntryFunc(Tao.FreeGlut.Glut.EntryCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutEntryFunc(Tao.FreeGlut.Glut.EntryCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutVisibilityFunc(Tao.FreeGlut.Glut.VisibilityCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutVisibilityFunc(Tao.FreeGlut.Glut.VisibilityCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutIdleFunc(Tao.FreeGlut.Glut.IdleCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutIdleFunc(Tao.FreeGlut.Glut.IdleCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutTimerFunc(System.Int32,Tao.FreeGlut.Glut.TimerCallback,System.Int32)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutTimerFunc(System.Int32,Tao.FreeGlut.Glut.TimerCallback,System.Int32)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutMenuStateFunc(Tao.FreeGlut.Glut.MenuStateCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutMenuStateFunc(Tao.FreeGlut.Glut.MenuStateCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutSpecialFunc(Tao.FreeGlut.Glut.SpecialCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutSpecialFunc(Tao.FreeGlut.Glut.SpecialCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutSpaceballMotionFunc(Tao.FreeGlut.Glut.SpaceballMotionCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutSpaceballMotionFunc(Tao.FreeGlut.Glut.SpaceballMotionCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutSpaceballRotateFunc(Tao.FreeGlut.Glut.SpaceballRotateCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutSpaceballRotateFunc(Tao.FreeGlut.Glut.SpaceballRotateCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutSpaceballButtonFunc(Tao.FreeGlut.Glut.SpaceballButtonCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutSpaceballButtonFunc(Tao.FreeGlut.Glut.SpaceballButtonCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutButtonBoxFunc(Tao.FreeGlut.Glut.ButtonBoxCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutButtonBoxFunc(Tao.FreeGlut.Glut.ButtonBoxCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutDialsFunc(Tao.FreeGlut.Glut.DialsCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutDialsFunc(Tao.FreeGlut.Glut.DialsCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutTabletMotionFunc(Tao.FreeGlut.Glut.TabletMotionCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutTabletMotionFunc(Tao.FreeGlut.Glut.TabletMotionCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutTabletButtonFunc(Tao.FreeGlut.Glut.TabletButtonCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutTabletButtonFunc(Tao.FreeGlut.Glut.TabletButtonCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutMenuStatusFunc(Tao.FreeGlut.Glut.MenuStatusCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutMenuStatusFunc(Tao.FreeGlut.Glut.MenuStatusCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutOverlayDisplayFunc(Tao.FreeGlut.Glut.OverlayDisplayCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutOverlayDisplayFunc(Tao.FreeGlut.Glut.OverlayDisplayCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutWindowStatusFunc(Tao.FreeGlut.Glut.WindowStatusCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutWindowStatusFunc(Tao.FreeGlut.Glut.WindowStatusCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutKeyboardUpFunc(Tao.FreeGlut.Glut.KeyboardUpCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutKeyboardUpFunc(Tao.FreeGlut.Glut.KeyboardUpCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutSpecialUpFunc(Tao.FreeGlut.Glut.SpecialUpCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutSpecialUpFunc(Tao.FreeGlut.Glut.SpecialUpCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutJoystickFunc(Tao.FreeGlut.Glut.JoystickCallback,System.Int32)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutJoystickFunc(Tao.FreeGlut.Glut.JoystickCallback,System.Int32)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions.</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutMouseWheelFunc(Tao.FreeGlut.Glut.MouseWheelCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutMouseWheelFunc(Tao.FreeGlut.Glut.MouseWheelCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions and it's called
from a non-standard method!</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutCloseFunc(Tao.FreeGlut.Glut.CloseCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutCloseFunc(Tao.FreeGlut.Glut.CloseCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions and it's called
from a non-standard method!</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutWMCloseFunc(Tao.FreeGlut.Glut.WindowCloseCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutWMCloseFunc(Tao.FreeGlut.Glut.WindowCloseCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions and it's called
from a non-standard method!</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.__glutMenuDestroyFunc(Tao.FreeGlut.Glut.MenuDestroyCallback)">
<summary>
Called from <see cref="M:Tao.FreeGlut.Glut.glutMenuDestroyFunc(Tao.FreeGlut.Glut.MenuDestroyCallback)"/>.
</summary>
<remarks>
<b>This method is not CLS-compliant due to naming conventions and it's called
from a non-standard method!</b>
</remarks>
</member>
<member name="M:Tao.FreeGlut.Glut.glutInit">
<summary>
Initializes the GLUT library.
</summary>
<remarks>
<para>
This is a non-standard version of <b>glutInit</b> that passes the appropriate
commandline arguments automatically.
</para>
<para>
<b>glutInit</b> will initialize the GLUT library and negotiate a session with
the window system. During this process, <b>glutInit</b> may cause the
termination of the GLUT program with an error message to the user if GLUT
cannot be properly initialized. Examples of this situation include the
failure to connect to the window system, the lack of window system support for
OpenGL, and invalid command line options.
</para>
<para>
<b>glutInit</b> also processes command line options, but the specific options
parsed are window system dependent.
</para>
<para>
<b>X IMPLEMENTATION NOTES</b>
</para>
<para>
The X Window System specific options parsed by <b>glutInit</b> are as follows:
</para>
<para>
<list type="table">
<listheader>
<term>Value</term>
<description>Description</description>
</listheader>
<item>
<term>-display DISPLAY</term>
<description>
Specify the X server to connect to. If not specified, the value
of the DISPLAY environment variable is used.
</description>
</item>
<item>
<term>-geometry WxH+X+Y</term>
<description>
Determines where window's should be created on the screen. The
parameter following -geometry should be formatted as a standard X
geometry specification. The effect of using this option is to
change the GLUT initial size and initial position the same as if
<see cref="M:Tao.FreeGlut.Glut.glutInitWindowSize(System.Int32,System.Int32)"/> or
<see cref="M:Tao.FreeGlut.Glut.glutInitWindowPosition(System.Int32,System.Int32)"/> were called directly.
</description>
</item>
<item>
<term>-iconic</term>
<description>
Requests all top-level windows be created in an iconic state.
</description>
</item>
<item>
<term>-indirect</term>
<description>
Force the use of indirect OpenGL rendering contexts.
</description>
</item>
<item>
<term>-direct</term>
<description>
<para>
Force the use of direct OpenGL rendering contexts (not all GLX
implementations support direct rendering contexts). A fatal
error is generated if direct rendering is not supported by the
OpenGL implementation.
</para>
<para>
If neither -indirect or -direct are used to force a particular
behavior, GLUT will attempt to use direct rendering if
possible and otherwise fallback to indirect rendering.
</para>
</description>
</item>
<item>
<term>-gldebug</term>
<description>
After processing callbacks and/or events, check if there are any
OpenGL errors by calling <see cref="M:Tao.OpenGl.Gl.glGetError"/>. If an
error is reported, print out a warning by looking up the error
code with /*see cref="Glu.gluErrorString" />*/. Usin
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