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📄 tao.freeglut.xml

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        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_MENU_IN_USE">
            <summary>
                Pop-up menus are in use by the user.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_NOT_VISIBLE">
            <summary>
                The window is not visible.  No part of the window is visible.  All further
                rendering to the window is discarded until the window's visibility changes.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_VISIBLE">
            <summary>
                The window is visible.  Does not distinguish a window being totally versus
                partially visible.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_HIDDEN">
            <summary>
                The window is not shown or iconified.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_FULLY_RETAINED">
            <summary>
                No pixels belonging to the window are covered by other windows.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_PARTIALLY_RETAINED">
            <summary>
                Some but not all pixels belonging to the window are covered by other windows.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_FULLY_COVERED">
            <summary>
                The window is shown but no part of the window is visible.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_RED">
            <summary>
                Red color component.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_GREEN">
            <summary>
                Green color component.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_BLUE">
            <summary>
                Blue color component.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_X">
            <summary>
                X location in pixels (relative to the screen origin) of the current window.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_Y">
            <summary>
                Y location in pixels (relative to the screen origin) of the current window.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_WIDTH">
            <summary>
                Width in pixels of the current window.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_HEIGHT">
            <summary>
                Height in pixels of the current window.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_BUFFER_SIZE">
            <summary>
                Total number of bits for current window's color buffer.  For an RGBA window,
                this is the sum of <see cref="F:Tao.FreeGlut.Glut.GLUT_WINDOW_RED_SIZE"/>,
                <see cref="F:Tao.FreeGlut.Glut.GLUT_WINDOW_GREEN_SIZE"/>, <see cref="F:Tao.FreeGlut.Glut.GLUT_WINDOW_BLUE_SIZE"/>,
                and <see cref="F:Tao.FreeGlut.Glut.GLUT_WINDOW_ALPHA_SIZE"/>.  For color index windows, this is
                the size of the color indexes.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_STENCIL_SIZE">
            <summary>
                Number of bits in the current window's stencil buffer.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_DEPTH_SIZE">
            <summary>
                Number of bits in the current window's depth buffer.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_RED_SIZE">
            <summary>
                Number of bits of red stored the current window's color buffer.  Zero if the
                window is color index.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_GREEN_SIZE">
            <summary>
                Number of bits of green stored the current window's color buffer.  Zero if the
                window is color index.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_BLUE_SIZE">
            <summary>
                Number of bits of blue stored the current window's color buffer.  Zero if the
                window is color index.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_ALPHA_SIZE">
            <summary>
                Number of bits of alpha stored the current window's color buffer.  Zero if the
                window is color index.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_ACCUM_RED_SIZE">
            <summary>
                Number of bits of red stored in the current window's accumulation buffer.
                Zero if the window is color index.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_ACCUM_GREEN_SIZE">
            <summary>
                Number of bits of green stored in the current window's accumulation buffer.
                Zero if the window is color index.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_ACCUM_BLUE_SIZE">
            <summary>
                Number of bits of blue stored in the current window's accumulation buffer.
                Zero if the window is color index.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_ACCUM_ALPHA_SIZE">
            <summary>
                Number of bits of alpha stored in the current window's accumulation buffer.
                Zero if the window is color index.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_DOUBLEBUFFER">
            <summary>
                One if the current window is double buffered, zero otherwise.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_RGBA">
            <summary>
                One if the current window is RGBA mode, zero otherwise (i.e., color index).
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_PARENT">
            <summary>
                The window number of the current window's parent; zero if the window is a
                top-level window.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_NUM_CHILDREN">
            <summary>
                The number of subwindows the current window has (not counting children of
                children).
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_COLORMAP_SIZE">
            <summary>
                Size of current window's color index colormap; zero for RGBA color model
                windows.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_NUM_SAMPLES">
            <summary>
                Number of samples for multisampling for the current window.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_STEREO">
            <summary>
                One if the current window is stereo, zero otherwise.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_CURSOR">
            <summary>
                Current cursor for the current window.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_SCREEN_WIDTH">
            <summary>
                Width of the screen in pixels.  Zero indicates the width is unknown or not
                available.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_SCREEN_HEIGHT">
            <summary>
                Height of the screen in pixels.  Zero indicates the height is unknown or not
                available.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_SCREEN_WIDTH_MM">
            <summary>
                Width of the screen in millimeters.  Zero indicates the width is unknown or
                not available.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_SCREEN_HEIGHT_MM">
            <summary>
                Height of the screen in millimeters.  Zero indicates the height is unknown or
                not available.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_MENU_NUM_ITEMS">
            <summary>
                Number of menu items in the current menu.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_DISPLAY_MODE_POSSIBLE">
            <summary>
                Whether the current display mode is supported or not.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_INIT_WINDOW_X">
            <summary>
                The X value of the initial window position.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_INIT_WINDOW_Y">
            <summary>
                The Y value of the initial window position.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_INIT_WINDOW_WIDTH">
            <summary>
                The width value of the initial window size.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_INIT_WINDOW_HEIGHT">
            <summary>
                The height value of the initial window size.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_INIT_DISPLAY_MODE">
            <summary>
                The initial display mode bit mask.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_ELAPSED_TIME">
            <summary>
                Number of milliseconds since <see cref="M:Tao.FreeGlut.Glut.glutInit"/> called (or first call to
                <c>glutGet(GLUT_ELAPSED_TIME)</c>).
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_WINDOW_FORMAT_ID">
            <summary>
                The window system dependent format ID for the current layer of the current
                window.  On X11 GLUT implementations, this is the X visual ID.  On Win32 GLUT
                implementations, this is the Win32 Pixel Format Descriptor number.  This value
                is returned for debugging, benchmarking, and testing ease.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_INIT_STATE">
            <summary>
                Unknown.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_HAS_KEYBOARD">
            <summary>
                Non-zero if a keyboard is available; zero if not available.  For most GLUT
                implementations, a keyboard can be assumed.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_HAS_MOUSE">
            <summary>
                Non-zero if a mouse is available; zero if not available.  For most GLUT
                implementations, a keyboard can be assumed.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_HAS_SPACEBALL">
            <summary>
                Non-zero if a Spaceball is available; zero if not available.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_HAS_DIAL_AND_BUTTON_BOX">
            <summary>
                Non-zero if a dial and button box is available; zero if not available.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_HAS_TABLET">
            <summary>
                Non-zero if a tablet is available; zero if not available.
            </summary>
        </member>
        <member name="F:Tao.FreeGlut.Glut.GLUT_NUM_MOUSE_BUTTONS">
            <summary>
                Number of buttons supported by the mouse.  If no mouse is supported, zero is

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