📄 classfactory.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed this sample source code. If
// you did not accept the terms of the license agreement, you are not
// authorized to use this sample source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the LICENSE.RTF on your install media or the root of your tools installation.
// THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES OR INDEMNITIES.
//
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
#pragma once
class MyClassFactory : public IClassFactory
{
private:
int m_cRef;
ExtensionType m_ExtensionType;
public:
MyClassFactory(ExtensionType extensionType);
virtual ~MyClassFactory();
///////////////////////////////////////////////////////////////////////////
// IUnknown interface Methods
//
STDMETHODIMP QueryInterface(REFIID riid, void** ppObject);
STDMETHODIMP_(ULONG) AddRef();
STDMETHODIMP_(ULONG) Release();
//
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
// IClassFactory Interface Methods
//
STDMETHODIMP CreateInstance(IUnknown *pUnkOuter, REFIID riid, void** ppObject);
STDMETHODIMP LockServer(BOOL fLock);
//
///////////////////////////////////////////////////////////////////////////
};
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