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📄 myshape.java

📁 俄罗斯方块的原代码,是一个非常好的开发代码
💻 JAVA
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package com.ywb.model;

public class MyShape {
	private int type=0;//0 方块、1 长条、2 z、3 反z、4 L、5 反L、6 T
	private int shape=0;
	public MyShape(){
		int[] temp=getRandomType();
		type=temp[1];
		shape=temp[0];
	}
	public static int[] getRandomType(){
		int temp[]=new int[2];
		temp[0]=(int)(Math.random()*7);
		temp[1]=(int)(Math.random()*4);
		return temp;
	}
	
	public int[] getShape(int shape,int type){
		int[] tempshape=null;
		//方块形状的色块分布
		if(shape==0){
			tempshape=new int[]{0,0,0,1,1,0,1,1};
		}
		//长条形状的色块分布
		if(shape==1){
			if(type==0||type==2){
				tempshape=new int[]{0,0,0,1,0,2,0,3};
			}else{
				tempshape=new int[]{0,0,1,0,2,0,3,0};
			}
		}
		//z形状的色块分布
		if(shape==2){
			if(type==0||type==2){
				tempshape=new int[]{0,1,1,0,1,1,2,0};
			}else{
				tempshape=new int[]{0,0,0,1,1,1,1,2};
			}
		}
		//反z形状的色块分布
		if(shape==3){
			if(type==0||type==2){
				tempshape=new int[]{0,1,0,2,1,0,1,1};
			}else{
				tempshape=new int[]{0,0,1,0,1,1,2,1};
			}
		}
		
		//L形状的色块分布
		if(shape==4){
			if(type==0){//L
				tempshape=new int[]{0,0,1,0,2,0,2,1};
			}else if(type==1){//|-
				tempshape=new int[]{0,0,0,1,0,2,1,0};
			}else if(type==2){//7
				tempshape=new int[]{0,0,0,1,1,1,2,1};
			}else{//_|
				tempshape=new int[]{0,2,1,0,1,1,1,2};
			}
		}
		
		//反L形状的色块分布
		if(shape==5){
			if(type==0){//_|
				tempshape=new int[]{0,1,1,1,2,0,2,1};
			}else if(type==1){//|_
				tempshape=new int[]{0,0,1,0,1,1,1,2};
			}else if(type==2){//|-
				tempshape=new int[]{0,0,0,1,1,0,2,0};
			}else{//7
				tempshape=new int[]{0,0,0,1,0,2,1,2};
			}
		}
		//T形状的色块分布
		if(shape==6){
			if(type==0){//T
				tempshape=new int[]{0,0,0,1,0,2,1,1};
			}else if(type==1){//-|
				tempshape=new int[]{0,1,1,0,1,1,2,1};
			}else if(type==2){//上
				tempshape=new int[]{0,1,1,0,1,1,1,2};
			}else{//|-
				tempshape=new int[]{0,0,1,0,1,1,2,0};
			}
		}
		
		return tempshape;
	}
	public int getType() {
		return type;
	}
	public void setType(int type) {
		this.type = type;
	}
	public int getShape() {
		return shape;
	}
	public void setShape(int shape) {
		this.shape = shape;
	}
	
	public void reShape(){
		int tnum=this.getType()+1;
		if(tnum>=4){
			tnum=0;
		}
		this.setType(tnum);

	}

}

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