📄 htbp_channel.h
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/* -*- C++ -*- */
//=============================================================================
/**
* @file HTBP_Channel.h
*
* $Id: HTBP_Channel.h 80826 2008-03-04 14:51:23Z wotte $
*
* @author Phil Mesnier, Priyanka Gontla
*/
//=============================================================================
#ifndef ACE_HTBP_CHANNEL_H
#define ACE_HTBP_CHANNEL_H
#include /**/ "ace/pre.h"
#include "ace/SOCK_Stream.h"
#include "ace/Message_Block.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "HTBP_Export.h"
#include "HTBP_Addr.h"
#include "HTBP_Filter.h"
#include "HTBP_Notifier.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
namespace ACE
{
namespace HTBP
{
// Forward declarations.
class Session;
/**
* @class ACE::HTBP::Channel
*
* @brief Defines the methods in the <Ht_Channel> abstraction.
*
* This adds additional wrapper methods atop the <IO>
* class.
*
* <buf> is the buffer to write from or receive into.
* <len> is the number of bytes to transfer.
* The <timeout> parameter in the following methods indicates how
* long to blocking trying to transfer data. If <timeout> == 0,
* then the call behaves as a normal send/recv call, i.e., for
* blocking sockets, the call will block until action is possible;
* for non-blocking sockets, EWOULDBLOCK will be returned if no
* action is immediately possible.
* If <timeout> != 0, the call will wait for data to arrive no longer
* than the relative time specified in *<timeout>.
* The "_n()" I/O methods keep looping until all the data has been
* transferred. These methods also work for sockets in non-blocking
* mode i.e., they keep looping on EWOULDBLOCK. <timeout> is used
* to make sure we keep making progress, i.e., the same timeout
* value is used for every I/O operation in the loop and the timeout
* is not counted down.
* The return values for the "*_n()" methods match the return values
* from the non "_n()" methods and are specified as follows:
* - On complete transfer, the number of bytes transferred is returned.
* - On timeout, -1 is returned, errno == ETIME.
* - On error, -1 is returned, errno is set to appropriate error.
* - On EOF, 0 is returned, errno is irrelevant.
*
* On partial transfers, i.e., if any data is transferred before
* timeout/error/EOF, <bytes_transferred> will contain the number of
* bytes transferred.
* Methods with <iovec> parameter are I/O vector variants of the I/O
* operations.
* Methods with the extra <flags> argument will always result in
* <send> getting called. Methods without the extra <flags> argument
* will result in <send> getting called on Win32 platforms, and
* <write> getting called on non-Win32 platforms.
*/
class HTBP_Export Channel
{
public:
friend class Notifier;
// Initialization and termination methods.
/// Constructor.
Channel (Session *s = 0);
Channel (ACE_SOCK_Stream &s);
Channel (ACE_HANDLE h);
/// Destructor.
~Channel (void);
enum State {
Init,
Ready,
Data_Queued,
Ack_Sent,
Header_Sent,
Closed,
Send_Ack,
Detached,
Wait_For_Ack,
Header_Pending
};
// = I/O functions.
/// The Channel is a sibling of the ACE_SOCK_IO class, rather than a
/// decendant. This is due to the requirement to wrap all messages with
/// an HTTP request or reply wrapper, and to send application data in only
/// one direction on one stream.
/// Recv an <n> byte buffer from the connected socket.
ssize_t recv (void *buf,
size_t n,
int flags,
const ACE_Time_Value *timeout = 0);
/// Recv an <n> byte buffer from the connected socket.
ssize_t recv (void *buf,
size_t n,
const ACE_Time_Value *timeout = 0);
/// Recv an <iovec> of size <n> from the connected socket.
ssize_t recvv (iovec iov[],
int n,
const ACE_Time_Value *timeout = 0);
/// Same as above. Deprecated.
ssize_t recv (iovec iov[],
size_t n,
const ACE_Time_Value *timeout = 0);
/**
* Allows a client to read from a socket without having to provide a
* buffer to read. This method determines how much data is in the
* socket, allocates a buffer of this size, reads in the data, and
* returns the number of bytes read. The caller is responsible for
* deleting the member in the <iov_base> field of <io_vec> using
* delete [] io_vec->iov_base.
*/
ssize_t recvv (iovec *io_vec,
const ACE_Time_Value *timeout = 0);
/// Send an <n> byte buffer to the connected socket.
ssize_t send (const void *buf,
size_t n,
int flags,
const ACE_Time_Value *timeout = 0);
/// Send an <n> byte buffer to the connected socket.
ssize_t send (const void *buf,
size_t n,
const ACE_Time_Value *timeout = 0);
/// Send an <iovec> of size <n> to the connected socket.
ssize_t sendv (const iovec iov[],
int n,
const ACE_Time_Value *timeout = 0);
// = Selectively close endpoints.
/// Close down the reader.
int close_reader (void);
/// Close down the writer.
int close_writer (void);
/**
* Close down the socket (we need this to make things work correctly
* on Win32, which requires use to do a <close_writer> before doing
* the close to avoid losing data).
*/
int close (void);
// = Meta-type info
typedef ACE_INET_Addr PEER_ADDR;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
public:
Session *session (void) const;
void session (Session *);
Notifier *notifier (void);
void register_notifier (ACE_Reactor *r);
ACE_HANDLE get_handle (void) const;
const ACE_SOCK_Stream &ace_stream (void) const;
ACE_SOCK_Stream &ace_stream (void);
///@notes Added the following methods to continue with
/// current compilation of HTIOP. Might not be needed in
/// future. - Priyanka
/// {@
void set_handle (ACE_HANDLE h);
/**
* Enable asynchronous I/O (ACE_SIGIO), urgent data (ACE_SIGURG),
* non-blocking I/O (ACE_NONBLOCK), or close-on-exec (ACE_CLOEXEC),
* which is passed as the <value>.
*/
int enable (int value) const;
/**
* Disable asynchronous I/O (ACE_SIGIO), urgent data (ACE_SIGURG),
* non-blocking I/O (ACE_NONBLOCK), or close-on-exec (ACE_CLOEXEC),
* which is passed as the <value>.
*/
int disable (int value) const;
//@}
// buffer related methods.
ACE_Message_Block &leftovers (void);
size_t data_len (void) const;
void data_len (size_t n);
size_t data_consumed (void) const;
void data_consumed (size_t n);
int load_buffer (void);
int flush_buffer (void);
int recv_ack (void);
int send_ack (void);
unsigned long request_count();
Filter *filter (void) const;
void filter (Filter *);
State state (void) const;
void state (Channel::State s);
int pre_recv(void);
int consume_error (void);
private:
/// Get the filter from the Filter_Factory
Filter * get_filter ();
/// The filter_ is a pluggable component used to manage the
/// wrapping of data in a way suitable for the proxy to
/// manage. The actual filter instance is owned by the
/// session. Different filters may be required depending on
/// which side of the proxy we are on, and the direction of data
/// flow.
Filter *filter_;
/// The session_ is a reference to the persistent session this
/// stream is associated with. On the inside, sessions are
/// created by the Connector, which then create streams on
/// demand.
Session *session_;
/// Since this stream implements its own send and recv methods,
/// the filter cannot simply call the send and recv methods of
/// this class. Therefore an ACE_SOCK_Stream wrapper around the
/// same socket instance is necessary to avoid recursion.
ACE_SOCK_Stream ace_stream_;
Notifier *notifier_;
ACE_Message_Block leftovers_;
size_t data_len_;
size_t data_consumed_;
State state_;
ACE_Message_Block *error_buffer_;
unsigned long request_count_;
};
}
}
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "HTBP_Channel.inl"
#endif
#include /**/ "ace/post.h"
#endif /* ACE_HTBP_CHANNEL_H */
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