📄 http_response.cpp
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// $Id: http_response.cpp 80826 2008-03-04 14:51:23Z wotte $
#include "HTTPU/http_response.h"
void
HTTP_Response::parse_line (void)
{
this->response_.init (this->line ());
if (this->response_.error () != Parse_HTTP_Response::HTTPU_OK)
this->status_ = STATUS_INTERNAL_SERVER_ERROR;
}
int
HTTP_Response::espouse_line (void)
{
int count;
int status;
if (this->status_ != (int)STATUS_OK)
status = this->status_;
else
status = this->response_line ()->code ();
count = ACE_OS::sprintf (this->mb_->wr_ptr (), "%s %d %s\r\n",
"HTTP/1.1",
status,
(char *)(*HTTP_SCode::instance ())[status]);
// Last arg is hard coded since we are suppose to report the
// level of server we are, and not act like the level of the
// client. This information should be obtained from the config.
if (count < 0)
return -1;
this->mb_->wr_ptr (count);
return 0;
}
void
HTTP_Response::dump (void)
{
ACE_DEBUG ((LM_DEBUG, "===== BEGIN entera_HTTP_Response::dump =====\n"));
HTTP_Base::dump ();
ACE_DEBUG ((LM_DEBUG, "===== END entera_HTTP_Response::dump =====\n"));
}
#if !defined (ACE_HAS_INLINED_OSCALLS)
# include "HTTPU/http_response.inl"
# endif /* ACE_HAS_INLINED_OSCALLS */
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