📄 io_handler.cpp
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// $Id: IO_Handler.cpp 80826 2008-03-04 14:51:23Z wotte $
#include "ace/Proactor.h"
#include "ace/Filecache.h"
#include "ace/OS_NS_unistd.h"
#include "ace/OS_NS_sys_socket.h"
#include "JAWS/IO.h"
#include "JAWS/IO_Handler.h"
#include "JAWS/IO_Acceptor.h"
#include "JAWS/Data_Block.h"
#include "JAWS/Policy.h"
#include "JAWS/Waiter.h"
#include "JAWS/Filecache.h"
ACE_RCSID(JAWS, IO_Handler, "$Id: IO_Handler.cpp 80826 2008-03-04 14:51:23Z wotte $")
JAWS_Abstract_IO_Handler::~JAWS_Abstract_IO_Handler (void)
{
}
JAWS_IO_Handler_Factory::~JAWS_IO_Handler_Factory (void)
{
}
JAWS_IO_Handler *
JAWS_IO_Handler_Factory::create_io_handler (void)
{
JAWS_TRACE ("JAWS_IO_Handler_Factory::create");
JAWS_IO_Handler *handler;
handler = new JAWS_IO_Handler (this);
return handler;
}
void
JAWS_IO_Handler_Factory::destroy_io_handler (JAWS_IO_Handler *handler)
{
JAWS_TRACE ("JAWS_IO_Handler_Factory::destroy");
if (handler != 0)
{
delete handler->message_block ();
delete handler;
}
}
JAWS_IO_Handler::JAWS_IO_Handler (JAWS_IO_Handler_Factory *factory)
: status_ (0),
mb_ (0),
handle_ (ACE_INVALID_HANDLE),
task_ (0),
factory_ (factory)
{
}
JAWS_IO_Handler::~JAWS_IO_Handler (void)
{
this->mb_ = 0;
this->status_ = 0;
this->task_ = 0;
this->factory_ = 0;
ACE_OS::closesocket (this->handle_);
this->handle_ = ACE_INVALID_HANDLE;
}
void
JAWS_IO_Handler::accept_complete (ACE_HANDLE handle)
{
// callback into pipeline task, notify that the accept has completed
this->handle_ = handle;
this->status_ |= ACCEPT_OK;
this->status_ &= (ACCEPT_OK+1);
JAWS_Dispatch_Policy *policy = this->mb_->policy ();
// Do this so that Thread Per Request can spawn a new thread
policy->concurrency ()->activate_hook ();
}
void
JAWS_IO_Handler::accept_error (void)
{
// callback into pipeline task, notify that the accept has failed
this->status_ |= ACCEPT_ERROR;
this->status_ &= (ACCEPT_ERROR+1);
}
void
JAWS_IO_Handler::read_complete (ACE_Message_Block *data)
{
ACE_UNUSED_ARG (data);
// We can call back into the pipeline task at this point
// this->pipeline_->read_complete (data);
this->status_ |= READ_OK;
this->status_ &= (READ_OK+1);
}
void
JAWS_IO_Handler::read_error (void)
{
// this->pipeline_->read_error ();
this->status_ |= READ_ERROR;
this->status_ &= (READ_ERROR+1);
}
void
JAWS_IO_Handler::transmit_file_complete (void)
{
JAWS_TRACE ("JAWS_IO_Handler::transmit_file_complete");
// this->pipeline_->transmit_file_complete ();
this->status_ |= TRANSMIT_OK;
this->status_ &= (TRANSMIT_OK+1);
}
void
JAWS_IO_Handler::transmit_file_error (int result)
{
JAWS_TRACE ("JAWS_IO_Handler::transmit_file_error");
ACE_UNUSED_ARG (result);
// this->pipeline_->transmit_file_complete (result);
this->status_ |= TRANSMIT_ERROR;
this->status_ &= (TRANSMIT_ERROR+1);
}
void
JAWS_IO_Handler::receive_file_complete (void)
{
this->status_ |= RECEIVE_OK;
this->status_ &= (RECEIVE_OK+1);
}
void
JAWS_IO_Handler::receive_file_error (int result)
{
ACE_UNUSED_ARG(result);
this->status_ |= RECEIVE_ERROR;
this->status_ &= (RECEIVE_ERROR+1);
}
void
JAWS_IO_Handler::write_error (void)
{
ACE_DEBUG ((LM_DEBUG, " (%t) error in writing response\n"));
this->status_ |= WRITE_ERROR;
this->status_ &= (WRITE_ERROR+1);
this->done ();
}
void
JAWS_IO_Handler::confirmation_message_complete (void)
{
this->status_ |= WRITE_OK;
this->status_ &= (WRITE_OK+1);
}
void
JAWS_IO_Handler::error_message_complete (void)
{
this->status_ |= WRITE_OK;
this->status_ &= (WRITE_OK+1);
}
JAWS_IO_Handler_Factory *
JAWS_IO_Handler::factory (void)
{
return this->factory_;
}
ACE_HANDLE
JAWS_IO_Handler::handle (void) const
{
return this->handle_;
}
void
JAWS_IO_Handler::task (JAWS_Pipeline_Handler *ph)
{
this->task_ = ph;
}
JAWS_Pipeline_Handler *
JAWS_IO_Handler::task (void)
{
return this->task_;
}
void
JAWS_IO_Handler::message_block (JAWS_Data_Block *mb)
{
this->mb_ = mb;
}
JAWS_Data_Block *
JAWS_IO_Handler::message_block (void)
{
return this->mb_;
}
void
JAWS_IO_Handler::done (void)
{
this->factory ()->destroy_io_handler (this);
}
int
JAWS_IO_Handler::status (void)
{
return this->status_;
}
void
JAWS_IO_Handler::idle (void)
{
this->status_ &= (IDLE+1);
}
void
JAWS_IO_Handler::acquire (void)
{
}
void
JAWS_IO_Handler::lock (void)
{
}
void
JAWS_IO_Handler::release (void)
{
}
#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS)
JAWS_Asynch_IO_Handler_Factory::~JAWS_Asynch_IO_Handler_Factory (void)
{
}
JAWS_IO_Handler *
JAWS_Asynch_IO_Handler_Factory::create_io_handler (void)
{
JAWS_TRACE ("JAWS_Asynch_IO_Handler_Factory::create");
JAWS_Asynch_IO_Handler *handler = 0;
handler = new JAWS_Asynch_IO_Handler (this);
return handler;
}
void
JAWS_Asynch_IO_Handler_Factory::destroy_io_handler (JAWS_IO_Handler *handler)
{
JAWS_TRACE ("JAWS_IO_Handler_Factory::destroy");
if (handler != 0)
{
//cerr << "(" << thr_self () << ") locking for destruction: " << handler << endl;
handler->lock ();
delete handler->message_block ();
handler->message_block (0);
delete handler;
}
}
JAWS_Asynch_IO_Handler::JAWS_Asynch_IO_Handler (JAWS_Asynch_IO_Handler_Factory *factory)
: JAWS_IO_Handler (factory),
handler_ (0)
{
this->status_ = 1;
}
JAWS_Asynch_IO_Handler::~JAWS_Asynch_IO_Handler (void)
{
delete this->handler_;
this->handler_ = 0;
}
ACE_Handler *
JAWS_Asynch_IO_Handler::handler (void)
{
return this->handler_;
}
void
JAWS_Asynch_IO_Handler::acquire (void)
{
//cerr << "(" << thr_self () << ") acquire handler: " << this << endl;
this->count_.acquire_read ();
}
void
JAWS_Asynch_IO_Handler::lock (void)
{
//cerr << "(" << thr_self () << ") locking handler: " << this << endl;
this->count_.acquire_write ();
}
void
JAWS_Asynch_IO_Handler::release (void)
{
//cerr << "(" << thr_self () << ") release handler: " << this << endl;
this->count_.release ();
}
JAWS_Asynch_Handler::JAWS_Asynch_Handler (void)
: ioh_ (0)
{
this->proactor (ACE_Proactor::instance ());
}
JAWS_Asynch_Handler::~JAWS_Asynch_Handler (void)
{
}
void
JAWS_Asynch_Handler::open (ACE_HANDLE h,
ACE_Message_Block &mb)
{
JAWS_TRACE ("JAWS_Asynch_Handler::open");
// This currently does nothing, but just in case.
ACE_Service_Handler::open (h, mb);
// ioh_ set from the ACT hopefully
//this->dispatch_handler ();
#if !defined (ACE_WIN32)
// Assume at this point there is no data.
mb.rd_ptr (mb.wr_ptr ());
mb.crunch ();
#else
// AcceptEx reads some initial data from the socket.
this->handler ()->message_block ()->copy (mb.rd_ptr (), mb.length ());
#endif
ACE_Asynch_Accept_Result_Impl *fake_result
= ACE_Proactor::instance ()->create_asynch_accept_result
(this->proxy (), JAWS_IO_Asynch_Acceptor_Singleton::instance ()->get_handle (),
h, mb, JAWS_Data_Block::JAWS_DATA_BLOCK_SIZE,
this->ioh_, ACE_INVALID_HANDLE, 0);
this->handler ()->handler_ = this;
fake_result->complete (0, 1, 0);
}
void
JAWS_Asynch_Handler::act (const void *act_ref)
{
JAWS_TRACE ("JAWS_Asynch_Handler::act");
// Set the ioh from the act
this->ioh_ = (JAWS_Asynch_IO_Handler *) act_ref;
}
#if 0
ACE_HANDLE
JAWS_Asynch_Handler::handle (void) const
{
return this->ioh_->handle ();
}
#endif
void
JAWS_Asynch_Handler::dispatch_handler (void)
{
#if 0
// A future version of ACE will support this.
ACE_Thread_ID tid = ACE_OS::thr_self ();
#else
// Do it this way for now
ACE_thread_t thr_name;
thr_name = ACE_OS::thr_self ();
JAWS_Thread_ID tid (thr_name);
#endif /* 0 */
JAWS_IO_Handler **iohref = JAWS_Waiter_Singleton::instance ()->find (tid);
*iohref = this->handler ();
}
void
JAWS_Asynch_Handler::handle_read_stream (const ACE_Asynch_Read_Stream::Result
&result)
{
JAWS_TRACE ("JAWS_Asynch_Handler::handle_read_stream");
this->dispatch_handler ();
if (result.act () != 0)
{
// This callback is for io->receive_file()
JAWS_TRACE ("JAWS_Asynch_Handler::handle_read_stream (recv_file)");
int code = 0;
if (result.success () && result.bytes_transferred () != 0)
{
if (result.message_block ().length ()
== result.message_block ().size ())
code = ACE_Filecache_Handle::ACE_SUCCESS;
else
{
ACE_Asynch_Read_Stream ar;
if (ar.open (*this, this->handler ()->handle ()) == -1
|| ar.read (result.message_block (),
result.message_block ().size ()
- result.message_block ().length (),
result.act ()) == -1)
code = -1;
else
return;
}
}
else
code = -1;
if (code == ACE_Filecache_Handle::ACE_SUCCESS)
this->handler ()->receive_file_complete ();
else
this->handler ()->receive_file_error (code);
result.message_block ().release ();
delete (ACE_Filecache_Handle *) result.act ();
}
else
{
// This callback is for this->read()
JAWS_TRACE ("JAWS_Asynch_Handler::handle_read_stream (read)");
if (result.success ()
&& result.bytes_transferred () != 0)
this->handler ()->read_complete (&result.message_block ());
else
this->handler ()->read_error ();
}
}
void
JAWS_Asynch_Handler::handle_write_stream (const ACE_Asynch_Write_Stream::Result
&result)
{
this->dispatch_handler ();
result.message_block ().release ();
if (result.act () == (void *) JAWS_Asynch_IO::CONFIRMATION)
this->handler ()->confirmation_message_complete ();
else
this->handler ()->error_message_complete ();
}
void
JAWS_Asynch_Handler::handle_transmit_file (const
ACE_Asynch_Transmit_File::Result
&result)
{
this->dispatch_handler ();
if (result.success ())
this->handler ()->transmit_file_complete ();
else
this->handler ()->transmit_file_error (-1);
result.header_and_trailer ()->header ()->release ();
result.header_and_trailer ()->trailer ()->release ();
delete result.header_and_trailer ();
delete (JAWS_Cached_FILE *) result.act ();
}
void
JAWS_Asynch_Handler::handle_accept (const ACE_Asynch_Accept::Result &result)
{
JAWS_TRACE ("JAWS_Asynch_Handler::handle_accept");
this->dispatch_handler ();
if (result.success ())
{
JAWS_TRACE ("JAWS_Asynch_Handler::handle_accept, success");
this->handler ()->accept_complete (result.accept_handle ());
}
else
this->handler ()->accept_error ();
}
void
JAWS_Asynch_Handler::handler (JAWS_Asynch_IO_Handler *ioh)
{
this->ioh_ = ioh;
}
JAWS_Asynch_IO_Handler *
JAWS_Asynch_Handler::handler (void)
{
return this->ioh_;
}
#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */
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