📄 errorimage_dst.m
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function [out] = errorimage_dst(data,I,J)
%
% |----------------------------------------------------------|
% | Hybrid Texture Synthesis MATLAB package |
% | |
% | Author: Andrew Nealen |
% | Discrete Geometric Modeling Group |
% | Technische Universitaet Darmstadt, Germany |
% | |
% | Note: This is part of the prototype implementation |
% | accompanying our paper/my thesis |
% | |
% | Hybrid Texture Synthesis. A. Nealen and M. Alexa |
% | Eurographics Symposium on Rendering 2003 |
% | |
% | Hybrid Texture Synthesis. A. Nealen |
% | Diplomarbeit (MSc), TU Darmstadt, 2003 |
% | |
% | See the paper/thesis for further details. |
% |----------------------------------------------------------|
%
% File errorimage_dst.m
%
% [out] = errorimage_dst(data,I,J)
%
% This subroutine will compute the error
% surface for a given texure (stored in 'data'), image mask I and mask
% support function J.
%
% extended to DESTINATION IMPORTANCE WEIGHTING using a
% destination texture importance map D, described in hts paper/thesis:
%
% 'Hybrid Texture Synthesis', Nealen A.
% Diplomarbeit (MSc thesis), Technische Universitaet Darmstadt
%
% complexity O(N log N) with N = w x h
%
% INPUT:
% data - the input datastructure as defined in gen_input.m
% I - the image mask
% J - the binary mask support function
%
% OUTPUT:
% out - the error image with error values in [0,1]
%
% The routine will return the error surface. indices are 1-based, meaning
% the value in the upper left corner is the error for shifting the mask
% by +1 pixel in x and y directions. the zero value for no translation is
% stored at index [max_height,max_width] (bottom right), which is eqivalent
% to no translation as the input texture is handled toroidally
%
% see also ROIPOLY for creation of binary mask (in hybridsynthesizerec.m)
%
out = zeros(size(I,1), size(I,2)); % init error surface with zeros
J = im2double(J); % binary image mask
% if there exists no mask support, out is only 0's
if (sum(J(:)) <= 0),
return;
end
% implementation of destination weighting by generating frequency map from I
% (the destination overlap region). this must be done in each step as opposed
% to the source frequency map which is only computed once on initialization.
D = frequencymap(I);
% for testing purposes. uniform weighting, so we can compare (debug) the metrics
% D = ones(size(I,1), size(I,2));
% convert to rgb
D = gray2rgb(D);
I = gray2rgb(I);
J = gray2rgb(J);
% cut off regions outside of J's support
JD = D .* J;
% other combinations we need for error metric
IJD = I .* JD;
Is = I.^2;
IsJD = Is .* JD;
% fourier transforms
fftJD = fft2(JD); % fft of JD
fftIJD = fft2(IJD); % fft of IJD
% symbolic constants for color channel weighting
RED_WEIGHT = 0.299;
GREEN_WEIGHT = 0.587;
BLUE_WEIGHT = 0.114;
% channel weights vector
w = [RED_WEIGHT, GREEN_WEIGHT, BLUE_WEIGHT];
% equation (2) from hts paper, augmented with
% (destination) weighting (D) and normalization (hts thesis)
for color=1:3,
out = out + w(color)*((sum(sum(IsJD(:,:,color))) - ...
2 * real(ifft2(fftIJD(:,:,color).*conj(data.fftT(:,:,color)))) + ...
real(ifft2(fftJD(:,:,color).*conj(data.fftTs(:,:,color))))) ...
./ sum(sum(JD(:,:,color))));
end
% output error image must be rotated by 180 degrees (equiv. to mirror about both main axes)
% this ensures that each coordinate (x,y) in the error image stores the value for picking
% the patch from the input texture with (x,y) as upper left bounding box cordinate.
% this is mainly to make the output more intuitive, as if we were circularly shifting
% the mask I and binary support J, where in reality we are circularly shifting the
% input texture T (see equation (1) in 'hybrid texture synthesis' paper)
out = rot90(out,2);
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