📄 trianglebutton.cpp
字号:
// TriangleButton.cpp : implementation file
//
#include "stdafx.h"
#include "math.h"
#include "TriangleButton.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTriangleButton
CTriangleButton::CTriangleButton()
{
PointDirection = POINT_RIGHT;
}
CTriangleButton::~CTriangleButton()
{
}
BEGIN_MESSAGE_MAP(CTriangleButton, CButton)
//{{AFX_MSG_MAP(CRoundButton)
ON_WM_NCHITTEST()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
void CTriangleButton::SetDirection(POINTDIRECTION Direction)
{
PointDirection = Direction;
PreSubclassWindow();
}
CTriangleButton::POINTDIRECTION CTriangleButton::GetDirection()
{
return PointDirection;
}
BOOL CTriangleButton::SetWindowPos(const CWnd* pWndInsertAfter, int x, int y, int cx, int cy, UINT nFlags)
{
cx -= cx % 2; cy -= cy % 2;
return CButton::SetWindowPos(pWndInsertAfter, x, y, cx, cy, nFlags);
}
/////////////////////////////////////////////////////////////////////////////
// CRoundButton message handlers
void CTriangleButton::PreSubclassWindow()
{
CButton::PreSubclassWindow();
CRect rect;
GetClientRect(rect);
rect.bottom = rect.right = min(rect.bottom,rect.right);
rect.bottom -= rect.bottom % 2; rect.right -= rect.right % 2;
SetWindowPos(NULL, 0, 0, rect.right, rect.bottom, SWP_NOMOVE | SWP_NOZORDER);
CPoint Head, RightLeg, LeftLeg;
switch (PointDirection) {
case POINT_UP :
Head.x = rect.right / 2; Head.y = 0;
RightLeg.x = rect.right; RightLeg.y = rect.bottom;
LeftLeg.x = 0; LeftLeg.y = rect.bottom;
break;
case POINT_DOWN :
Head.x = rect.right / 2; Head.y = rect.bottom;
RightLeg.x = 0; RightLeg.y = 0;
LeftLeg.x = rect.right; LeftLeg.y = 0;
break;
case POINT_LEFT :
Head.x = 0; Head.y = rect.bottom / 2;
RightLeg.x = rect.right; RightLeg.y = 0;
LeftLeg.x = rect.right; LeftLeg.y = rect.bottom;
break;
case POINT_RIGHT :
Head.x = rect.right; Head.y = rect.bottom / 2;
RightLeg.x = 0; RightLeg.y = rect.bottom;
LeftLeg.x = 0; LeftLeg.y = 0;
break;
default :
ASSERT(FALSE);
}
CPoint points[3];
points[0] = Head; points[1] = RightLeg; points[2] = LeftLeg;
SetWindowRgn(NULL, FALSE);
CurrentRegion.DeleteObject();
CurrentRegion.CreatePolygonRgn(points, 3, ALTERNATE);
SetWindowRgn(CurrentRegion, TRUE);
ModifyStyle(0, BS_OWNERDRAW);
}
void CTriangleButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
{
ASSERT(lpDrawItemStruct != NULL);
CRect rect = lpDrawItemStruct->rcItem;
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
UINT state = lpDrawItemStruct->itemState;
UINT nStyle = GetStyle();
int nSavedDC = pDC->SaveDC();
rect.bottom = rect.right = min(rect.bottom, rect.right);
pDC->FillSolidRect(rect, ::GetSysColor(COLOR_BTNFACE));
rect.right -= 1; rect.bottom -= 1;
CPen HighlightPen(PS_SOLID, 1, ::GetSysColor(COLOR_3DHIGHLIGHT));
CPen DarkShadowPen(PS_SOLID, 1, ::GetSysColor(COLOR_3DDKSHADOW));
CPen ShadowPen(PS_SOLID, 1, ::GetSysColor(COLOR_3DSHADOW));
CPen BlackPen(PS_SOLID, 1, RGB(0,0,0));
CPen FocusPen(PS_DOT, 0, RGB(0,0,0));
switch (PointDirection) {
case POINT_UP : {
if (nStyle & BS_FLAT) {
pDC->SelectObject(BlackPen);
pDC->MoveTo(rect.right / 2, 0);
pDC->LineTo(0, rect.bottom);
pDC->LineTo(rect.right, rect.bottom);
pDC->LineTo(rect.right / 2, 0);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(rect.right / 2, 2);
pDC->LineTo(2, rect.bottom - 1);
pDC->LineTo(rect.right - 2, rect.bottom - 1);
pDC->LineTo(rect.right / 2, 2);
} else {
if ((state & ODS_SELECTED)) {
pDC->SelectObject(HighlightPen);
pDC->MoveTo(0, rect.bottom);
pDC->LineTo(rect.right - 1, rect.bottom);
pDC->LineTo(rect.right / 2, 0);
pDC->SelectObject(ShadowPen);
pDC->LineTo(0, rect.bottom);
pDC->SelectObject(DarkShadowPen);
pDC->MoveTo(rect.right / 2 - 1, 4);
pDC->LineTo(1, rect.bottom);
} else {
pDC->SelectObject(HighlightPen);
pDC->MoveTo(rect.right /2, 0);
pDC->LineTo(0, rect.bottom - 1);
pDC->SelectObject(ShadowPen);
pDC->LineTo(rect.right - 1, rect.bottom - 1);
pDC->LineTo(rect.right / 2, 0);
pDC->SelectObject(DarkShadowPen);
pDC->MoveTo(rect.right / 2 + 2, 3);
pDC->LineTo(rect.right + 1, rect.bottom + 1);
pDC->MoveTo(rect.right - 1, rect.bottom);
pDC->LineTo(1, rect.bottom);
}
}
break;
}
case POINT_DOWN : {
if (nStyle & BS_FLAT) {
pDC->SelectObject(BlackPen);
pDC->MoveTo(rect.right / 2, rect.bottom);
pDC->LineTo(0, 0);
pDC->LineTo(rect.right, 0);
pDC->LineTo(rect.right / 2, rect.bottom);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(rect.right / 2, rect.bottom - 2);
pDC->LineTo(2, 1);
pDC->LineTo(rect.right - 2, 1);
pDC->LineTo(rect.right / 2, rect.bottom - 2);
} else {
if ((state & ODS_SELECTED)) {
pDC->SelectObject(ShadowPen);
pDC->MoveTo(rect.right, 1);
pDC->LineTo(1, 1);
pDC->LineTo(rect.right / 2, rect.bottom - 1);
pDC->SelectObject(BlackPen);
pDC->MoveTo(rect.right - 2, 2);
pDC->LineTo(1, 2);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(rect.right + 1, 0);
pDC->LineTo(rect.right / 2 + 1, rect.bottom + 1);
} else {
pDC->SelectObject(ShadowPen);
pDC->MoveTo(0, 0);
pDC->LineTo(rect.right / 2, rect.bottom);
pDC->LineTo(rect.right, 0);
pDC->MoveTo(1, 1);
pDC->LineTo(rect.right / 2 + 1, rect.bottom);
pDC->SelectObject(DarkShadowPen);
pDC->MoveTo(rect.right, 2);
pDC->LineTo(rect.right / 2 + 1, rect.bottom + 1);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(0, 0);
pDC->LineTo(rect.right, 0);
}
}
break;
}
case POINT_LEFT : {
if (nStyle & BS_FLAT) {
pDC->SelectObject(BlackPen);
pDC->MoveTo(rect.right, 0);
pDC->LineTo(0, rect.bottom / 2);
pDC->LineTo(rect.right, rect.bottom);
pDC->LineTo(rect.right, 0);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(rect.right - 1, 2);
pDC->LineTo(3, rect.bottom / 2);
pDC->LineTo(rect.right - 1, rect.bottom - 2);
pDC->LineTo(rect.right - 1, 2);
} else {
if ((state & ODS_SELECTED)) {
pDC->SelectObject(ShadowPen);
pDC->MoveTo(rect.right, 0);
pDC->LineTo(0, rect.bottom / 2);
pDC->SelectObject(DarkShadowPen);
pDC->MoveTo(rect.right, 1);
pDC->LineTo(2, rect.bottom / 2);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(rect.right, 0);
pDC->LineTo(rect.right, rect.bottom);
pDC->LineTo(0, rect.bottom / 2);
} else {
pDC->SelectObject(ShadowPen);
pDC->MoveTo(rect.right - 1, 0);
pDC->LineTo(rect.right - 1, rect.bottom - 1);
pDC->LineTo(0, rect.bottom / 2);
pDC->MoveTo(1, rect.bottom / 2 + 1);
pDC->LineTo(6, rect.bottom / 2 + 4);
pDC->SelectObject(DarkShadowPen);
pDC->MoveTo(rect.right, 1);
pDC->LineTo(rect.right, rect.bottom);
pDC->LineTo(2, rect.bottom / 2 + 2);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(0, rect.bottom / 2);
pDC->LineTo(rect.right, 0);
}
}
break;
}
case POINT_RIGHT : {
if (nStyle & BS_FLAT) {
pDC->SelectObject(BlackPen);
pDC->MoveTo(0, 0);
pDC->LineTo(rect.right, rect.bottom / 2);
pDC->LineTo(0, rect.bottom);
pDC->LineTo(0, 0);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(1, 2);
pDC->LineTo(rect.right - 2, rect.bottom / 2);
pDC->LineTo(1, rect.bottom - 2);
pDC->LineTo(1, 2);
} else {
if ((state & ODS_SELECTED)) {
pDC->SelectObject(ShadowPen);
pDC->MoveTo(0, rect.bottom);
pDC->LineTo(0, 0);
pDC->LineTo(rect.right, rect.bottom / 2);
pDC->SelectObject(DarkShadowPen);
pDC->MoveTo(1, rect.bottom - 2);
pDC->LineTo(1, 1);
pDC->MoveTo(rect.right - 3, rect.bottom / 2);
pDC->LineTo(0, 1);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(0, rect.bottom);
pDC->LineTo(rect.right, rect.bottom / 2);
} else {
pDC->SelectObject(ShadowPen);
pDC->MoveTo(0, rect.bottom);
pDC->LineTo(rect.right, rect.bottom / 2);
pDC->SelectObject(DarkShadowPen);
pDC->MoveTo(0, rect.bottom + 1);
pDC->LineTo(rect.right, rect.bottom / 2 + 1);
pDC->SelectObject(HighlightPen);
pDC->MoveTo(0, rect.bottom);
pDC->LineTo(0, 0);
pDC->LineTo(rect.right, rect.bottom / 2);
}
}
break;
}
default :
ASSERT(FALSE);
}
CString strText;
GetWindowText(strText);
if (!strText.IsEmpty()) {
CSize TextExtent = pDC->GetTextExtent(strText);
CPoint TextPos;
pDC->SetBkMode(TRANSPARENT);
switch (PointDirection) {
case POINT_UP : {
TextPos = CPoint((int)(rect.right / 2.0 - TextExtent.cx / 2.0),
rect.bottom - (int)(rect.bottom / 5.0 + TextExtent.cy));
int iXLimit = (int)((rect.bottom / 5.0 + TextExtent.cy) * 4.0 / 7.0);
CRgn rgn; rgn.CreateRectRgn(iXLimit, TextPos.y, rect.right - iXLimit, rect.bottom - 2);
pDC->SelectClipRgn(&rgn);
break;
}//case
case POINT_DOWN : {
TextPos = CPoint((int)(rect.right / 2.0 - TextExtent.cx / 2.0),
(int)(rect.bottom / 5.0));
int iXLimit = (int)((rect.bottom / 5.0 + TextExtent.cy) * 4.0 / 7.0);
CRgn rgn; rgn.CreateRectRgn(iXLimit, (int)(rect.bottom / 5.0), rect.right - iXLimit, (int)(rect.bottom / 5.0) + TextExtent.cy + 2);
pDC->SelectClipRgn(&rgn);
break;
}
case POINT_LEFT : {
TextPos = CPoint((int)((rect.right / 2.0 - TextExtent.cx / 2.0) + (rect.right / 8.0)),
(int)(rect.bottom / 2.0 - TextExtent.cy / 2.0) );
int iXLimitLeft = (int)(TextExtent.cy / 2.0 * 7.0 / 4.0) + 4;
int iXLimitRight = rect.right - 4;
CRgn rgn; rgn.CreateRectRgn(iXLimitLeft, (int)(rect.bottom / 2.0 - TextExtent.cy / 2.0),
iXLimitRight, (int)(rect.bottom / 2.0 + TextExtent.cy / 2.0) );
pDC->SelectClipRgn(&rgn);
break;
}//case
case POINT_RIGHT : {
TextPos = CPoint((int)((rect.right / 2.0 - TextExtent.cx / 2.0) - (rect.right / 8.0)),
(int)(rect.bottom / 2.0 - TextExtent.cy / 2.0) );
int iXLimitLeft = 4;
int iXLimitRight = rect.right - (int)(TextExtent.cy / 2.0 * 7.0 / 4.0) - 4;
CRgn rgn; rgn.CreateRectRgn(iXLimitLeft, (int)(rect.bottom / 2.0 - TextExtent.cy / 2.0),
iXLimitRight, (int)(rect.bottom / 2.0 + TextExtent.cy / 2.0) );
pDC->SelectClipRgn(&rgn);
break;
}
default :
ASSERT(FALSE);
}
if (state & ODS_SELECTED) TextPos.Offset(1,1);
if (state & ODS_DISABLED) {
pDC->DrawState(TextPos, TextExtent, strText, DSS_DISABLED, TRUE, 0, (HBRUSH)NULL);
} else {
pDC->TextOut(TextPos.x, TextPos.y, strText);
}
}
if ((state & ODS_FOCUS)) {
CRgn rgn; rgn.CreateRectRgn(rect.left, rect.top, rect.right, rect.bottom);
pDC->SelectClipRgn(&rgn);
pDC->SelectObject(FocusPen);
switch (PointDirection) {
case POINT_UP : {
pDC->MoveTo(rect.right / 2, 12);
pDC->LineTo(9, rect.bottom - 6);
pDC->LineTo(rect.right - 9, rect.bottom - 6);
pDC->LineTo(rect.right / 2, 12);
break;
}
case POINT_DOWN : {
pDC->MoveTo(rect.right / 2 + 1, rect.bottom - 13);
pDC->LineTo(10, 6);
pDC->LineTo(rect.right - 9, 6);
pDC->LineTo(rect.right / 2 + 1, rect.bottom - 13);
break;
}
case POINT_LEFT : {
pDC->MoveTo(12, rect.bottom / 2);
pDC->LineTo(rect.right - 6, 9);
pDC->LineTo(rect.right - 6, rect.bottom - 9);
pDC->LineTo(12, rect.bottom / 2);
break;
}
case POINT_RIGHT : {
pDC->MoveTo(6, 9);
pDC->LineTo(rect.right - 12, rect.bottom / 2);
pDC->LineTo(6, rect.bottom - 9);
pDC->LineTo(6, 9);
break;
}
default :
ASSERT(FALSE);
}
}
pDC->RestoreDC(nSavedDC);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -