📄 clientsocket.cpp
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// Implementation of the ClientSocket class#include "ClientSocket.h"#include "SocketException.h"ClientSocket::ClientSocket ( std::string host, int port ){ if ( ! Socket::create() ) { throw SocketException ( "Could not create client socket." ); } if ( ! Socket::connect ( host, port ) ) { throw SocketException ( "Could not bind to port." ); }}const ClientSocket& ClientSocket::operator << ( const std::string& s ) const{ if ( ! Socket::send ( s ) ) { throw SocketException ( "Could not write to socket." ); } return *this;}const ClientSocket& ClientSocket::operator >> ( std::string& s ) const{ if ( ! Socket::recv ( s ) ) { throw SocketException ( "Could not read from socket." ); } return *this;}
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