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📄 compiler.h

📁 The library provides supports for run-time loaded plugin classes in C++
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#ifndef COMPILER_H#define COMPILER_H#include "platform.h"// Detect compiler#ifdef __GNUG__#define PI_COMPILER "g++"#define PI_COMPILER_ __GNUG__#define PI_COMPILER_VERSION_MINOR __GNUC_MINOR__#define GNU_INLINE_ASM#elif __GNUC__#define PI_COMPILER "gcc"#define PI_COMPILER_ __GNUG__#define PI_COMPILER_VERSION_MINOR __GNUC_MINOR__#define GNU_INLINE_ASM#elif _MSC_VER#define PI_COMPILER "VisualC"#define PI_COMPILER_ _MSC_VER#define MSVC_INLINE_ASM// Fill in for other compilers//#elif #else    #error Compiler not recognized#endif // __GNUG__#ifndef PI_COMPILER_VERSION#define PI_COMPILER_VERSION PI_COMPILER_#endif#ifndef PI_COMPILER_VERSION_MINOR#define PI_COMPILER_VERSION_MINOR 0#endif#if defined(GNU_INLINE_ASM)    #define GET_FRAME_PTR(var) \    __asm__ __volatile__ ( \		"mov %%ebp, %0 \n" \		: "=a"(var)        \    );    #elif defined(MSVC_INLINE_ASM)    #define GET_FRAME_PTR(var) \    __asm{             \		mov var, ebp   \    }#endif // GNU_INLINE_ASM#ifdef GNU_INLINE_ASM    #define GCC_COMPATIBLE#endif#ifdef MSVC_INLINE_ASM    #define MSVC_COMPATIBLE#endif#endif // COMPILER_H

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