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📄 dynobj-license.txt

📁 The library provides supports for run-time loaded plugin classes in C++
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License terms for DynObj project===============================================================================The license has two parts:A - Base license (BSD open source license) B - Advised use/practise Part A: Base license===============================================================================Copyright (c) 2007, Arne SteinarsonAll rights reserved.Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:    * Redistributions of source code must retain the above copyright notice,       this list of conditions and the following disclaimer.    * Redistributions in binary form must reproduce the above copyright notice,       this list of conditions and the following disclaimer in the documentation       and/or other materials provided with the distribution.    * Neither the DynObj name nor the names of its contributors may be used to       endorse or promote products derived from this software without specific       prior written permission.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOTLIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FORA PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER ORCONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, ORPROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OFLIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDINGNEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THISSOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.Part B: Advised use/practise ===============================================================================* When creating binary libraries using the DynObj library, aim at maintainingbinary compatibility with other libraries on the same platform. In more detail, this means:  * Use the same exported symbol names for library interface functionality:        CreateDynObj, InitDynLib, ExitDynLib, DestroyDynObj.        Then others can interface safely with the library      * For data-structures, do not modify or move existing members inside a    data structure. In particular, this applies to:          DynObjType, DynObjLibImpl        * Do not modify interfaces included in the core distribution. In particular    this applies to:         DynObj.h, DoBaseI.h, DynStr.h          Modifying these interfaces would lead to run-time errors when linked in     a different run-time setting.* If used in a software package, the project/developers (www.sourceforge.net/projects/dynobj) would appreciate knowing about it.

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