📄 scstring.cpp
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// There's a small problem here. If we would like to have // two scChar classes in the project (one with char, one with// wchar_t), then we still only have the one implementation// below.#ifndef scChar #define scChar char#endif#include "utils/scString.hpp"scString operator + (const scString &s1, const scChar *ps2){_CFE_; return scString(s1,ps2,s1.Length());}scString operator + (const scString &s1, const scString &s2){_CFE_; return scString(s1,s2,s1.Length(),s2.Length());}
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