📄 readme.txt
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DynObj - 0.50-------------The library provides supports for run-time loaded plugin classes in C++.The compiler used to build the plugin can be different than the compilerused for the main application. It provides object instantiation and run-time casts that work across compiler and DLL/SO boundaries.The library is written in portable C++ to 99%. The remaining 1% is a minimalistic platform layer, to handle dynamic libraries, threading andsynchronization for a particular platform. The releationship between an application and a plugin is a loose one, defined by one or several interface classes (ordinary C++ headers). The end result is plugin class libraries that are binary reusable between different applications and compilers on the platform they're built for.If the plugin in itself is portable, it can be recompiled used on anotherplatform.Building:---------A cross-platform GNU makefile is provided in the src/DynObj folder (also works for mingw/gcc on Windows). For Windows, a Visual C++ solution file is in the src/DynObj/msdev folder. Currently builds on 32-bit Windows and Linux.Documentation:--------------doc/DynObj-intro.html An article that describes the background of the problem and how DynObj implements a solution.doc/doxygen/index.html Class documentation generated by Doxygen. The "Modules" page provides the best starting point.Author:-------The author can be contacted at arst@users.sourceforge.net.
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