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📄 spcomm.pas

📁 包含控件及安装说明、含数据库
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     overlappedCommEvent.hEvent := CreateEvent( nil, True, True, nil);
     if overlappedCommEvent.hEvent = 0 then
     begin
          PostHangupCall();
          goto EndReadThread
     end;

     // We will be waiting on these objects.
     HandlesToWaitFor[0] := hCloseEvent;
     HandlesToWaitFor[1] := overlappedCommEvent.hEvent;
     HandlesToWaitFor[2] := overlappedRead.hEvent;

     // Setup CommEvent handling.

     // Set the comm mask so we receive error signals.
     if not SetCommMask(hCommFile, EV_ERR or EV_RLSD or EV_RING ) then
     begin
          PostHangupCall;
          goto EndReadThread
     end;

     // Start waiting for CommEvents (Errors)
     if not SetupCommEvent( @overlappedCommEvent,  fdwEvtMask ) then
        goto EndReadThread;

     // Start waiting for Read events.
     if not SetupReadEvent( @overlappedRead,
                            szInputBuffer, INPUTBUFFERSIZE,
                            nNumberOfBytesRead ) then
        goto EndReadThread;

     // Keep looping until we break out.
     while True do
     begin
          // Wait until some event occurs (data to read; error; stopping).
          dwHandleSignaled := WaitForMultipleObjects(3, @HandlesToWaitFor,
                              False, INFINITE);

          // Which event occured?
          case dwHandleSignaled of
               WAIT_OBJECT_0:     // Signal to end the thread.
               begin
                    // Time to exit.
                    goto EndReadThread
               end;

               WAIT_OBJECT_0 + 1: // CommEvent signaled.
               begin
                    // Handle the CommEvent.
                    if not HandleCommEvent( @overlappedCommEvent, fdwEvtMask, TRUE ) then
                       goto EndReadThread;

                    // Start waiting for the next CommEvent.
                    if not SetupCommEvent( @overlappedCommEvent, fdwEvtMask ) then
                       goto EndReadThread
                    {break;??}
               end;

               WAIT_OBJECT_0 + 2: // Read Event signaled.
               begin
                    // Get the new data!
                    if not HandleReadEvent( @overlappedRead,
                                            szInputBuffer,
                                            INPUTBUFFERSIZE,
                                            nNumberOfBytesRead ) then
                       goto EndReadThread;

                    // Wait for more new data.
                    if not SetupReadEvent( @overlappedRead,
                                           szInputBuffer, INPUTBUFFERSIZE,
                                           nNumberOfBytesRead ) then
                       goto EndReadThread
                    {break;}
               end;

               WAIT_FAILED:       // Wait failed.  Shouldn't happen.
               begin
                    PostHangupCall;
                    goto EndReadThread
               end
               else    // This case should never occur.
               begin
                    PostHangupCall;
                    goto EndReadThread
               end
          end {case dwHandleSignaled}
     end; {while True}

        // Time to clean up Read Thread.
 EndReadThread:

     PurgeComm( hCommFile, PURGE_RXABORT + PURGE_RXCLEAR );
     CloseHandle( overlappedRead.hEvent );
     CloseHandle( overlappedCommEvent.hEvent )
end; {TReadThread.Execute}

//
//  FUNCTION: SetupReadEvent(LPOVERLAPPED, LPSTR, DWORD, LPDWORD)
//
//  PURPOSE: Sets up an overlapped ReadFile
//
//  PARAMETERS:
//    lpOverlappedRead      - address of overlapped structure to use.
//    lpszInputBuffer       - Buffer to place incoming bytes.
//    dwSizeofBuffer        - size of lpszInputBuffer.
//    lpnNumberOfBytesRead  - address of DWORD to place the number of read bytes.
//
//  RETURN VALUE:
//    TRUE if able to successfully setup the ReadFile.  FALSE if there
//    was a failure setting up or if the CloseEvent object was signaled.
//
//  COMMENTS:
//
//    This function is a helper function for the Read Thread.  This
//    function sets up the overlapped ReadFile so that it can later
//    be waited on (or more appropriatly, so the event in the overlapped
//    structure can be waited upon).  If there is data waiting, it is
//    handled and the next ReadFile is initiated.
//    Another possible reason for returning FALSE is if the comm port
//    is closed by the service provider.
//
//
//
function TReadThread.SetupReadEvent( lpOverlappedRead: POverlapped;
         lpszInputBuffer: LPSTR; dwSizeofBuffer: DWORD;
         var lpnNumberOfBytesRead: DWORD ): Boolean;
var
   dwLastError: DWORD;
label
     StartSetupReadEvent;
begin
     Result := False;

StartSetupReadEvent:

     // Make sure the CloseEvent hasn't been signaled yet.
     // Check is needed because this function is potentially recursive.
     if WAIT_TIMEOUT <> WaitForSingleObject(hCloseEvent,0) then
        Exit;

     // Start the overlapped ReadFile.
     if ReadFile( hCommFile,
                  lpszInputBuffer^, dwSizeofBuffer,
                  lpnNumberOfBytesRead, lpOverlappedRead ) then
     begin
          // This would only happen if there was data waiting to be read.

          // Handle the data.
          if not HandleReadData( lpszInputBuffer, lpnNumberOfBytesRead ) then
             Exit;

          // Start waiting for more data.
          goto StartSetupReadEvent
     end;

     // ReadFile failed.  Expected because of overlapped I/O.
     dwLastError := GetLastError;

     // LastError was ERROR_IO_PENDING, as expected.
     if dwLastError = ERROR_IO_PENDING then
     begin
          Result := True;
          Exit
     end;

     // Its possible for this error to occur if the
     // service provider has closed the port.  Time to end.
     if dwLastError = ERROR_INVALID_HANDLE then
        Exit;

     // Unexpected error come here. No idea what could cause this to happen.
     PostHangupCall
end; {TReadThread.SetupReadEvent}

//
//  FUNCTION: HandleReadData(LPCSTR, DWORD)
//
//  PURPOSE: Deals with data after its been read from the comm file.
//
//  PARAMETERS:
//    lpszInputBuffer  - Buffer to place incoming bytes.
//    dwSizeofBuffer   - size of lpszInputBuffer.
//
//  RETURN VALUE:
//    TRUE if able to successfully handle the data.
//    FALSE if unable to allocate memory or handle the data.
//
//  COMMENTS:
//
//    This function is yet another helper function for the Read Thread.
//    It LocalAlloc()s a buffer, copies the new data to this buffer and
//    calls PostWriteToDisplayCtl to let the EditCtls module deal with
//    the data.  Its assumed that PostWriteToDisplayCtl posts the message
//    rather than dealing with it right away so that the Read Thread
//    is free to get right back to waiting for data.  Its also assumed
//    that the EditCtls module is responsible for LocalFree()ing the
//    pointer that is passed on.
//
//
function TReadThread.HandleReadData( lpszInputBuffer: LPCSTR; dwSizeofBuffer: DWORD ): Boolean;
var
   lpszPostedBytes: LPSTR;
begin
     Result := False;

     // If we got data and didn't just time out empty...
     if dwSizeofBuffer <> 0 then
     begin
          // Do something with the bytes read.

          lpszPostedBytes := PChar( LocalAlloc( LPTR, dwSizeofBuffer+1 ) );

          if lpszPostedBytes = nil{NULL} then
          begin
               // Out of memory
               
               PostHangupCall;
               Exit
          end;

          Move( lpszInputBuffer^, lpszPostedBytes^, dwSizeofBuffer );
          lpszPostedBytes[dwSizeofBuffer] := #0;

          Result := ReceiveData( lpszPostedBytes, dwSizeofBuffer )
     end
end; {TReadThread.HandleReadData}

//
//  FUNCTION: HandleReadEvent(LPOVERLAPPED, LPSTR, DWORD, LPDWORD)
//
//  PURPOSE: Retrieves and handles data when there is data ready.
//
//  PARAMETERS:
//    lpOverlappedRead      - address of overlapped structure to use.
//    lpszInputBuffer       - Buffer to place incoming bytes.
//    dwSizeofBuffer        - size of lpszInputBuffer.
//    lpnNumberOfBytesRead  - address of DWORD to place the number of read bytes.
//
//  RETURN VALUE:
//    TRUE if able to successfully retrieve and handle the available data.
//    FALSE if unable to retrieve or handle the data.
//
//  COMMENTS:
//
//    This function is another helper function for the Read Thread.  This
//    is the function that is called when there is data available after
//    an overlapped ReadFile has been setup.  It retrieves the data and
//    handles it.
//
//
function TReadThread.HandleReadEvent( lpOverlappedRead: POverlapped;
         lpszInputBuffer: LPSTR; dwSizeofBuffer: DWORD;
         var lpnNumberOfBytesRead: DWORD ): Boolean;
var
   dwLastError: DWORD;
begin
     Result := False;
     
     if GetOverlappedResult( hCommFile,
                             lpOverlappedRead^, lpnNumberOfBytesRead, False ) then
     begin
          Result := HandleReadData( lpszInputBuffer, lpnNumberOfBytesRead );
          Exit
     end;

     // Error in GetOverlappedResult; handle it.

     dwLastError := GetLastError;

     // Its possible for this error to occur if the
     // service provider has closed the port.  Time to end.
     if dwLastError = ERROR_INVALID_HANDLE then
        Exit;

     // Unexpected error come here. No idea what could cause this to happen.
     PostHangupCall
end; {TReadThread.HandleReadEvent}

//
//  FUNCTION: SetupCommEvent(LPOVERLAPPED, LPDWORD)
//
//  PURPOSE: Sets up the overlapped WaitCommEvent call.
//
//  PARAMETERS:
//    lpOverlappedCommEvent - Pointer to the overlapped structure to use.
//    lpfdwEvtMask          - Pointer to DWORD to received Event data.
//
//  RETURN VALUE:
//    TRUE if able to successfully setup the WaitCommEvent.
//    FALSE if unable to setup WaitCommEvent, unable to handle
//    an existing outstanding event or if the CloseEvent has been signaled.
//
//  COMMENTS:
//
//    This function is a helper function for the Read Thread that sets up
//    the WaitCommEvent so we can deal with comm events (like Comm errors)
//    if they occur.
//
//
function TReadThread.SetupCommEvent( lpOverlappedCommEvent: POverlapped;
         var lpfdwEvtMask: DWORD ): Boolean;
var
   dwLastError: DWORD;
label
     StartSetupCommEvent;
begin
     Result := False;
     
StartSetupCommEvent:

     // Make sure the CloseEvent hasn't been signaled yet.
     // Check is needed because this function is potentially recursive.
     if WAIT_TIMEOUT <> WaitForSingleObject( hCloseEvent,0 ) then
        Exit;

     // Start waiting for Comm Errors.
     if WaitCommEvent( hCommFile, lpfdwEvtMask, lpOverlappedCommEvent ) then
     begin
          // This could happen if there was an error waiting on the
          // comm port.  Lets try and handle it.

          if not HandleCommEvent( nil, lpfdwEvtMask, False ) then
          begin
               {??? GetOverlappedResult does not handle "NIL" as defined by Borland}
               Exit
          end;

          // What could cause infinite recursion at this point?
          goto StartSetupCommEvent
     end;

     // We expect ERROR_IO_PENDING returned from WaitCommEvent
     // because we are waiting with an overlapped structure.

     dwLastError := GetLastError;

     // LastError was ERROR_IO_PENDING, as expected.
     if dwLastError = ERROR_IO_PENDING then
     begin
          Result := True;
          Exit
     end;

     // Its possible for this error to occur if the
     // service provider has closed the port.  Time to end.
     if dwLastError = ERROR_INVALID_HANDLE then
        Exit;

     // Unexpected error. No idea what could cause this to happen.
     PostHangupCall
end; {TReadThread.SetupCommEvent}

//
//  FUNCTION: HandleCommEvent(LPOVERLAPPED, LPDWORD, BOOL)
//
//  PURPOSE: Handle an outstanding Comm Event.
//
//  PARAMETERS:
//    lpOverlappedCommEvent - Pointer to the overlapped structure to use.
//    lpfdwEvtMask          - Pointer to DWORD to received Event data.
//     fRetrieveEvent       - Flag to signal if the event needs to be
//                            retrieved, or has already been retrieved.
//
//  RETURN VALUE:
//    TRUE if able to handle a Comm Event.
//    FALSE if unable to setup WaitCommEvent, unable to handle
//    an existing outstanding event or if the CloseEvent has been signaled.
//
//  COMMENTS:
//
//    This function is a helper function for the Read Thread that (if
//    fRetrieveEvent == TRUE) retrieves an outstanding CommEvent and
//    deals with it.  The only event that should occur is an EV_ERR event,
//    signalling that there has been an error on the comm port.
//
//    Normally, comm errors would not be put into the normal data stream
//    as this sample is demonstrating.  Putting it in a status bar would
//    be more appropriate for a real application.
//
//
function TReadThread.HandleCommEvent( lpOverlappedCommEvent: POverlapped;
         var lpfdwEvtMask: DWORD; fRetrieveEvent: Boolean ): Boolean;
var
   dwDummy:        DWORD;
   dwErrors:       DWORD;
   dwLastError:    DWORD;
   dwModemEvent:   DWORD;
begin
     Result := False;

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